Player Matchup

Odin
Odin
Platinum III
 
Odin
Platinum III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold II
 
Serqet
Gold II
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum I
 
Ra
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver II
Fmouraa10
Chiron
Silver II
Level 127
God Stats
22W - 25L
1,506 SR
Queue Stats
112W - 135L
1,058 MMR
Solo
Ganesha
Ganesha
Platinum IV
Verliese
Ganesha
Platinum IV
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 98L
1,491 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,501 SR
1,410 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,570 SR
1,477 MMR
Bacchus
Bacchus
Gold I
 
Bacchus
Gold I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum I
 
Ullr
Platinum I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver III
Corritoo
Osiris
Silver III
Level 66
God Stats
1W - 2L
1,460 SR
Queue Stats
62W - 70L
1,136 MMR
Solo
Poseidon
Poseidon
Platinum IV
LarryTheChain
Poseidon
Platinum IV
Level 127
God Stats
3W - 1L
1,783 SR
Queue Stats
83W - 90L
1,751 MMR
Solo
Loki
Loki
Bronze III
kirtoris123
Loki
Bronze III
Level 139
God Stats
1W - 0L
1,606 SR
Queue Stats
6W - 10L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
1 / 0 / 2
6,435
644
6,264
8,435
7,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
 
Serqet
11
4 / 0 / 0
6,111
611
4,586
6,057
2,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
 
Ra
9
0 / 1 / 1
5,284
528
1,547
2,875
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Fmouraa10
Chiron
10
1 / 1 / 1
5,480
548
4,553
5,887
2,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ganesha
Verliese
Ganesha
10
0 / 1 / 2
5,450
545
3,653
8,119
4,937
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
BellonaDa JiThoth

VS

Bans
SetThorSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 1 / 3
5,492
549
3,705
6,367
6,071
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
 
Ullr
10
1 / 1 / 1
5,083
508
5,313
7,117
2,552
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Corritoo
Osiris
9
0 / 3 / 0
4,954
495
2,262
8,043
4,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
LarryTheChain
Poseidon
13
2 / 0 / 0
6,629
663
3,970
4,949
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 0
4,859
486
3,358
7,252
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
6
Kills
3
3
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
0
2
2
L
Serqet
 
Serqet
4
0
0
4
L
Ra
 
Ra
0
1
1
0.5
W
Bacchus
 
Bacchus
0
1
3
1.5
W
Ullr
 
Ullr
1
1
1
1.5
W
Osiris
Corritoo
Osiris
0
3
0
0
L
Chiron
Fmouraa10
Chiron
1
1
1
1.5
W
Poseidon
LarryTheChain
Poseidon
2
0
0
2
L
Ganesha
Verliese
Ganesha
0
1
2
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,603
Damage
18,608
31,373
Taken
33,728
18,594
Mitigated
17,479
11,887
Healing
11,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,264
1,180
0
4,322
8,435
7,379
0
0
8,169
0
50,127
L
Serqet
 
Serqet
4,586
1,260
0
1,200
6,057
2,762
0
0
6,057
0
43,633
L
Ra
 
Ra
1,547
297
276
914
2,875
1,105
0
1,242
1,525
33,512
0
W
Bacchus
 
Bacchus
3,705
891
0
1,599
6,367
6,071
0
937
5,430
17,927
2,255
W
Ullr
 
Ullr
5,313
2,828
0
2,842
7,117
2,552
0
961
5,994
0
41,976
W
Osiris
Corritoo
Osiris
2,262
788
0
2,718
8,043
4,829
0
0
7,484
0
27,857
L
Chiron
Fmouraa10
Chiron
4,553
2,054
337
1,681
5,887
2,411
0
2,165
3,722
0
40,623
W
Poseidon
LarryTheChain
Poseidon
3,970
1,126
0
1,124
4,949
1,792
0
2,305
2,644
62,228
0
L
Ganesha
Verliese
Ganesha
3,653
1,088
1,051
2,106
8,119
4,937
0
3,866
4,107
22,942
1,082
W
3,358
1,045
0
3,390
7,252
2,235
0
878
6,059
0
32,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,760
Gold Earned
27,017
322
Minions Killed
336
0
Camps Cleared
0
1,007,168
Distance Traveled
1,066,610
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,435
644
81
8
0
205,261
0
L
Serqet
6,111
611
78
8
0
253,395
0
L
Ra
5,284
528
69
7
0
164,570
0
W
Bacchus
5,492
549
23
2
0
200,225
4
W
Ullr
5,083
508
72
7
0
187,563
0
W
Osiris
4,954
495
51
5
0
186,527
2
L
Chiron
5,480
548
83
8
0
173,293
2
W
Poseidon
6,629
663
128
13
0
241,049
2
L
Ganesha
5,450
545
11
1
0
210,649
2
W
Loki
4,859
486
62
6
0
251,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role