Player Matchup

Nut
Nut
 
Nut
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
BIGMACyrj
Ah Muzen Cab
Level 126
God Stats
6W - 8L
1,680 SR
Queue Stats
188W - 166L
1,498 Elo+
Party 3
Hel
Hel
GeekyRelic44
Hel
Level 121
God Stats
0W - 3L
1,281 SR
Queue Stats
182W - 197L
1,395 Elo+
Solo
Thanatos
Thanatos
humorous_bud22
Thanatos
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,183 Elo+
Party 2
Bellona
Bellona
tikidipity
Bellona
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,258 Elo+
Party 2
Team Averages
Level 83
1,492 SR
1,367 Elo+

VS

Team Averages
Level 85
1,373 SR
1,382 Elo+
Ares
Ares
FacebookMartyr
Ares
Level 128
God Stats
1W - 4L
1,176 SR
Queue Stats
97W - 126L
1,370 Elo+
Party 1
Osiris
Osiris
ItsKralizec
Osiris
Level 46
God Stats
1W - 1L
1,302 SR
Queue Stats
10W - 13L
1,371 Elo+
Solo
Anubis
Anubis
KoolAhhJay
Anubis
Level 28
God Stats
36W - 44L
1,341 SR
Queue Stats
124W - 177L
1,380 Elo+
Party 1
Artemis
Artemis
NewGuyAce
Artemis
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,290 Elo+
Solo
Zhong Kui
Zhong Kui
workojoe
Zhong Kui
Level 159
God Stats
43W - 37L
1,546 SR
Queue Stats
417W - 398L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
3 / 3 / 1
7,222
516
8,610
12,377
4,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
BIGMACyrj
Ah Muzen Cab
11
1 / 3 / 2
6,647
475
5,248
8,614
3,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 1
6,278
448
5,968
8,494
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
11
0 / 3 / 0
5,983
427
3,623
13,321
5,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
tikidipity
Bellona
12
1 / 4 / 0
7,204
515
7,900
17,038
19,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 4
7,631
545
6,559
11,059
9,022
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Osiris
14
2 / 0 / 5
8,246
589
8,194
13,549
15,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
KoolAhhJay
Anubis
14
3 / 1 / 2
8,227
588
9,000
10,473
5,758
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
NewGuyAce
Artemis
13
3 / 2 / 3
8,132
581
7,002
8,436
3,146
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
workojoe
Zhong Kui
13
4 / 1 / 4
7,599
543
8,592
8,131
6,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
16
16
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
3
3
1
1.17
L
Ah Muzen Cab
BIGMACyrj
Ah Muzen Cab
1
3
2
0.67
W
4
1
4
6
L
0
3
1
0.17
W
Osiris
2
0
5
4.5
W
Anubis
KoolAhhJay
Anubis
3
1
2
4
W
Artemis
NewGuyAce
Artemis
3
2
3
2.25
L
Thanatos
0
3
0
0
L
Bellona
tikidipity
Bellona
1
4
0
0.25
W
Zhong Kui
workojoe
Zhong Kui
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,349
Damage
39,347
59,844
Taken
51,648
35,673
Mitigated
40,390
20,167
Healing
19,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
8,610
5,289
0
4,059
12,377
4,361
0
3,209
9,168
0
51,229
L
Ah Muzen Cab
BIGMACyrj
Ah Muzen Cab
5,248
1,668
0
697
8,614
3,273
0
4,250
4,364
0
35,364
W
6,559
264
0
2,925
11,059
9,022
0
372
10,687
22,606
0
L
5,968
517
675
2,918
8,494
3,112
0
6,108
2,386
38,209
0
W
Osiris
8,194
2,754
0
5,359
13,549
15,516
0
1,966
11,583
0
53,329
W
Anubis
KoolAhhJay
Anubis
9,000
330
0
5,737
10,473
5,758
607
2,871
7,602
75,388
2,952
W
Artemis
NewGuyAce
Artemis
7,002
3,287
0
3,731
8,436
3,146
559
0
8,436
0
49,528
L
Thanatos
3,623
223
0
7,288
13,321
5,338
0
5,382
7,939
0
47,286
L
Bellona
tikidipity
Bellona
7,900
2,828
0
4,530
17,038
19,589
0
4,800
12,238
0
47,248
W
Zhong Kui
workojoe
Zhong Kui
8,592
1,865
0
2,213
8,131
6,948
566
759
7,372
52,030
2,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,334
Gold Earned
39,835
339
Minions Killed
417
0
Camps Cleared
0
1,334,600
Distance Traveled
1,431,274
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,222
516
71
5
0
254,330
0
L
Ah Muzen Cab
6,647
475
61
4
0
272,132
0
W
Ares
7,631
545
17
1
0
309,487
0
L
Hel
6,278
448
57
4
0
257,935
0
W
Osiris
8,246
589
104
7
0
294,797
4
W
Anubis
8,227
588
115
8
0
269,310
0
W
Artemis
8,132
581
94
7
0
253,602
4
L
Thanatos
5,983
427
74
5
0
295,627
0
L
Bellona
7,204
515
76
5
0
254,576
2
W
Zhong Kui
7,599
543
87
6
0
304,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role