Player Matchup

Apollo
Apollo
AcidRose15
Apollo
Level 9
God Stats
2W - 2L
1,403 SR
Queue Stats
6W - 8L
1,283 Elo+
Party 1
Raijin
Raijin
Alxndr17s
Raijin
Level 50
God Stats
13W - 16L
1,452 SR
Queue Stats
86W - 84L
1,401 Elo+
Solo
Arachne
Arachne
Floppahnbl
Arachne
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 86L
1,375 Elo+
Solo
Cthulhu
Cthulhu
rhyguy1997
Cthulhu
Level 48
God Stats
5W - 4L
1,417 SR
Queue Stats
298W - 309L
1,391 Elo+
Party 1
Achilles
Achilles
tulikath334
Achilles
Level 57
God Stats
6W - 5L
1,447 SR
Queue Stats
10W - 13L
1,296 Elo+
Solo
Team Averages
Level 42
1,444 SR
1,349 Elo+

VS

Team Averages
Level 47
1,484 SR
1,379 Elo+
Athena
Athena
AF1_Lucky_B2
Athena
Level 48
God Stats
2W - 4L
1,501 SR
Queue Stats
57W - 60L
1,344 Elo+
Solo
Martichoras
Martichoras
Foxwardin
Martichoras
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 112L
1,398 Elo+
Solo
Sol
Sol
TheDude2625
Sol
Level 36
God Stats
2W - 3L
1,568 SR
Queue Stats
11W - 25L
1,317 Elo+
Solo
Gilgamesh
Gilgamesh
XxclaysoxX
Gilgamesh
Level 67
God Stats
2W - 3L
1,352 SR
Queue Stats
17W - 13L
1,411 Elo+
Party 2
Pele
Pele
yLhz7
Pele
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
14W - 11L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AcidRose15
Apollo
13
1 / 2 / 0
7,350
432
6,218
8,990
3,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
Alxndr17s
Raijin
17
4 / 3 / 6
10,346
609
10,498
11,627
5,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Floppahnbl
Arachne
17
10 / 1 / 2
9,713
571
10,825
15,580
7,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
rhyguy1997
Cthulhu
15
1 / 0 / 3
8,901
524
8,606
15,697
15,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Achilles
tulikath334
Achilles
16
2 / 2 / 1
9,734
573
11,502
13,678
12,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
1 / 2 / 1
7,661
451
4,242
18,206
18,631
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Martichoras
Foxwardin
Martichoras
11
0 / 1 / 1
6,678
393
8,107
6,234
2,909
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 9 / 1
8,974
528
11,184
20,111
7,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
XxclaysoxX
Gilgamesh
15
1 / 2 / 1
9,083
534
8,339
17,197
17,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pele
yLhz7
Pele
14
4 / 4 / 1
8,287
487
6,176
15,857
7,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
18
Kills
8
8
Deaths
18
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
1
2
1
0.75
W
Apollo
AcidRose15
Apollo
1
2
0
0.5
W
Raijin
Alxndr17s
Raijin
4
3
6
2.33
W
Arachne
Floppahnbl
Arachne
10
1
2
11
L
Martichoras
Foxwardin
Martichoras
0
1
1
0.5
L
2
9
1
0.28
L
Gilgamesh
XxclaysoxX
Gilgamesh
1
2
1
0.75
W
Cthulhu
rhyguy1997
Cthulhu
1
0
3
2.5
W
Achilles
tulikath334
Achilles
2
2
1
1.25
L
Pele
yLhz7
Pele
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,649
Damage
38,048
65,572
Taken
77,605
44,513
Mitigated
53,765
22,082
Healing
21,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
4,242
1,493
0
4,893
18,206
18,631
0
4,494
13,712
33,921
0
W
Apollo
AcidRose15
Apollo
6,218
4,384
0
1,475
8,990
3,830
0
1,356
7,634
0
50,401
W
Raijin
Alxndr17s
Raijin
10,498
1,731
0
2,252
11,627
5,291
1,086
6,161
5,466
79,077
1,391
W
Arachne
Floppahnbl
Arachne
10,825
6,850
0
8,852
15,580
7,301
0
4,940
10,640
0
69,590
L
Martichoras
Foxwardin
Martichoras
8,107
3,398
0
3,034
6,234
2,909
0
2,856
3,378
0
49,900
L
11,184
5,259
0
6,903
20,111
7,479
2,000
8,099
11,756
76,000
275
L
Gilgamesh
XxclaysoxX
Gilgamesh
8,339
2,643
0
2,750
17,197
17,194
0
0
15,812
0
66,226
W
Cthulhu
rhyguy1997
Cthulhu
8,606
718
745
5,161
15,697
15,167
198
2,314
12,811
45,290
798
W
Achilles
tulikath334
Achilles
11,502
3,104
0
3,597
13,678
12,924
230
0
12,444
0
71,536
L
Pele
yLhz7
Pele
6,176
1,838
0
3,968
15,857
7,552
0
3,065
12,609
0
53,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,044
Gold Earned
40,683
476
Minions Killed
414
0
Camps Cleared
0
1,572,106
Distance Traveled
1,503,647
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,661
451
38
2
0
348,149
2
W
Apollo
7,350
432
77
5
0
246,241
0
W
Raijin
10,346
609
128
8
0
281,764
0
W
Arachne
9,713
571
82
5
0
389,904
0
L
Martichoras
6,678
393
73
4
0
239,575
0
L
Sol
8,974
528
115
7
0
226,134
0
L
Gilgamesh
9,083
534
110
6
0
328,562
0
W
Cthulhu
8,901
524
74
4
0
344,911
0
W
Achilles
9,734
573
115
7
0
309,286
6
L
Pele
8,287
487
78
5
0
361,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role