Player Matchup

Chronos
Chronos
Kushmedic317
Chronos
Level 157
God Stats
1W - 0L
1,679 SR
Queue Stats
161W - 157L
1,516 Elo+
Solo
Medusa
Medusa
LordLugs
Medusa
Level 93
God Stats
59W - 62L
1,533 SR
Queue Stats
566W - 552L
1,452 Elo+
Solo
Eset
Eset
Ms_AntoinetteOwO
Eset
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
123W - 133L
1,458 Elo+
Solo
Osiris
Osiris
Oveyron
Osiris
Level 49
God Stats
7W - 5L
1,248 SR
Queue Stats
176W - 171L
1,357 Elo+
Solo
Jing Wei
Jing Wei
TOTOGORDO
Jing Wei
Level 124
God Stats
5W - 5L
1,530 SR
Queue Stats
182W - 162L
1,439 Elo+
Solo
Team Averages
Level 109
1,498 SR
1,444 Elo+

VS

Team Averages
Level 96
1,494 SR
1,447 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Leonef
Skadi
Level 64
God Stats
6W - 2L
1,578 SR
Queue Stats
41W - 39L
1,424 Elo+
Solo
Agni
Agni
Pesuver
Agni
Level 129
God Stats
10W - 7L
1,598 SR
Queue Stats
117W - 109L
1,530 Elo+
Solo
Cu Chulainn
Cu Chulainn
girthquake60
Cu Chulainn
Level 54
God Stats
1W - 5L
1,222 SR
Queue Stats
16W - 22L
1,334 Elo+
Solo
Thanatos
Thanatos
xZaiaku
Thanatos
Level 147
God Stats
4W - 4L
1,571 SR
Queue Stats
170W - 188L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Kushmedic317
Chronos
13
3 / 2 / 5
7,838
560
5,002
12,738
4,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
LordLugs
Medusa
12
2 / 2 / 3
6,980
499
5,193
10,094
3,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 1 / 3
7,729
552
2,989
7,579
5,197
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Osiris
Oveyron
Osiris
15
3 / 1 / 1
8,899
636
5,909
8,468
4,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
TOTOGORDO
Jing Wei
16
2 / 0 / 3
9,372
669
6,687
8,468
3,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
0 / 2 / 2
6,732
481
4,402
8,714
4,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Skadi
Leonef
Skadi
11
1 / 2 / 2
6,547
468
5,722
6,442
2,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
Pesuver
Agni
14
1 / 3 / 0
7,311
522
3,055
7,934
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
girthquake60
Cu Chulainn
10
1 / 2 / 2
5,978
427
5,244
10,342
8,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
xZaiaku
Thanatos
12
3 / 2 / 3
7,143
510
7,457
12,326
5,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
11
Kills
6
6
Deaths
11
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
2
2
0.5
W
Chronos
Kushmedic317
Chronos
3
2
5
2.75
L
Skadi
Leonef
Skadi
1
2
2
1
W
Medusa
LordLugs
Medusa
2
2
3
1.75
W
1
1
3
2.5
W
Osiris
Oveyron
Osiris
3
1
1
3.5
L
Agni
Pesuver
Agni
1
3
0
0.33
W
Jing Wei
TOTOGORDO
Jing Wei
2
0
3
3.5
L
Cu Chulainn
girthquake60
Cu Chulainn
1
2
2
1
L
Thanatos
xZaiaku
Thanatos
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,780
Damage
25,880
47,347
Taken
45,758
22,045
Mitigated
24,179
14,801
Healing
13,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,402
704
0
2,922
8,714
4,245
0
237
8,477
0
39,222
W
Chronos
Kushmedic317
Chronos
5,002
1,352
0
5,800
12,738
4,347
86
1,627
10,948
55,601
0
L
Skadi
Leonef
Skadi
5,722
1,693
0
836
6,442
2,586
327
2,155
4,287
0
46,684
W
Medusa
LordLugs
Medusa
5,193
1,581
144
1,095
10,094
3,998
378
483
9,467
0
56,569
W
2,989
614
127
1,646
7,579
5,197
198
0
7,301
33,997
1,703
W
Osiris
Oveyron
Osiris
5,909
1,546
0
2,646
8,468
4,985
0
183
7,390
0
61,286
L
Agni
Pesuver
Agni
3,055
359
0
440
7,934
2,941
0
851
7,083
60,920
0
W
Jing Wei
TOTOGORDO
Jing Wei
6,687
3,866
0
3,343
8,468
3,518
926
1,721
6,703
0
91,210
L
Cu Chulainn
girthquake60
Cu Chulainn
5,244
846
0
445
10,342
8,921
314
1,587
8,755
0
26,911
L
Thanatos
xZaiaku
Thanatos
7,457
2,719
0
8,540
12,326
5,486
0
3,131
9,195
0
57,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,818
Gold Earned
33,711
479
Minions Killed
415
0
Camps Cleared
0
1,306,273
Distance Traveled
1,410,376
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,732
481
82
6
0
315,585
0
W
Chronos
7,838
560
84
6
0
276,931
0
L
Skadi
6,547
468
73
5
0
266,700
2
W
Medusa
6,980
499
91
7
0
255,640
2
W
Eset
7,729
552
56
4
0
241,107
0
W
Osiris
8,899
636
93
7
0
253,874
1
L
Agni
7,311
522
125
9
0
269,897
6
W
Jing Wei
9,372
669
155
11
0
278,721
2
L
Cu Chulainn
5,978
427
38
3
0
261,437
0
L
Thanatos
7,143
510
97
7
0
296,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role