Player Matchup

Izanami
Izanami
BroncoSpawn
Izanami
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 30L
1,474 Elo+
Party 1
Charon
Charon
Burgee3236
Charon
Level 145
God Stats
1W - 0L
1,767 SR
Queue Stats
13W - 9L
1,386 Elo+
Party 1
Fafnir
Fafnir
HXUSEWO1F
Fafnir
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 89L
1,552 Elo+
Solo
Hachiman
Hachiman
burwell73
Hachiman
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,789 Elo+
Party 1
Freya
Freya
oBlazeman43o
Freya
Level 134
God Stats
13W - 4L
1,835 SR
Queue Stats
496W - 487L
1,479 Elo+
Solo
Team Averages
Level 114
1,620 SR
1,536 Elo+

VS

Team Averages
Level 137
1,397 SR
1,507 Elo+
Izanami
Izanami
DarthBeak
Izanami
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 121L
1,548 Elo+
Solo
Danzaburou
Danzaburou
Mannymerkz
Danzaburou
Level 156
God Stats
2W - 3L
1,285 SR
Queue Stats
231W - 227L
1,541 Elo+
Solo
Raijin
Raijin
Waytarded
Raijin
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,515 Elo+
Solo
The Morrigan
The Morrigan
WoodedSheet8340
The Morrigan
Level 207
God Stats
14W - 18L
1,457 SR
Queue Stats
1,172W - 1,237L
1,469 Elo+
Solo
Hercules
Hercules
storm-lax
Hercules
Level 87
God Stats
0W - 2L
1,244 SR
Queue Stats
48W - 51L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BroncoSpawn
Izanami
16
4 / 1 / 12
9,319
932
11,827
8,599
4,913
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
Burgee3236
Charon
13
2 / 3 / 11
8,478
848
5,942
9,981
11,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
HXUSEWO1F
Fafnir
15
1 / 1 / 14
9,998
1,000
5,781
16,242
22,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
burwell73
Hachiman
17
7 / 1 / 11
9,581
958
19,118
10,313
5,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 5 / 6
9,580
958
10,096
11,715
6,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarthBeak
Izanami
13
2 / 4 / 4
7,499
750
5,584
8,991
3,760
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Danzaburou
Mannymerkz
Danzaburou
16
6 / 3 / 3
9,576
958
13,625
11,781
7,452
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Raijin
Waytarded
Raijin
12
1 / 5 / 4
7,296
730
5,552
8,284
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
WoodedSheet8340
The Morrigan
13
1 / 6 / 5
7,294
729
7,928
9,308
4,136
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
storm-lax
Hercules
13
0 / 3 / 8
7,449
745
8,854
19,927
17,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
34
21
Kills
10
11
Deaths
21
54
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
BroncoSpawn
Izanami
4
1
12
10
W
Charon
Burgee3236
Charon
2
3
11
2.5
L
Izanami
DarthBeak
Izanami
2
4
4
1
W
Fafnir
HXUSEWO1F
Fafnir
1
1
14
8
L
Danzaburou
Mannymerkz
Danzaburou
6
3
3
2.5
L
Raijin
Waytarded
Raijin
1
5
4
0.6
L
The Morrigan
WoodedSheet8340
The Morrigan
1
6
5
0.58
W
Hachiman
burwell73
Hachiman
7
1
11
12.5
W
7
5
6
2
L
Hercules
storm-lax
Hercules
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,764
Damage
41,543
56,850
Taken
58,291
51,332
Mitigated
36,426
19,752
Healing
19,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BroncoSpawn
Izanami
11,827
6,213
584
1,626
8,599
4,913
2,231
2,384
6,215
0
35,778
W
Charon
Burgee3236
Charon
5,942
1,481
525
930
9,981
11,716
811
2,995
6,986
21,125
523
L
Izanami
DarthBeak
Izanami
5,584
3,245
760
1,273
8,991
3,760
0
3,041
5,950
0
13,022
W
Fafnir
HXUSEWO1F
Fafnir
5,781
2,010
3,559
6,756
16,242
22,466
440
3,230
13,012
12,207
2,063
L
Danzaburou
Mannymerkz
Danzaburou
13,625
4,812
2,139
3,781
11,781
7,452
0
2,367
9,414
0
30,656
L
Raijin
Waytarded
Raijin
5,552
1,108
183
157
8,284
3,557
0
3,715
4,569
12,782
0
L
The Morrigan
WoodedSheet8340
The Morrigan
7,928
813
637
1,024
9,308
4,136
196
2,949
6,104
14,297
2,800
W
Hachiman
burwell73
Hachiman
19,118
10,356
205
3,184
10,313
5,646
2,287
2,181
8,132
0
30,692
W
10,096
3,666
0
2,383
11,715
6,591
620
1,030
10,685
14,965
404
L
Hercules
storm-lax
Hercules
8,854
2,372
755
8,682
19,927
17,521
0
8,481
11,446
0
14,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,956
Gold Earned
39,114
136
Minions Killed
106
0
Camps Cleared
0
1,012,087
Distance Traveled
873,399
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,319
932
44
4
0
193,007
0
W
Charon
8,478
848
28
3
0
195,706
0
L
Izanami
7,499
750
23
2
0
161,406
0
W
Fafnir
9,998
1,000
17
2
0
230,673
0
L
Danzaburou
9,576
958
47
5
0
190,015
0
L
Raijin
7,296
730
16
2
0
139,262
0
L
The Morrigan
7,294
729
9
1
0
175,852
0
W
Hachiman
9,581
958
36
4
0
202,740
0
W
Freya
9,580
958
11
1
0
189,961
0
L
Hercules
7,449
745
11
1
0
206,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role