Player Matchup

Yemoja
Yemoja
FlukyProphet
Yemoja
Level 127
God Stats
1W - 1L
1,337 SR
Queue Stats
72W - 78L
1,470 Elo+
Solo
Ne Zha
Ne Zha
MrGunIII
Ne Zha
Level 156
God Stats
3W - 1L
1,670 SR
Queue Stats
19W - 19L
1,580 Elo+
Party 2
Sun Wukong
Sun Wukong
Papalloryo
Sun Wukong
Level 159
God Stats
5W - 7L
1,540 SR
Queue Stats
121W - 116L
1,589 Elo+
Party 2
Sol
Sol
SigmaDynamic
Sol
Level 103
God Stats
7W - 4L
1,609 SR
Queue Stats
129W - 120L
1,573 Elo+
Solo
Vulcan
Vulcan
btwimkiller
Vulcan
Level 119
God Stats
6W - 6L
1,399 SR
Queue Stats
129W - 99L
1,540 Elo+
Solo
Team Averages
Level 133
1,511 SR
1,550 Elo+

VS

Team Averages
Level 139
1,591 SR
1,504 Elo+
Sobek
Sobek
 
Sobek
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Krakenphobia
Xing Tian
Level 158
God Stats
1W - 2L
1,505 SR
Queue Stats
52W - 64L
1,520 Elo+
Party 1
Hades
Hades
KyroCross21
Hades
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 149L
1,492 Elo+
Solo
Erlang Shen
Erlang Shen
SinisterAres
Erlang Shen
Level 211
God Stats
4W - 1L
1,949 SR
Queue Stats
317W - 274L
1,596 Elo+
Party 1
Artemis
Artemis
criststeven2000
Artemis
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
1 / 3 / 8
10,789
469
11,090
22,694
20,532
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
MrGunIII
Ne Zha
16
5 / 3 / 5
10,913
474
9,743
31,879
27,943
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Sun Wukong
Papalloryo
Sun Wukong
20
5 / 3 / 3
12,477
542
12,978
23,786
27,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
6 / 2 / 6
11,838
515
19,435
18,582
7,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vulcan
19
7 / 2 / 9
12,663
551
27,120
11,118
5,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
2 / 5 / 5
9,061
394
8,889
26,310
33,045
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xing Tian
Krakenphobia
Xing Tian
17
3 / 5 / 1
10,548
459
15,118
26,774
22,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

16
2 / 8 / 2
9,976
434
7,688
22,339
12,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
SinisterAres
Erlang Shen
19
3 / 4 / 4
10,701
465
19,130
27,911
16,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 3 / 1
11,580
503
18,710
17,015
8,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
24
Kills
13
13
Deaths
25
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
5
5
0.9
W
Yemoja
1
3
8
1.67
L
Xing Tian
Krakenphobia
Xing Tian
3
5
1
0.7
L
2
8
2
0.38
W
Ne Zha
MrGunIII
Ne Zha
5
3
5
2.5
W
Sun Wukong
Papalloryo
Sun Wukong
5
3
3
2.17
W
6
2
6
4.5
L
Erlang Shen
SinisterAres
Erlang Shen
3
4
4
1.25
W
Vulcan
7
2
9
5.75
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,366
Damage
69,535
108,059
Taken
120,349
88,383
Mitigated
92,944
39,076
Healing
36,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
8,889
1,113
0
5,450
26,310
33,045
0
15,011
9,681
34,986
0
W
Yemoja
11,090
3,044
5,043
6,680
22,694
20,532
225
6,406
16,163
53,800
2,855
L
Xing Tian
Krakenphobia
Xing Tian
15,118
1,026
0
2,100
26,774
22,641
0
7,061
19,333
75,539
1,656
L
7,688
415
345
7,586
22,339
12,577
0
12,334
9,343
66,025
0
W
Ne Zha
MrGunIII
Ne Zha
9,743
3,376
1,081
12,410
31,879
27,943
0
6,628
25,094
0
68,930
W
Sun Wukong
Papalloryo
Sun Wukong
12,978
2,832
0
4,504
23,786
27,035
0
8,599
14,227
1,663
103,560
W
19,435
6,661
0
8,626
18,582
7,141
904
5,295
13,132
85,798
5,159
L
Erlang Shen
SinisterAres
Erlang Shen
19,130
10,707
0
15,860
27,911
16,421
19
9,156
18,094
0
135,705
W
Vulcan
27,120
1,515
0
732
11,118
5,732
0
4,244
6,776
111,567
3,526
L
18,710
4,533
0
5,358
17,015
8,260
1,069
9,345
7,087
0
124,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,680
Gold Earned
51,866
599
Minions Killed
595
0
Camps Cleared
0
2,252,040
Distance Traveled
2,123,932
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,061
394
36
2
0
433,287
8
W
Yemoja
10,789
469
67
3
0
411,428
0
L
Xing Tian
10,548
459
115
5
0
402,428
0
L
Hades
9,976
434
107
5
0
429,637
6
W
Ne Zha
10,913
474
74
3
0
496,207
0
W
Sun Wukong
12,477
542
158
7
0
448,882
0
W
Sol
11,838
515
144
6
0
420,739
0
L
Erlang Shen
10,701
465
153
7
0
487,467
0
W
Vulcan
12,663
551
156
7
0
474,784
0
L
Artemis
11,580
503
184
8
0
371,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role