Player Matchup

Amaterasu
Amaterasu
Gold II
 
Amaterasu
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Gold II
Bustermaggee
Bellona
Gold II
Level 148
God Stats
3W - 2L
1,613 SR
Queue Stats
217W - 226L
1,640 MMR
Party 1
Tiamat
Tiamat
Platinum V
LuciRX_
Tiamat
Platinum V
Level 175
God Stats
29W - 13L
1,647 SR
Queue Stats
226W - 265L
1,588 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 160
1,587 SR
1,576 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 152
1,529 SR
1,625 MMR
Xing Tian
Xing Tian
Bronze III
HighParZival
Xing Tian
Bronze III
Level 151
God Stats
0W - 2L
1,325 SR
Queue Stats
5W - 7L
1,581 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
Mylesrunner2554
Nu Wa
Platinum IV
Level 157
God Stats
568W - 604L
1,567 SR
Queue Stats
694W - 803L
1,688 MMR
Solo
Osiris
Osiris
Gold II
TaTTooED ReXX
Osiris
Gold II
Level 149
God Stats
14W - 21L
1,696 SR
Queue Stats
254W - 283L
1,608 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
4 / 1 / 1
7,831
783
6,276
11,398
8,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Bustermaggee
Bellona
11
0 / 2 / 3
6,584
658
7,405
11,710
7,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
LuciRX_
Tiamat
13
1 / 2 / 3
7,616
762
8,915
6,779
4,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ThothCthulhuCharybdisBacchus

VS

Bans
AchillesKuzenboIzanamiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HighParZival
Xing Tian
11
0 / 0 / 5
6,652
665
7,934
10,020
8,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 4 / 2
7,337
734
8,670
6,005
2,147
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 3
7,509
751
7,619
10,309
10,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
5
Kills
5
5
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
1
1
4.5
W
Bellona
Bustermaggee
Bellona
0
2
3
0.75
L
Xing Tian
HighParZival
Xing Tian
0
0
5
2.5
W
Tiamat
LuciRX_
Tiamat
1
2
3
1.25
L
3
4
2
1
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,596
Damage
24,223
29,887
Taken
26,334
19,933
Mitigated
20,407
6,659
Healing
3,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,276
2,775
0
3,393
11,398
8,452
544
5,711
5,101
0
27,310
W
Bellona
Bustermaggee
Bellona
7,405
2,304
0
1,527
11,710
7,255
576
5,729
5,187
0
19,692
L
Xing Tian
HighParZival
Xing Tian
7,934
312
0
1,473
10,020
8,039
0
2,690
6,693
17,625
1,564
W
Tiamat
LuciRX_
Tiamat
8,915
492
0
1,739
6,779
4,226
375
3,353
2,950
33,135
0
L
8,670
3,411
0
250
6,005
2,147
709
1,583
4,092
28,012
693
L
7,619
1,890
0
1,820
10,309
10,221
0
2,961
6,528
0
23,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,031
Gold Earned
21,498
146
Minions Killed
113
0
Camps Cleared
0
623,957
Distance Traveled
571,282
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,831
783
44
4
0
211,657
0
W
Bellona
6,584
658
23
2
0
196,232
0
L
Xing Tian
6,652
665
32
3
0
191,162
0
W
Tiamat
7,616
762
79
8
0
216,068
0
L
Nu Wa
7,337
734
40
4
0
173,533
0
L
Osiris
7,509
751
41
4
0
206,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role