Player Matchup

Bacchus
Bacchus
Agent7071
Bacchus
Level 148
God Stats
1W - 1L
1,785 SR
Queue Stats
71W - 65L
1,537 Elo+
Party 1
Lancelot
Lancelot
Galveston38
Lancelot
Level 74
God Stats
21W - 22L
1,410 SR
Queue Stats
181W - 182L
1,451 Elo+
Party 1
Ishtar
Ishtar
IGotDaddyyIssues
Ishtar
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 100L
1,505 Elo+
Party 1
Poseidon
Poseidon
ITzReallyDevin
Poseidon
Level 107
God Stats
6W - 9L
1,500 SR
Queue Stats
119W - 123L
1,474 Elo+
Party 1
Raijin
Raijin
Wh0Static
Raijin
Level 15
God Stats
0W - 4L
1,561 SR
Queue Stats
7W - 7L
1,574 Elo+
Party 1
Team Averages
Level 85
1,551 SR
1,508 Elo+

VS

Team Averages
Level 104
1,530 SR
1,546 Elo+
Chernobog
Chernobog
 
Chernobog
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Ozened
Jormungandr
Level 106
God Stats
3W - 3L
1,493 SR
Queue Stats
55W - 47L
1,509 Elo+
Party 2
Lancelot
Lancelot
Sandstorm1365
Lancelot
Level 108
God Stats
23W - 17L
1,659 SR
Queue Stats
159W - 118L
1,699 Elo+
Solo
Ravana
Ravana
The_IceBear_
Ravana
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Agent7071
Bacchus
8
1 / 5 / 0
5,462
455
3,366
13,261
10,975
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Galveston38
Lancelot
12
4 / 1 / 1
7,992
666
7,853
9,836
7,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 5 / 0
5,370
448
2,869
8,632
2,886
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
11
0 / 4 / 1
5,954
496
2,743
8,479
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Wh0Static
Raijin
11
0 / 3 / 1
6,462
539
3,517
5,587
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
10 / 1 / 3
8,404
700
12,999
9,221
4,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
 
Nu Wa
12
0 / 0 / 8
6,738
562
3,455
4,749
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Ozened
Jormungandr
10
1 / 0 / 8
6,807
567
4,389
7,458
4,916
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
Sandstorm1365
Lancelot
13
7 / 1 / 2
7,475
623
7,035
11,468
5,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
9
0 / 3 / 0
5,669
472
3,302
9,146
4,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
5
Kills
18
18
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
10
1
3
11.5
W
Nu Wa
 
Nu Wa
0
0
8
4
L
Bacchus
Agent7071
Bacchus
1
5
0
0.2
L
Lancelot
Galveston38
Lancelot
4
1
1
4.5
L
0
5
0
0
L
Poseidon
0
4
1
0.13
W
Jormungandr
Ozened
Jormungandr
1
0
8
5
W
Lancelot
Sandstorm1365
Lancelot
7
1
2
8
W
Ravana
0
3
0
0
L
Raijin
Wh0Static
Raijin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,348
Damage
31,180
45,795
Taken
42,042
25,290
Mitigated
20,871
8,155
Healing
8,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
12,999
8,208
0
3,773
9,221
4,057
246
2,741
6,353
0
71,365
W
Nu Wa
 
Nu Wa
3,455
194
0
858
4,749
1,653
0
2,013
2,406
46,206
0
L
Bacchus
Agent7071
Bacchus
3,366
342
0
2,950
13,261
10,975
0
2,383
10,742
16,096
0
L
Lancelot
Galveston38
Lancelot
7,853
957
0
2,170
9,836
7,231
0
2,406
7,356
0
43,466
L
2,869
1,170
0
1,293
8,632
2,886
0
1,171
7,355
0
28,354
L
Poseidon
2,743
469
0
800
8,479
2,443
0
477
7,910
41,988
0
W
Jormungandr
Ozened
Jormungandr
4,389
1,856
0
1,199
7,458
4,916
160
1,754
5,598
21,697
1,039
W
Lancelot
Sandstorm1365
Lancelot
7,035
1,881
0
1,497
11,468
5,814
11
2,085
8,988
0
67,503
W
Ravana
3,302
699
0
1,204
9,146
4,431
0
212
8,496
0
31,815
L
Raijin
Wh0Static
Raijin
3,517
338
0
942
5,587
1,755
17
865
4,606
42,546
1,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,240
Gold Earned
35,093
307
Minions Killed
380
0
Camps Cleared
0
1,201,812
Distance Traveled
1,238,390
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,404
700
94
8
0
242,251
1
W
Nu Wa
6,738
562
87
7
0
230,385
0
L
Bacchus
5,462
455
18
2
0
251,495
0
L
Lancelot
7,992
666
72
6
0
240,432
6
L
Ishtar
5,370
448
45
4
0
260,070
2
L
Poseidon
5,954
496
85
7
0
232,227
0
W
Jormungandr
6,807
567
38
3
0
245,143
0
W
Lancelot
7,475
623
100
8
0
304,552
1
W
Ravana
5,669
472
61
5
0
216,059
1
L
Raijin
6,462
539
87
7
0
217,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role