Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Superomegaman
Arachne
Level 157
God Stats
20W - 29L
1,436 SR
Queue Stats
434W - 481L
1,407 Elo+
Solo
Scylla
Scylla
acevedobrent
Scylla
Level 121
God Stats
0W - 1L
1,755 SR
Queue Stats
7W - 15L
1,380 Elo+
Solo
Neith
Neith
daz61
Neith
Level 153
God Stats
523W - 565L
1,497 SR
Queue Stats
526W - 576L
1,470 Elo+
Solo
Kukulkan
Kukulkan
jjkoolj
Kukulkan
Level 61
God Stats
102W - 31L
1,860 SR
Queue Stats
190W - 88L
1,663 Elo+
Solo
Team Averages
Level 124
1,610 SR
1,484 Elo+

VS

Team Averages
Level 88
1,607 SR
1,490 Elo+
Atlas
Atlas
BARGS10
Atlas
Level 81
God Stats
2W - 1L
1,710 SR
Queue Stats
49W - 53L
1,532 Elo+
Party 1
Janus
Janus
Baconpottomus
Janus
Level 57
God Stats
4W - 7L
1,543 SR
Queue Stats
55W - 41L
1,597 Elo+
Party 1
Bastet
Bastet
Grimward
Bastet
Level 58
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 3L
1,361 Elo+
Solo
Artemis
Artemis
IMitUA
Artemis
Level 125
God Stats
4W - 5L
1,389 SR
Queue Stats
248W - 298L
1,422 Elo+
Solo
Tyr
Tyr
KragenSmite
Tyr
Level 121
God Stats
3W - 0L
1,890 SR
Queue Stats
18W - 13L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 1 / 0
6,839
1,140
3,345
5,025
1,909
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
12
0 / 1 / 0
6,527
1,088
2,532
6,588
3,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
12
0 / 0 / 0
6,669
1,112
3,395
4,337
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
daz61
Neith
11
0 / 0 / 0
6,584
1,097
4,790
7,212
2,778
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
jjkoolj
Kukulkan
10
0 / 0 / 0
4,477
746
0
0
0
Team 1 Tickets

339

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BARGS10
Atlas
12
0 / 0 / 1
6,599
1,100
3,802
4,293
5,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 0
6,682
1,114
4,010
1,046
354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Grimward
Bastet
12
1 / 0 / 1
6,945
1,158
4,099
4,925
1,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
IMitUA
Artemis
12
1 / 0 / 1
7,030
1,172
4,645
1,827
795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 0 / 0
6,557
1,093
3,356
4,696
3,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
2
2
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
0
0
W
Atlas
BARGS10
Atlas
0
0
1
0.5
W
0
0
0
0
W
Bastet
Grimward
Bastet
1
0
1
1.5
W
Artemis
IMitUA
Artemis
1
0
1
1.5
W
0
0
0
0
L
Arachne
0
1
0
0
L
Scylla
0
0
0
0
L
Neith
daz61
Neith
0
0
0
0
L
Kukulkan
jjkoolj
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,062
Damage
19,912
23,162
Taken
16,787
9,278
Mitigated
12,187
2,041
Healing
1,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,345
1,551
0
515
5,025
1,909
0
1,409
3,616
0
21,312
W
Atlas
BARGS10
Atlas
3,802
1,184
0
135
4,293
5,158
0
31
4,262
10,656
0
W
4,010
94
0
0
1,046
354
0
604
442
25,521
440
W
Bastet
Grimward
Bastet
4,099
964
0
499
4,925
1,901
0
1,389
3,536
0
10,093
W
Artemis
IMitUA
Artemis
4,645
1,838
0
319
1,827
795
0
558
1,269
0
21,277
W
3,356
0
0
1,013
4,696
3,979
0
813
3,883
0
13,248
L
Arachne
2,532
2,328
0
801
6,588
3,218
0
2,555
4,033
0
8,219
L
Scylla
3,395
250
0
0
4,337
1,373
0
1,182
3,155
17,916
0
L
Neith
daz61
Neith
4,790
2,719
0
725
7,212
2,778
0
2,544
4,668
0
16,074
L
Kukulkan
jjkoolj
Kukulkan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,096
Gold Earned
33,813
127
Minions Killed
164
5
Camps Cleared
6
465,906
Distance Traveled
631,749
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,839
1,140
43
7
2
102,234
0
W
Atlas
6,599
1,100
10
2
1
127,263
0
W
Janus
6,682
1,114
71
12
1
138,792
0
W
Bastet
6,945
1,158
21
4
1
120,220
0
W
Artemis
7,030
1,172
36
6
1
95,030
0
W
Tyr
6,557
1,093
26
4
2
150,444
0
L
Arachne
6,527
1,088
12
2
1
127,814
0
L
Scylla
6,669
1,112
48
8
0
126,577
0
L
Neith
6,584
1,097
24
4
2
109,281
0
L
Kukulkan
4,477
746
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role