Player Matchup

Athena
Athena
Silver II
IMAH01
Athena
Silver II
Level 148
God Stats
2W - 1L
1,844 SR
Queue Stats
76W - 107L
1,178 MMR
Party 1
Apollo
Apollo
Silver V
ReubaKhi
Apollo
Silver V
Level 151
God Stats
198W - 244L
1,402 SR
Queue Stats
253W - 337L
720 MMR
Party 1
Cerberus
Cerberus
Silver IV
RyZeN ClouD
Cerberus
Silver IV
Level 99
God Stats
131W - 148L
1,419 SR
Queue Stats
201W - 258L
887 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,555 SR
929 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,495 SR
860 MMR
Cthulhu
Cthulhu
Silver IV
Eli2PD
Cthulhu
Silver IV
Level 57
God Stats
10W - 5L
1,655 SR
Queue Stats
60W - 62L
964 MMR
Solo
Loki
Loki
Silver IV
JoseVM9888
Loki
Silver IV
Level 64
God Stats
21W - 26L
1,508 SR
Queue Stats
59W - 90L
892 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
PourBaby_Bender
Baron Samedi
Silver V
Level 142
God Stats
3W - 8L
1,322 SR
Queue Stats
106W - 147L
723 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
IMAH01
Athena
16
1 / 6 / 3
11,170
657
9,954
21,739
23,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Apollo
ReubaKhi
Apollo
19
4 / 1 / 2
12,473
734
13,930
10,987
4,831
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Cerberus
RyZeN ClouD
Cerberus
17
1 / 3 / 3
11,300
665
9,699
20,594
23,673
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Bans
AchillesCu ChulainnSurtrBastetCharon

VS

Bans
VulcanKuzenboDanzaburouDiscordiaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eli2PD
Cthulhu
18
4 / 2 / 5
12,075
710
16,334
16,585
19,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

16
5 / 3 / 4
11,722
690
14,221
18,273
14,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
PourBaby_Bender
Baron Samedi
17
1 / 2 / 8
11,541
679
13,554
14,813
7,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
6
Kills
10
10
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Eli2PD
Cthulhu
4
2
5
3.25
W
Athena
IMAH01
Athena
1
6
3
0.42
L
5
3
4
2.33
L
Baron Samedi
PourBaby_Bender
Baron Samedi
1
2
8
2.5
W
Apollo
ReubaKhi
Apollo
4
1
2
5
W
Cerberus
RyZeN ClouD
Cerberus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,583
Damage
44,109
53,320
Taken
49,671
51,899
Mitigated
41,978
6,506
Healing
12,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Eli2PD
Cthulhu
16,334
1,045
0
2,202
16,585
19,590
299
5,216
10,677
44,767
1,220
W
Athena
IMAH01
Athena
9,954
1,941
0
1,469
21,739
23,395
278
10,661
9,693
25,631
1,798
L
14,221
3,558
0
3,760
18,273
14,429
959
5,716
11,613
408
52,729
L
Baron Samedi
PourBaby_Bender
Baron Samedi
13,554
1,014
1,587
5,377
14,813
7,959
1,149
5,604
8,622
60,742
0
W
Apollo
ReubaKhi
Apollo
13,930
8,197
0
1,369
10,987
4,831
2,113
6,420
4,115
0
62,205
W
Cerberus
RyZeN ClouD
Cerberus
9,699
195
0
3,668
20,594
23,673
507
11,307
8,124
35,955
1,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,943
Gold Earned
35,338
203
Minions Killed
205
0
Camps Cleared
0
990,255
Distance Traveled
939,040
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,075
710
76
4
0
319,182
0
W
Athena
11,170
657
41
2
0
331,770
0
L
Loki
11,722
690
54
3
0
334,370
0
L
Baron Samedi
11,541
679
75
4
0
285,488
0
W
Apollo
12,473
734
90
5
0
354,887
0
W
Cerberus
11,300
665
72
4
0
303,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role