Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Jαjαx
Ao Kuang
Level 159
God Stats
2W - 2L
1,795 SR
Queue Stats
96W - 124L
1,458 Elo+
Party 2
Bacchus
Bacchus
MawTheMeme
Bacchus
Level 147
God Stats
5W - 1L
1,961 SR
Queue Stats
99W - 95L
1,598 Elo+
Party 2
Hou Yi
Hou Yi
fineokay
Hou Yi
Level 199
God Stats
2W - 0L
1,784 SR
Queue Stats
81W - 58L
1,615 Elo+
Party 2
Team Averages
Level 161
1,708 SR
1,534 Elo+

VS

Team Averages
Level 133
1,590 SR
1,643 Elo+
Freya
Freya
MortalCoil
Freya
Level 224
God Stats
11W - 11L
1,552 SR
Queue Stats
468W - 347L
1,628 Elo+
Party 1
Kuzenbo
Kuzenbo
Mortivia
Kuzenbo
Level 174
God Stats
8W - 11L
1,496 SR
Queue Stats
323W - 306L
1,562 Elo+
Solo
Pele
Pele
PartTime
Pele
Level 159
God Stats
1W - 1L
1,746 SR
Queue Stats
21W - 24L
1,721 Elo+
Party 1
Neith
Neith
ryanthewise
Neith
Level 65
God Stats
19W - 14L
1,657 SR
Queue Stats
60W - 41L
1,619 Elo+
Solo
Serqet
Serqet
xBiggaveli
Serqet
Level 42
God Stats
6W - 8L
1,500 SR
Queue Stats
543W - 401L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 2 / 5
5,986
544
5,979
9,132
6,476
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
 
Discordia
11
0 / 1 / 0
5,972
543
3,466
5,002
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Jαjαx
Ao Kuang
13
5 / 0 / 0
6,681
607
4,638
7,395
2,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
MawTheMeme
Bacchus
12
0 / 0 / 3
6,568
597
4,501
9,697
9,142
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
fineokay
Hou Yi
12
7 / 3 / 3
7,427
675
12,965
8,629
3,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
10
3 / 4 / 1
5,731
521
4,925
7,221
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
Mortivia
Kuzenbo
10
0 / 3 / 0
5,829
530
6,973
13,003
12,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Pele
10
1 / 3 / 1
5,357
487
3,307
10,042
4,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 0 / 0
6,708
610
5,060
7,925
3,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serqet
xBiggaveli
Serqet
8
1 / 3 / 3
5,522
502
2,985
10,876
5,713
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
13
Kills
6
6
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
2
5
1.75
W
Discordia
 
Discordia
0
1
0
0
W
Ao Kuang
Jαjαx
Ao Kuang
5
0
0
5
W
Bacchus
MawTheMeme
Bacchus
0
0
3
1.5
L
Freya
3
4
1
0.88
L
Kuzenbo
Mortivia
Kuzenbo
0
3
0
0
L
Pele
1
3
1
0.5
W
Hou Yi
fineokay
Hou Yi
7
3
3
2.83
L
1
0
0
1
L
Serqet
xBiggaveli
Serqet
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,549
Damage
23,250
39,855
Taken
49,067
23,095
Mitigated
28,271
16,395
Healing
13,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,979
1,832
0
2,668
9,132
6,476
46
1,483
7,252
0
26,662
W
Discordia
 
Discordia
3,466
185
0
1,029
5,002
1,469
135
0
4,900
46,772
0
W
Ao Kuang
Jαjαx
Ao Kuang
4,638
514
0
5,115
7,395
2,691
0
733
6,578
47,866
1,126
W
Bacchus
MawTheMeme
Bacchus
4,501
991
0
3,642
9,697
9,142
0
5,076
3,929
45,680
1,404
L
Freya
4,925
1,622
0
1,882
7,221
2,630
0
134
7,087
28,043
1,732
L
Kuzenbo
Mortivia
Kuzenbo
6,973
2,967
0
4,219
13,003
12,303
0
6,368
6,635
34,508
4,912
L
Pele
3,307
1,289
0
1,865
10,042
4,266
0
1,142
8,900
0
41,405
W
Hou Yi
fineokay
Hou Yi
12,965
5,516
0
3,941
8,629
3,317
450
2,675
5,532
0
54,213
L
5,060
882
0
3,663
7,925
3,359
0
4,355
3,570
0
65,384
L
Serqet
xBiggaveli
Serqet
2,985
595
0
1,520
10,876
5,713
0
526
10,350
0
12,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,634
Gold Earned
29,147
372
Minions Killed
304
0
Camps Cleared
0
1,183,515
Distance Traveled
1,118,930
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,986
544
32
3
0
232,822
0
W
Discordia
5,972
543
82
7
0
212,438
0
W
Ao Kuang
6,681
607
93
8
0
296,900
0
W
Bacchus
6,568
597
86
8
0
218,347
0
L
Freya
5,731
521
53
5
0
215,013
3
L
Kuzenbo
5,829
530
62
6
0
200,344
0
L
Pele
5,357
487
58
5
0
248,056
0
W
Hou Yi
7,427
675
79
7
0
223,008
0
L
Neith
6,708
610
111
10
0
202,828
2
L
Serqet
5,522
502
20
2
0
252,689
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role