Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
GrimManic
Artio
Level 37
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 16L
1,392 Elo+
Party 1
Danzaburou
Danzaburou
Jcman541
Danzaburou
Level 110
God Stats
1W - 1L
1,631 SR
Queue Stats
47W - 36L
1,551 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kynexis
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,322 Elo+
Party 1
Hercules
Hercules
Teleleste
Hercules
Level 140
God Stats
14W - 16L
1,652 SR
Queue Stats
310W - 277L
1,545 Elo+
Solo
Team Averages
Level 90
1,557 SR
1,462 Elo+

VS

Team Averages
Level 87
1,528 SR
1,522 Elo+
Vulcan
Vulcan
Bettiux
Vulcan
Level 65
God Stats
7W - 5L
1,824 SR
Queue Stats
190W - 170L
1,528 Elo+
Solo
Erlang Shen
Erlang Shen
Brokeskii
Erlang Shen
Level 69
God Stats
1W - 2L
1,311 SR
Queue Stats
65W - 55L
1,542 Elo+
Party 2
Cupid
Cupid
Disqordant
Cupid
Level 41
God Stats
1W - 1L
1,292 SR
Queue Stats
25W - 24L
1,412 Elo+
Solo
Ymir
Ymir
Melbeezo
Ymir
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 29L
1,623 Elo+
Party 2
Cthulhu
Cthulhu
ReyReyes
Cthulhu
Level 137
God Stats
1W - 0L
1,712 SR
Queue Stats
59W - 55L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 3 / 1
7,367
567
4,697
10,157
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artio
GrimManic
Artio
10
0 / 5 / 2
6,116
470
2,381
15,016
11,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Jcman541
Danzaburou
12
2 / 5 / 0
6,801
523
5,138
13,163
4,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Muzen Cab
Kynexis
Ah Muzen Cab
9
0 / 3 / 1
5,522
425
5,027
8,462
3,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hercules
Teleleste
Hercules
11
1 / 2 / 1
6,789
522
6,700
14,964
12,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bettiux
Vulcan
14
4 / 1 / 2
8,092
622
8,087
5,985
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Brokeskii
Erlang Shen
12
6 / 1 / 3
7,415
570
11,305
11,295
6,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
12
4 / 1 / 5
7,562
582
11,494
7,976
3,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
11
2 / 1 / 8
7,247
557
6,754
8,127
8,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
ReyReyes
Cthulhu
13
1 / 1 / 2
7,495
577
6,956
9,393
6,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
17
18
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
3
1
0.83
W
Vulcan
Bettiux
Vulcan
4
1
2
5
W
Erlang Shen
Brokeskii
Erlang Shen
6
1
3
7.5
W
Cupid
4
1
5
6.5
L
Artio
GrimManic
Artio
0
5
2
0.2
L
Danzaburou
Jcman541
Danzaburou
2
5
0
0.4
L
Ah Muzen Cab
Kynexis
Ah Muzen Cab
0
3
1
0.17
W
Ymir
2
1
8
6
W
Cthulhu
ReyReyes
Cthulhu
1
1
2
2
L
Hercules
Teleleste
Hercules
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,943
Damage
44,596
61,762
Taken
42,776
36,384
Mitigated
27,550
19,659
Healing
12,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,697
526
274
2,507
10,157
4,169
0
5,899
4,258
53,514
588
W
Vulcan
Bettiux
Vulcan
8,087
0
0
707
5,985
2,603
162
2,681
3,304
56,664
269
W
Erlang Shen
Brokeskii
Erlang Shen
11,305
6,811
0
4,409
11,295
6,740
0
953
10,157
0
55,340
W
Cupid
11,494
8,407
142
4,431
7,976
3,230
949
1,134
6,753
0
62,591
L
Artio
GrimManic
Artio
2,381
449
150
3,908
15,016
11,567
0
3,425
11,591
18,403
0
L
Danzaburou
Jcman541
Danzaburou
5,138
2,047
0
3,892
13,163
4,992
0
3,715
9,448
0
54,776
L
Ah Muzen Cab
Kynexis
Ah Muzen Cab
5,027
1,267
0
938
8,462
3,305
0
3,380
5,082
0
40,077
W
Ymir
6,754
1,942
219
1,450
8,127
8,013
84
1,230
6,897
18,368
0
W
Cthulhu
ReyReyes
Cthulhu
6,956
900
137
1,405
9,393
6,964
0
1,062
7,880
59,452
803
L
Hercules
Teleleste
Hercules
6,700
1,824
0
7,990
14,964
12,351
0
5,115
9,849
0
44,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,595
Gold Earned
37,811
349
Minions Killed
426
0
Camps Cleared
0
1,142,425
Distance Traveled
1,356,782
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,367
567
112
9
0
222,998
0
W
Vulcan
8,092
622
104
8
0
277,817
2
W
Erlang Shen
7,415
570
70
5
0
298,219
0
W
Cupid
7,562
582
112
9
0
227,160
0
L
Artio
6,116
470
29
2
0
265,727
0
L
Danzaburou
6,801
523
80
6
0
256,148
1
L
Ah Muzen Cab
5,522
425
55
4
0
194,222
0
W
Ymir
7,247
557
27
2
0
262,314
5
W
Cthulhu
7,495
577
113
9
0
291,272
0
L
Hercules
6,789
522
73
6
0
203,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role