Player Matchup

Cerberus
Cerberus
Banglala_Bhai
Cerberus
Level 56
God Stats
3W - 2L
1,573 SR
Queue Stats
9W - 16L
1,393 Elo+
Party 1
Arachne
Arachne
JAB2452
Arachne
Level 88
God Stats
1W - 2L
1,162 SR
Queue Stats
136W - 101L
1,548 Elo+
Solo
Mulan
Mulan
PVT MILLER879
Mulan
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 49L
1,552 Elo+
Solo
Hachiman
Hachiman
ehzishan
Hachiman
Level 36
God Stats
2W - 0L
1,290 SR
Queue Stats
8W - 12L
1,393 Elo+
Party 1
Janus
Janus
reezvan577
Janus
Level 5
God Stats
2W - 3L
1,287 SR
Queue Stats
6W - 16L
1,275 Elo+
Party 1
Team Averages
Level 61
1,362 SR
1,432 Elo+

VS

Team Averages
Level 144
1,362 SR
1,425 Elo+
Arachne
Arachne
Croakyy
Arachne
Level 169
God Stats
2W - 4L
1,303 SR
Queue Stats
61W - 66L
1,452 Elo+
Solo
Aphrodite
Aphrodite
MillsRocks222
Aphrodite
Level 103
God Stats
0W - 3L
1,304 SR
Queue Stats
0W - 4L
1,191 Elo+
Solo
Vulcan
Vulcan
Reebs99
Vulcan
Level 113
God Stats
1W - 3L
1,354 SR
Queue Stats
22W - 20L
1,490 Elo+
Solo
Danzaburou
Danzaburou
RichTickler15
Danzaburou
Level 157
God Stats
92W - 81L
1,561 SR
Queue Stats
748W - 719L
1,505 Elo+
Solo
Ymir
Ymir
lorgazyum
Ymir
Level 180
God Stats
0W - 5L
1,287 SR
Queue Stats
178W - 177L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Banglala_Bhai
Cerberus
11
0 / 1 / 1
6,749
519
3,159
9,612
6,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
JAB2452
Arachne
14
4 / 1 / 1
7,536
580
3,602
10,867
4,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 0 / 2
8,676
667
6,596
7,039
3,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
ehzishan
Hachiman
11
1 / 1 / 1
6,301
485
3,184
6,615
1,998
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
13
0 / 1 / 1
7,522
579
3,447
3,884
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Croakyy
Arachne
10
1 / 1 / 0
6,122
471
2,561
9,781
3,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Aphrodite
MillsRocks222
Aphrodite
10
1 / 2 / 0
5,991
461
1,087
6,587
3,049
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Reebs99
Vulcan
10
0 / 2 / 2
5,899
454
3,361
5,794
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
RichTickler15
Danzaburou
11
1 / 3 / 1
6,606
508
10,242
9,133
3,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
1
0 / 0 / 0
4,067
313
0
130
82
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
8
Kills
3
4
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Banglala_Bhai
Cerberus
0
1
1
0.5
L
Arachne
Croakyy
Arachne
1
1
0
1
W
Arachne
JAB2452
Arachne
4
1
1
4.5
L
Aphrodite
MillsRocks222
Aphrodite
1
2
0
0.5
W
3
0
2
4
L
Vulcan
Reebs99
Vulcan
0
2
2
0.5
L
Danzaburou
RichTickler15
Danzaburou
1
3
1
0.5
W
Hachiman
ehzishan
Hachiman
1
1
1
1.5
L
Ymir
0
0
0
0
W
Janus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,988
Damage
17,251
38,017
Taken
31,425
19,043
Mitigated
11,927
18,896
Healing
8,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Banglala_Bhai
Cerberus
3,159
0
197
2,698
9,612
6,973
83
320
9,292
21,675
2,147
L
Arachne
Croakyy
Arachne
2,561
1,860
0
2,404
9,781
3,707
0
588
9,175
0
36,310
W
Arachne
JAB2452
Arachne
3,602
2,782
0
8,876
10,867
4,591
0
38
10,829
0
58,028
L
Aphrodite
MillsRocks222
Aphrodite
1,087
231
844
2,184
6,587
3,049
190
684
5,817
25,205
0
W
6,596
565
0
3,772
7,039
3,987
178
2,409
4,630
0
65,552
L
Vulcan
Reebs99
Vulcan
3,361
73
0
750
5,794
1,421
66
2,283
3,473
35,467
0
L
Danzaburou
RichTickler15
Danzaburou
10,242
4,774
0
1,837
9,133
3,668
0
2,824
6,309
0
52,088
W
Hachiman
ehzishan
Hachiman
3,184
1,425
259
2,219
6,615
1,998
356
6
6,609
0
37,499
L
Ymir
0
0
0
9
130
82
0
0
130
626
0
W
Janus
3,447
174
0
875
3,884
1,494
0
1,675
2,209
53,265
661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,784
Gold Earned
28,685
446
Minions Killed
244
0
Camps Cleared
0
1,240,303
Distance Traveled
985,463
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,749
519
35
3
0
271,795
2
L
Arachne
6,122
471
66
5
0
266,100
0
W
Arachne
7,536
580
97
7
0
278,955
0
L
Aphrodite
5,991
461
51
4
0
247,366
0
W
Mulan
8,676
667
124
10
0
241,677
0
L
Vulcan
5,899
454
50
4
0
226,992
0
L
Danzaburou
6,606
508
73
6
0
229,419
2
W
Hachiman
6,301
485
75
6
0
216,801
0
L
Ymir
4,067
313
4
0
0
15,586
0
W
Janus
7,522
579
115
9
0
231,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role