Player Matchup

Neith
Neith
 
Neith
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Panda2040
Ix Chel
Level 129
God Stats
1W - 0L
1,434 SR
Queue Stats
12W - 11L
1,572 Elo+
Solo
Chaac
Chaac
SimpleK
Chaac
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 15L
1,587 Elo+
Party 1
Yemoja
Yemoja
epicfiesta
Yemoja
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,581 Elo+
Party 1
Ne Zha
Ne Zha
ÖPPØS5ITE
Ne Zha
Level 159
God Stats
15W - 5L
1,579 SR
Queue Stats
516W - 164L
1,745 Elo+
Solo
Team Averages
Level 122
1,503 SR
1,597 Elo+

VS

Team Averages
Level 119
1,507 SR
1,513 Elo+
Ishtar
Ishtar
 
Ishtar
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DemonRage
Chiron
Level 42
God Stats
1W - 1L
1,771 SR
Queue Stats
14W - 23L
1,492 Elo+
Solo
Nox
Nox
Enomina
Nox
Level 146
God Stats
122W - 122L
1,399 SR
Queue Stats
339W - 353L
1,466 Elo+
Solo
King Arthur
King Arthur
Regueros
King Arthur
Level 108
God Stats
6W - 5L
1,587 SR
Queue Stats
81W - 79L
1,572 Elo+
Solo
Susano
Susano
xPRxRioske
Susano
Level 141
God Stats
0W - 3L
1,277 SR
Queue Stats
155W - 161L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 1 / 3
9,301
1,163
10,728
8,777
3,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
Panda2040
Ix Chel
14
1 / 2 / 5
8,020
1,003
9,045
8,820
3,490
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
SimpleK
Chaac
14
0 / 1 / 5
7,920
990
6,356
11,950
8,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
epicfiesta
Yemoja
14
2 / 0 / 3
8,864
1,108
4,769
7,105
6,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
15
5 / 2 / 5
9,808
1,226
15,497
10,146
7,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

312

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
0 / 0 / 0
6,956
870
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chiron
DemonRage
Chiron
14
2 / 2 / 3
8,723
1,090
9,174
10,285
4,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nox
13
1 / 5 / 4
8,256
1,032
10,423
11,262
5,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Regueros
King Arthur
13
0 / 1 / 5
8,093
1,012
9,667
15,642
12,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Susano
xPRxRioske
Susano
14
3 / 3 / 1
8,849
1,106
14,116
12,715
5,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
11
Kills
6
6
Deaths
11
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
3
4.5
L
Ishtar
 
Ishtar
0
0
0
0
L
Chiron
DemonRage
Chiron
2
2
3
1.75
L
Nox
1
5
4
0.6
W
Ix Chel
Panda2040
Ix Chel
1
2
5
1.75
L
King Arthur
Regueros
King Arthur
0
1
5
2.5
W
Chaac
SimpleK
Chaac
0
1
5
2.5
W
Yemoja
epicfiesta
Yemoja
2
0
3
3.5
L
Susano
xPRxRioske
Susano
3
3
1
1.17
W
Ne Zha
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,395
Damage
43,380
46,798
Taken
49,904
29,376
Mitigated
26,944
14,019
Healing
6,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,728
4,645
0
2,581
8,777
3,450
0
2,833
5,944
0
41,028
L
Ishtar
 
Ishtar
0
0
0
0
0
0
0
0
0
0
0
L
Chiron
DemonRage
Chiron
9,174
3,065
285
1,774
10,285
4,121
0
2,189
7,870
0
23,507
L
Nox
10,423
0
0
250
11,262
5,020
0
2,770
8,317
21,820
0
W
Ix Chel
Panda2040
Ix Chel
9,045
923
1,682
1,320
8,820
3,490
0
1,334
7,486
13,400
0
L
King Arthur
Regueros
King Arthur
9,667
1,025
0
3,176
15,642
12,425
0
4,171
11,021
0
30,388
W
Chaac
SimpleK
Chaac
6,356
1,197
0
2,234
11,950
8,512
0
3,431
8,519
0
11,652
W
Yemoja
epicfiesta
Yemoja
4,769
1,395
3,236
1,450
7,105
6,136
0
1,414
5,691
13,780
0
L
Susano
xPRxRioske
Susano
14,116
2,416
0
796
12,715
5,378
0
3,300
8,882
0
30,199
W
Ne Zha
15,497
3,337
0
1,516
10,146
7,788
0
1,411
8,735
0
32,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,913
Gold Earned
40,877
155
Minions Killed
143
7
Camps Cleared
4
766,710
Distance Traveled
651,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,301
1,163
75
9
2
142,984
0
L
Ishtar
6,956
870
0
0
0
0
0
L
Chiron
8,723
1,090
40
5
0
149,804
0
L
Nox
8,256
1,032
22
3
2
157,761
0
W
Ix Chel
8,020
1,003
18
2
0
161,869
0
L
King Arthur
8,093
1,012
46
6
2
172,445
0
W
Chaac
7,920
990
18
2
1
156,891
0
W
Yemoja
8,864
1,108
17
2
0
146,425
0
L
Susano
8,849
1,106
35
4
0
171,033
0
W
Ne Zha
9,808
1,226
27
3
4
158,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role