Player Matchup

Thanatos
Thanatos
GrabTheToolie-
Thanatos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,475 Elo+
Party 1
Zhong Kui
Zhong Kui
JamaicanSauce
Zhong Kui
Level 66
God Stats
1W - 4L
1,359 SR
Queue Stats
6W - 8L
1,504 Elo+
Party 1
Discordia
Discordia
ThisDraco
Discordia
Level 65
God Stats
2W - 4L
1,447 SR
Queue Stats
4W - 5L
1,469 Elo+
Party 1
Ne Zha
Ne Zha
aLadNowDead
Ne Zha
Level 58
God Stats
2W - 6L
1,539 SR
Queue Stats
574W - 561L
1,502 Elo+
Solo
Hachiman
Hachiman
discipleofchrist
Hachiman
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,432 Elo+
Party 1
Team Averages
Level 67
1,469 SR
1,477 Elo+

VS

Team Averages
Level 95
1,415 SR
1,466 Elo+
Atlas
Atlas
 
Atlas
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Hendrrixxx
Mulan
Level 108
God Stats
21W - 11L
1,616 SR
Queue Stats
118W - 118L
1,458 Elo+
Solo
Sol
Sol
RamenNoodelzzz
Sol
Level 114
God Stats
6W - 3L
1,515 SR
Queue Stats
164W - 160L
1,420 Elo+
Solo
Lancelot
Lancelot
oSnowyz
Lancelot
Level 65
God Stats
6W - 3L
1,271 SR
Queue Stats
194W - 169L
1,454 Elo+
Solo
Hera
Hera
xxDonPepexxUwU
Hera
Level 100
God Stats
2W - 3L
1,173 SR
Queue Stats
119W - 121L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
4 / 3 / 0
7,621
476
4,849
17,534
7,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
JamaicanSauce
Zhong Kui
13
1 / 4 / 1
7,557
472
5,954
10,871
7,749
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
ThisDraco
Discordia
14
1 / 1 / 2
7,905
494
9,235
7,996
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
11
0 / 3 / 2
6,850
428
5,606
16,371
13,165
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 2 / 1
7,760
485
8,295
9,560
4,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
0 / 0 / 5
7,653
478
6,718
12,144
9,954
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mulan
16
7 / 2 / 3
9,811
613
12,647
15,409
12,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 1 / 3
7,798
487
7,709
11,356
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
oSnowyz
Lancelot
15
4 / 3 / 3
8,551
534
6,215
12,986
6,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 1 / 2
8,321
520
8,346
7,760
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
12
13
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
0
5
2.5
L
Thanatos
4
3
0
1.33
W
Mulan
7
2
3
4.25
L
Zhong Kui
JamaicanSauce
Zhong Kui
1
4
1
0.38
W
0
1
3
1.5
L
Discordia
ThisDraco
Discordia
1
1
2
2
L
Ne Zha
0
3
2
0.33
L
1
2
1
0.75
W
Lancelot
oSnowyz
Lancelot
4
3
3
1.83
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,939
Damage
41,635
62,332
Taken
59,655
35,706
Mitigated
35,173
27,417
Healing
27,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,718
3,053
0
3,303
12,144
9,954
232
3,139
8,713
32,123
0
L
Thanatos
4,849
883
0
16,091
17,534
7,319
0
3,089
14,445
0
55,237
W
Mulan
12,647
1,393
0
7,399
15,409
12,140
253
5,054
10,331
0
77,783
L
Zhong Kui
JamaicanSauce
Zhong Kui
5,954
894
0
3,067
10,871
7,749
0
0
10,871
45,171
2,783
W
7,709
3,034
0
7,391
11,356
3,835
697
685
10,635
57,892
4,418
L
Discordia
ThisDraco
Discordia
9,235
291
0
1,139
7,996
3,038
0
4,509
3,487
64,129
0
L
Ne Zha
5,606
1,202
0
4,009
16,371
13,165
0
9,307
7,064
0
31,420
L
8,295
5,061
0
3,111
9,560
4,435
558
5,851
3,709
0
66,817
W
Lancelot
oSnowyz
Lancelot
6,215
1,160
0
6,565
12,986
6,031
383
1,437
11,509
0
62,176
W
8,346
1,768
0
2,988
7,760
3,213
378
3,679
3,555
72,625
1,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,693
Gold Earned
42,134
433
Minions Killed
474
0
Camps Cleared
0
1,475,049
Distance Traveled
1,659,199
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,653
478
34
2
0
312,641
6
L
Thanatos
7,621
476
87
5
0
326,257
0
W
Mulan
9,811
613
107
7
0
332,788
2
L
Zhong Kui
7,557
472
85
5
0
273,907
0
W
Sol
7,798
487
120
8
0
303,451
2
L
Discordia
7,905
494
113
7
0
275,270
0
L
Ne Zha
6,850
428
30
2
0
314,828
8
L
Hachiman
7,760
485
118
7
0
284,787
0
W
Lancelot
8,551
534
83
5
0
395,753
0
W
Hera
8,321
520
130
8
0
314,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role