Player Matchup

Neith
Neith
 
Neith
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
GamingTigress1
Terra
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
283W - 182L
1,605 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NickJeezy
Ah Muzen Cab
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,723 Elo+
Solo
Gilgamesh
Gilgamesh
P3P390
Gilgamesh
Level 234
God Stats
1W - 0L
1,572 SR
Queue Stats
47W - 57L
1,464 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kbifarini
Morgan Le Fay
Level 202
God Stats
2W - 0L
1,715 SR
Queue Stats
49W - 55L
1,483 Elo+
Party 2
Team Averages
Level 167
1,557 SR
1,555 Elo+

VS

Team Averages
Level 130
1,460 SR
1,391 Elo+
Khepri
Khepri
I Stay Swaggin
Khepri
Level 162
God Stats
0W - 3L
1,299 SR
Queue Stats
35W - 50L
1,496 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Smoked Ripper
Tsukuyomi
Level 159
God Stats
5W - 3L
1,739 SR
Queue Stats
43W - 51L
1,498 Elo+
Party 1
Surtr
Surtr
Thomasgold3690
Surtr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 22L
1,190 Elo+
Solo
Horus
Horus
VillanousDif
Horus
Level 158
God Stats
0W - 1L
1,261 SR
Queue Stats
2W - 8L
1,332 Elo+
Party 1
Danzaburou
Danzaburou
kingEVANS711
Danzaburou
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 1 / 15
8,964
896
12,405
11,311
5,622
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

16
3 / 1 / 17
10,041
1,004
10,842
14,488
15,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
NickJeezy
Ah Muzen Cab
14
2 / 4 / 12
8,263
826
9,559
9,326
5,187
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
P3P390
Gilgamesh
14
7 / 5 / 10
8,952
895
14,825
20,090
20,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
kbifarini
Morgan Le Fay
16
7 / 1 / 11
9,963
996
23,516
9,792
5,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 3
8,175
818
7,184
18,698
18,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
Smoked Ripper
Tsukuyomi
14
5 / 4 / 3
8,574
857
18,801
12,618
6,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 5 / 5
6,627
663
2,574
10,783
9,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

15
0 / 2 / 10
8,204
820
6,877
22,265
21,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
kingEVANS711
Danzaburou
16
4 / 3 / 4
8,878
888
13,451
10,824
5,796
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
37
21
Kills
12
12
Deaths
21
65
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
15
9.5
W
3
1
17
11.5
L
3
7
3
0.64
W
Ah Muzen Cab
NickJeezy
Ah Muzen Cab
2
4
12
2
W
Gilgamesh
P3P390
Gilgamesh
7
5
10
2.4
L
Tsukuyomi
Smoked Ripper
Tsukuyomi
5
4
3
1.63
L
0
5
5
0.5
L
0
2
10
2.5
W
Morgan Le Fay
kbifarini
Morgan Le Fay
7
1
11
12.5
L
Danzaburou
kingEVANS711
Danzaburou
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,147
Damage
48,887
65,007
Taken
75,188
52,365
Mitigated
62,085
33,714
Healing
25,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,405
6,058
564
4,128
11,311
5,622
1,547
1,919
9,392
0
27,753
W
10,842
418
10,932
8,686
14,488
15,799
538
1,373
13,115
19,328
0
L
7,184
242
823
1,027
18,698
18,211
0
8,687
9,826
12,966
0
W
Ah Muzen Cab
NickJeezy
Ah Muzen Cab
9,559
3,971
0
0
9,326
5,187
741
1,974
7,352
0
19,121
W
Gilgamesh
P3P390
Gilgamesh
14,825
2,650
577
4,738
20,090
20,404
14
506
19,584
2,409
18,564
L
Tsukuyomi
Smoked Ripper
Tsukuyomi
18,801
3,029
422
2,331
12,618
6,687
0
5,633
6,933
0
30,408
L
2,574
1,281
208
528
10,783
9,431
0
4,593
5,894
76
5,272
L
6,877
2,959
5,004
11,816
22,265
21,960
0
10,510
11,495
565
11,153
W
Morgan Le Fay
kbifarini
Morgan Le Fay
23,516
1,356
1,516
2,573
9,792
5,353
972
2,022
7,770
37,610
1,680
L
Danzaburou
kingEVANS711
Danzaburou
13,451
6,164
522
2,610
10,824
5,796
0
5,493
5,094
0
33,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,183
Gold Earned
40,458
139
Minions Killed
118
0
Camps Cleared
0
931,126
Distance Traveled
898,255
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,964
896
48
5
0
161,699
0
W
Terra
10,041
1,004
9
1
0
222,718
0
L
Khepri
8,175
818
18
2
0
162,323
0
W
Ah Muzen Cab
8,263
826
29
3
0
150,867
0
W
Gilgamesh
8,952
895
14
1
0
178,271
0
L
Tsukuyomi
8,574
857
21
2
0
202,233
0
L
Surtr
6,627
663
12
1
0
171,821
0
L
Horus
8,204
820
5
1
0
205,695
0
W
Morgan Le Fay
9,963
996
39
4
0
217,571
0
L
Danzaburou
8,878
888
62
6
0
156,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role