Player Matchup

Discordia
Discordia
 
Discordia
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
NicolasVertaugen
Fafnir
Level 24
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 15L
1,500 Elo+
Party 2
Thanatos
Thanatos
XxJ03LxXTTV
Thanatos
Level 30
God Stats
0W - 1L
1,282 SR
Queue Stats
7W - 22L
1,212 Elo+
Party 2
Medusa
Medusa
izzanpito
Medusa
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 65
1,456 SR
1,442 Elo+

VS

Team Averages
Level 154
1,434 SR
1,478 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
MurderousKirby
Chang'e
Level 99
God Stats
1W - 1L
1,283 SR
Queue Stats
249W - 221L
1,552 Elo+
Solo
Hachiman
Hachiman
kamikazi ace
Hachiman
Level 149
God Stats
7W - 8L
1,535 SR
Queue Stats
397W - 408L
1,418 Elo+
Party 1
Osiris
Osiris
o Headless o
Osiris
Level 146
God Stats
20W - 23L
1,352 SR
Queue Stats
285W - 280L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
2 / 3 / 1
5,748
523
6,438
6,838
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
 
Neith
9
0 / 1 / 1
5,083
462
4,344
5,403
1,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
1 / 0 / 0
5,645
513
3,445
6,198
4,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
XxJ03LxXTTV
Thanatos
9
1 / 4 / 0
5,093
463
5,001
11,547
4,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
izzanpito
Medusa
9
0 / 3 / 1
4,543
413
2,958
8,203
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
3 / 2 / 5
6,143
558
5,823
8,611
5,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
 
Ymir
10
1 / 0 / 1
5,827
530
1,609
6,898
4,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
4 / 2 / 1
6,629
603
5,055
5,695
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
kamikazi ace
Hachiman
10
0 / 0 / 1
4,946
450
4,468
5,291
1,921
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
13
3 / 0 / 2
7,523
684
6,592
10,353
7,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
11
11
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
3
1
0.83
L
Neith
 
Neith
0
1
1
0.5
W
Cabrakan
 
Cabrakan
3
2
5
2.75
W
Ymir
 
Ymir
1
0
1
1.5
W
4
2
1
2.25
L
1
0
0
1
L
Thanatos
XxJ03LxXTTV
Thanatos
1
4
0
0.25
L
Medusa
izzanpito
Medusa
0
3
1
0.17
W
Hachiman
kamikazi ace
Hachiman
0
0
1
0.5
W
Osiris
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,186
Damage
23,547
38,189
Taken
36,848
15,351
Mitigated
21,260
13,928
Healing
16,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,438
620
0
1,289
6,838
2,013
0
4,680
2,158
34,918
0
L
Neith
 
Neith
4,344
945
0
1,241
5,403
1,741
70
545
4,858
0
37,258
W
Cabrakan
 
Cabrakan
5,823
1,312
0
3,831
8,611
5,763
0
2,280
6,331
39,654
796
W
Ymir
 
Ymir
1,609
448
0
1,903
6,898
4,787
0
1,307
5,591
17,217
0
W
5,055
280
240
1,655
5,695
1,666
264
3,337
2,358
36,913
1,536
L
3,445
1,053
0
3,229
6,198
4,666
140
1,401
4,797
26,746
1,981
L
Thanatos
XxJ03LxXTTV
Thanatos
5,001
1,251
0
6,605
11,547
4,062
0
4,507
7,040
0
31,507
L
Medusa
izzanpito
Medusa
2,958
1,940
0
1,564
8,203
2,869
0
1,012
7,191
0
22,996
W
Hachiman
kamikazi ace
Hachiman
4,468
2,556
0
2,414
5,291
1,921
0
1,353
3,938
0
36,627
W
Osiris
6,592
2,348
0
6,949
10,353
7,123
0
1,506
8,847
0
63,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,112
Gold Earned
31,068
241
Minions Killed
330
0
Camps Cleared
0
1,036,343
Distance Traveled
1,046,796
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,748
523
56
5
0
205,442
2
L
Neith
5,083
462
56
5
0
170,167
0
W
Cabrakan
6,143
558
55
5
0
218,898
0
W
Ymir
5,827
530
18
2
0
200,610
0
W
Chang'e
6,629
603
74
7
0
219,939
0
L
Fafnir
5,645
513
39
4
0
220,163
0
L
Thanatos
5,093
463
55
5
0
250,719
0
L
Medusa
4,543
413
35
3
0
189,852
0
W
Hachiman
4,946
450
71
6
0
196,492
3
W
Osiris
7,523
684
112
10
0
210,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role