Player Matchup

Khepri
Khepri
MacHouSe
Khepri
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 30L
1,425 Elo+
Party 1
Set
Set
PuschelCB
Set
Level 106
God Stats
2W - 0L
1,673 SR
Queue Stats
27W - 29L
1,431 Elo+
Party 1
Ix Chel
Ix Chel
alkazuly999
Ix Chel
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,486 Elo+
Solo
Hera
Hera
apkolypso
Hera
Level 102
God Stats
5W - 2L
1,864 SR
Queue Stats
466W - 470L
1,415 Elo+
Solo
Apollo
Apollo
ferciv
Apollo
Level 63
God Stats
4W - 6L
1,500 SR
Queue Stats
140W - 141L
1,543 Elo+
Solo
Team Averages
Level 104
1,607 SR
1,460 Elo+

VS

Team Averages
Level 72
1,429 SR
1,471 Elo+
Sobek
Sobek
 
Sobek
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Glebati2002
Freya
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,685 Elo+
Solo
Lancelot
Lancelot
Rubyace
Lancelot
Level 62
God Stats
0W - 2L
1,132 SR
Queue Stats
44W - 34L
1,451 Elo+
Solo
Guan Yu
Guan Yu
SzczwanyLis
Guan Yu
Level 108
God Stats
3W - 1L
1,736 SR
Queue Stats
98W - 93L
1,404 Elo+
Solo
Thoth
Thoth
dawnlydene
Thoth
Level 64
God Stats
1W - 2L
1,278 SR
Queue Stats
94W - 123L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
MacHouSe
Khepri
16
4 / 2 / 13
9,387
782
10,346
8,942
7,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 4 / 14
8,708
726
5,543
9,394
5,903
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ix Chel
alkazuly999
Ix Chel
15
5 / 1 / 11
10,166
847
8,918
7,918
5,257
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hera
16
8 / 2 / 12
10,111
843
16,209
7,445
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
ferciv
Apollo
16
6 / 2 / 10
9,400
783
13,284
7,770
3,948
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
2 / 7 / 4
9,234
770
8,000
18,196
17,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 6 / 4
8,735
728
7,256
11,773
4,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lancelot
Rubyace
Lancelot
17
4 / 3 / 4
9,393
783
12,767
15,018
12,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
SzczwanyLis
Guan Yu
14
3 / 4 / 2
8,809
734
4,422
11,315
9,237
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thoth
14
0 / 4 / 3
7,999
667
4,324
8,144
3,381
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
28
24
Kills
11
11
Deaths
24
60
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
7
4
0.57
L
2
6
4
0.67
W
Khepri
MacHouSe
Khepri
4
2
13
5.25
W
1
4
14
2
L
Lancelot
Rubyace
Lancelot
4
3
4
2
L
Guan Yu
SzczwanyLis
Guan Yu
3
4
2
1
W
Ix Chel
alkazuly999
Ix Chel
5
1
11
10.5
W
Hera
8
2
12
7
L
Thoth
0
4
3
0.38
W
Apollo
ferciv
Apollo
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,300
Damage
36,769
41,469
Taken
64,446
26,050
Mitigated
47,613
10,432
Healing
14,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
8,000
690
1,501
3,737
18,196
17,336
0
8,836
9,360
17,276
179
L
7,256
1,776
385
1,670
11,773
4,949
0
8,104
3,669
17,671
0
W
Khepri
MacHouSe
Khepri
10,346
328
796
1,332
8,942
7,088
130
4,993
3,949
16,501
450
W
5,543
1,256
0
1,410
9,394
5,903
261
3,867
5,527
0
14,422
L
Lancelot
Rubyace
Lancelot
12,767
1,160
1,539
1,512
15,018
12,710
0
7,910
7,108
0
25,686
L
Guan Yu
SzczwanyLis
Guan Yu
4,422
173
930
1,346
11,315
9,237
0
4,025
7,290
0
9,956
W
Ix Chel
alkazuly999
Ix Chel
8,918
1,926
1,262
3,001
7,918
5,257
0
4,111
3,807
21,635
0
W
Hera
16,209
2,944
735
751
7,445
3,854
121
2,909
4,536
30,623
0
L
Thoth
4,324
183
651
1,260
8,144
3,381
0
6,506
1,638
17,431
0
W
Apollo
ferciv
Apollo
13,284
7,622
284
861
7,770
3,948
735
3,565
4,205
0
22,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,772
Gold Earned
44,170
105
Minions Killed
108
0
Camps Cleared
0
1,049,843
Distance Traveled
1,063,314
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,234
770
23
2
0
175,785
0
L
Freya
8,735
728
22
2
0
220,925
0
W
Khepri
9,387
782
9
1
0
232,814
0
W
Set
8,708
726
14
1
0
176,480
0
L
Lancelot
9,393
783
22
2
0
264,692
0
L
Guan Yu
8,809
734
9
1
0
198,007
0
W
Ix Chel
10,166
847
19
2
0
183,056
0
W
Hera
10,111
843
43
4
0
248,550
0
L
Thoth
7,999
667
32
3
0
203,905
0
W
Apollo
9,400
783
20
2
0
208,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role