Player Matchup

Neith
Neith
GEOEL33T
Neith
Level 229
God Stats
3W - 0L
1,583 SR
Queue Stats
18W - 16L
1,464 Elo+
Party 1
Sun Wukong
Sun Wukong
JordanCR06
Sun Wukong
Level 127
God Stats
3W - 0L
1,555 SR
Queue Stats
8W - 12L
1,373 Elo+
Solo
Nox
Nox
yukiteru41
Nox
Level 238
God Stats
1W - 0L
1,704 SR
Queue Stats
38W - 33L
1,562 Elo+
Party 1
Team Averages
Level 198
1,614 SR
1,467 Elo+

VS

Team Averages
Level 137
1,794 SR
1,603 Elo+
Ymir
Ymir
Franks-015
Ymir
Level 154
God Stats
4W - 2L
1,651 SR
Queue Stats
96W - 62L
1,660 Elo+
Party 2
Danzaburou
Danzaburou
PudgyPuds
Danzaburou
Level 159
God Stats
4W - 1L
2,038 SR
Queue Stats
93W - 64L
1,632 Elo+
Party 2
Ra
Ra
SiDz Novaa
Ra
Level 98
God Stats
1W - 1L
1,694 SR
Queue Stats
8W - 11L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GEOEL33T
Neith
13
3 / 0 / 3
7,637
764
9,843
6,202
2,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
JordanCR06
Sun Wukong
13
2 / 0 / 4
7,791
779
8,661
7,380
6,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 1 / 2
6,923
692
5,452
5,787
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
6,362
636
3,753
10,590
10,929
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
PudgyPuds
Danzaburou
11
1 / 3 / 0
6,719
672
6,755
9,321
4,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 1
6,574
657
3,784
6,564
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
6
Kills
1
1
Deaths
6
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Neith
GEOEL33T
Neith
3
0
3
4.5
W
Sun Wukong
JordanCR06
Sun Wukong
2
0
4
4
L
Danzaburou
PudgyPuds
Danzaburou
1
3
0
0.33
L
0
3
1
0.17
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,956
Damage
14,292
19,369
Taken
26,475
11,921
Mitigated
18,041
5,379
Healing
4,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,753
656
0
1,017
10,590
10,929
0
2,574
7,949
13,908
0
W
Neith
GEOEL33T
Neith
9,843
3,409
0
2,504
6,202
2,684
37
2,183
4,019
0
34,117
W
Sun Wukong
JordanCR06
Sun Wukong
8,661
946
0
2,019
7,380
6,642
0
2,515
4,865
0
26,636
L
Danzaburou
PudgyPuds
Danzaburou
6,755
2,203
0
1,463
9,321
4,368
0
1,208
8,043
0
21,800
L
3,784
67
911
1,146
6,564
2,744
0
1,587
4,972
31,288
0
W
5,452
525
0
856
5,787
2,595
0
2,818
2,912
28,375
450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,351
Gold Earned
19,655
154
Minions Killed
123
0
Camps Cleared
0
566,960
Distance Traveled
519,894
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,362
636
18
2
0
174,527
0
W
Neith
7,637
764
56
6
0
178,971
0
W
Sun Wukong
7,791
779
45
5
0
206,270
0
L
Danzaburou
6,719
672
42
4
0
156,543
0
L
Ra
6,574
657
63
6
0
188,824
4
W
Nox
6,923
692
53
5
0
181,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role