Player Matchup

Serqet
Serqet
Gold I
 
Serqet
Gold I
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum V
 
Anhur
Platinum V
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold III
 
Mulan
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold III
Leoozin
Agni
Gold III
Level 174
God Stats
14W - 6L
1,546 SR
Queue Stats
157W - 155L
1,403 MMR
Party 1
Charon
Charon
Gold II
ZéCoolmeiaa
Charon
Gold II
Level 168
God Stats
27W - 35L
1,550 SR
Queue Stats
119W - 118L
1,673 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 170
1,519 SR
1,515 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,562 SR
1,553 MMR
Fenrir
Fenrir
Platinum IV
 
Fenrir
Platinum IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Silver II
BelisariusCawl
Ishtar
Silver II
Level 45
God Stats
1W - 2L
1,483 SR
Queue Stats
12W - 15L
1,567 MMR
Solo
Ganesha
Ganesha
Gold II
DaniiBooy
Ganesha
Gold II
Level 149
God Stats
3W - 5L
1,469 SR
Queue Stats
72W - 84L
1,553 MMR
Solo
Ra
Ra
Gold I
Giannini
Ra
Gold I
Level 158
God Stats
7W - 1L
1,859 SR
Queue Stats
68W - 61L
1,629 MMR
Solo
Chronos
Chronos
Gold III
M4L1WAN
Chronos
Gold III
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 33L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
6
1 / 0 / 2
3,559
712
1,003
2,891
1,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
 
Anhur
6
0 / 0 / 2
3,402
680
1,730
2,129
574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mulan
 
Mulan
6
1 / 0 / 0
3,330
666
1,199
3,576
1,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Agni
Leoozin
Agni
6
0 / 0 / 0
3,320
664
2,013
1,930
587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
6
1 / 0 / 1
3,394
679
2,584
4,062
1,925
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bans
OsirisThothAthenaBellonaBake Kujira

VS

Bans
ThorThanatosRamaLokiAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
0 / 0 / 0
3,335
667
1,080
4,734
1,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

3
0 / 1 / 0
2,739
548
1,135
1,630
495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ganesha
DaniiBooy
Ganesha
6
0 / 1 / 0
3,257
651
867
3,779
1,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 0
3,520
704
1,293
2,673
912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
M4L1WAN
Chronos
6
0 / 1 / 0
3,631
726
2,018
2,867
844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
3
Kills
0
0
Deaths
3
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
0
2
2
W
Anhur
 
Anhur
0
0
2
1
W
Mulan
 
Mulan
1
0
0
1
L
Fenrir
 
Fenrir
0
0
0
0
L
0
1
0
0
L
Ganesha
DaniiBooy
Ganesha
0
1
0
0
L
0
0
0
0
W
Agni
Leoozin
Agni
0
0
0
0
L
Chronos
M4L1WAN
Chronos
0
1
0
0
W
Charon
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,529
Damage
6,393
14,588
Taken
15,683
6,017
Mitigated
5,711
5,251
Healing
5,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
1,003
299
0
605
2,891
1,051
0
227
2,664
0
15,783
W
Anhur
 
Anhur
1,730
1,450
0
731
2,129
574
0
369
1,760
0
21,361
W
Mulan
 
Mulan
1,199
527
0
1,815
3,576
1,880
0
1,848
1,728
0
15,094
L
Fenrir
 
Fenrir
1,080
346
0
1,287
4,734
1,861
0
1,395
3,301
0
20,733
L
1,135
672
0
360
1,630
495
0
411
1,184
0
9,310
L
Ganesha
DaniiBooy
Ganesha
867
393
0
1,281
3,779
1,599
0
607
2,973
10,717
0
L
1,293
318
219
1,179
2,673
912
0
1,736
861
16,961
1,237
W
Agni
Leoozin
Agni
2,013
127
0
750
1,930
587
0
701
1,229
18,063
0
L
Chronos
M4L1WAN
Chronos
2,018
1,144
0
1,160
2,867
844
0
0
2,841
18,697
3,886
W
Charon
2,584
569
0
1,350
4,062
1,925
0
792
3,270
9,169
276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,005
Gold Earned
16,482
145
Minions Killed
140
0
Camps Cleared
0
507,496
Distance Traveled
453,284
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
3,559
712
38
8
0
115,459
0
W
Anhur
3,402
680
35
7
0
94,958
0
W
Mulan
3,330
666
24
5
0
102,181
0
L
Fenrir
3,335
667
37
7
0
111,873
0
L
Ishtar
2,739
548
22
4
0
49,277
0
L
Ganesha
3,257
651
4
1
0
102,059
0
L
Ra
3,520
704
43
9
0
118,347
1
W
Agni
3,320
664
35
7
0
103,985
1
L
Chronos
3,631
726
34
7
0
71,728
2
W
Charon
3,394
679
13
3
0
90,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role