Player Matchup

Surtr
Surtr
Herocrockarell1
Surtr
Level 17
God Stats
2W - 3L
1,534 SR
Queue Stats
5W - 17L
1,143 Elo+
Party 2
Charybdis
Charybdis
Hime-Arikawa101
Charybdis
Level 61
God Stats
0W - 4L
1,500 SR
Queue Stats
32W - 49L
1,165 Elo+
Party 2
Tsukuyomi
Tsukuyomi
STARSCREAMJR_GI
Tsukuyomi
Level 15
God Stats
0W - 1L
1,714 SR
Queue Stats
0W - 2L
1,183 Elo+
Party 3
Scylla
Scylla
Sleepless_21_
Scylla
Level 59
God Stats
0W - 4L
1,240 SR
Queue Stats
0W - 5L
1,022 Elo+
Party 3
Sylvanus
Sylvanus
dHayden96
Sylvanus
Level 116
God Stats
2W - 2L
1,283 SR
Queue Stats
5W - 12L
994 Elo+
Party 3
Team Averages
Level 54
1,454 SR
1,101 Elo+

VS

Team Averages
Level 143
1,352 SR
1,372 Elo+
Chang'e
Chang'e
Bo KnoWs757
Chang'e
Level 126
God Stats
5W - 6L
1,335 SR
Queue Stats
164W - 175L
1,290 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SinkinShark
Tsukuyomi
Level 129
God Stats
2W - 3L
1,436 SR
Queue Stats
52W - 48L
1,505 Elo+
Solo
Arachne
Arachne
XxSpiderxX1986
Arachne
Level 159
God Stats
17W - 25L
1,436 SR
Queue Stats
815W - 804L
1,444 Elo+
Solo
Jing Wei
Jing Wei
highN1nja
Jing Wei
Level 128
God Stats
1W - 1L
1,272 SR
Queue Stats
101W - 108L
1,282 Elo+
Party 1
Sol
Sol
killakobugi
Sol
Level 175
God Stats
2W - 1L
1,281 SR
Queue Stats
148W - 154L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,501
550
5,543
8,959
5,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Hime-Arikawa101
Charybdis
8
1 / 1 / 0
4,925
493
4,087
7,361
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
STARSCREAMJR_GI
Tsukuyomi
6
0 / 3 / 0
3,979
398
413
5,743
2,205
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 6 / 0
4,597
460
1,793
7,125
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
dHayden96
Sylvanus
8
0 / 1 / 1
4,569
457
2,646
5,732
2,486
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bo KnoWs757
Chang'e
11
5 / 0 / 1
6,290
629
5,201
5,574
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
SinkinShark
Tsukuyomi
10
3 / 0 / 3
5,549
555
3,930
7,881
2,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 1 / 1
6,725
673
7,565
9,118
4,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
highN1nja
Jing Wei
9
0 / 0 / 2
4,623
462
1,807
5,518
1,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 1 / 0
4,949
495
3,849
5,186
1,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
14
15
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Bo KnoWs757
Chang'e
5
0
1
5.5
L
1
4
0
0.25
L
Charybdis
Hime-Arikawa101
Charybdis
1
1
0
1
L
Tsukuyomi
STARSCREAMJR_GI
Tsukuyomi
0
3
0
0
W
Tsukuyomi
SinkinShark
Tsukuyomi
3
0
3
4.5
L
0
6
0
0
W
5
1
1
5.5
L
Sylvanus
dHayden96
Sylvanus
0
1
1
0.5
W
Jing Wei
highN1nja
Jing Wei
0
0
2
1
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,482
Damage
22,352
34,920
Taken
33,277
15,241
Mitigated
12,763
6,767
Healing
12,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Bo KnoWs757
Chang'e
5,201
304
128
1,837
5,574
1,929
0
1,464
4,110
38,443
1,482
L
5,543
2,667
0
2,551
8,959
5,689
0
192
8,767
244
35,745
L
Charybdis
Hime-Arikawa101
Charybdis
4,087
1,583
0
2,284
7,361
2,364
0
2,808
4,553
0
36,022
L
Tsukuyomi
STARSCREAMJR_GI
Tsukuyomi
413
63
0
489
5,743
2,205
0
793
4,950
0
13,179
W
Tsukuyomi
SinkinShark
Tsukuyomi
3,930
917
0
3,902
7,881
2,790
0
767
7,114
0
31,282
L
1,793
295
0
0
7,125
2,497
126
4,126
2,999
24,222
615
W
7,565
5,921
0
3,862
9,118
4,750
0
409
8,023
0
40,250
L
Sylvanus
dHayden96
Sylvanus
2,646
768
400
1,043
5,732
2,486
87
1,041
4,691
16,649
1,230
W
Jing Wei
highN1nja
Jing Wei
1,807
1,552
0
1,111
5,518
1,779
142
805
4,713
0
23,614
W
3,849
931
0
1,516
5,186
1,515
339
936
4,250
30,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,571
Gold Earned
28,136
219
Minions Killed
295
0
Camps Cleared
0
913,647
Distance Traveled
1,009,453
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,290
629
62
6
0
207,081
1
L
Surtr
5,501
550
63
6
0
191,283
0
L
Charybdis
4,925
493
71
7
0
184,483
1
L
Tsukuyomi
3,979
398
20
2
0
184,031
0
W
Tsukuyomi
5,549
555
54
5
0
233,428
0
L
Scylla
4,597
460
44
4
0
173,896
0
W
Arachne
6,725
673
78
8
0
198,313
0
L
Sylvanus
4,569
457
21
2
0
179,954
0
W
Jing Wei
4,623
462
51
5
0
198,023
1
W
Sol
4,949
495
50
5
0
172,608
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role