Player Matchup

Ao Kuang
Ao Kuang
FADE xEman
Ao Kuang
Level 35
God Stats
8W - 6L
1,509 SR
Queue Stats
78W - 77L
1,309 Elo+
Party 1
Charon
Charon
ImaBeech1374
Charon
Level 45
God Stats
2W - 3L
1,338 SR
Queue Stats
50W - 44L
1,439 Elo+
Party 1
Vamana
Vamana
SpatialLlama513
Vamana
Level 145
God Stats
4W - 5L
1,355 SR
Queue Stats
422W - 406L
1,462 Elo+
Solo
Martichoras
Martichoras
lxtwoxlslay
Martichoras
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,505 Elo+
Solo
Ah Puch
Ah Puch
snake9tail
Ah Puch
Level 107
God Stats
2W - 1L
1,700 SR
Queue Stats
202W - 178L
1,470 Elo+
Solo
Team Averages
Level 74
1,480 SR
1,437 Elo+

VS

Team Averages
Level 74
1,353 SR
1,506 Elo+
Pele
Pele
BmanOpanda
Pele
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 75L
1,572 Elo+
Party 2
Nu Wa
Nu Wa
HalfOzMouse
Nu Wa
Level 158
God Stats
9W - 15L
1,319 SR
Queue Stats
305W - 330L
1,476 Elo+
Solo
Ymir
Ymir
deiviscougar1983
Ymir
Level 103
God Stats
1W - 2L
1,292 SR
Queue Stats
261W - 264L
1,508 Elo+
Solo
Neith
Neith
hattaka23
Neith
Level 43
God Stats
4W - 2L
1,154 SR
Queue Stats
23W - 25L
1,473 Elo+
Solo
Bellona
Bellona
saywhat50
Bellona
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FADE xEman
Ao Kuang
12
3 / 2 / 1
6,520
502
5,024
13,491
5,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
11
1 / 0 / 1
6,364
490
6,303
10,300
7,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 1
5,878
452
3,490
7,276
3,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Martichoras
lxtwoxlslay
Martichoras
12
2 / 1 / 0
6,461
497
5,013
9,661
3,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Puch
snake9tail
Ah Puch
11
0 / 3 / 2
6,300
485
7,057
10,042
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 2
6,826
525
8,365
11,816
4,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
1 / 1 / 2
7,086
545
8,694
6,884
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 1
6,262
482
2,353
9,349
7,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
hattaka23
Neith
12
0 / 0 / 2
7,116
547
5,477
5,845
2,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
saywhat50
Bellona
10
0 / 1 / 0
5,791
445
7,770
10,645
6,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
6
Kills
7
7
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
3
2
1.67
L
Ao Kuang
FADE xEman
Ao Kuang
3
2
1
1.75
W
1
1
2
2
L
Charon
1
0
1
1.5
L
0
1
1
0.5
W
2
1
1
2.5
W
Neith
hattaka23
Neith
0
0
2
1
L
Martichoras
lxtwoxlslay
Martichoras
2
1
0
2
W
Bellona
saywhat50
Bellona
0
1
0
0
L
Ah Puch
snake9tail
Ah Puch
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,887
Damage
32,659
50,770
Taken
44,539
23,399
Mitigated
23,392
14,729
Healing
11,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,365
2,391
0
4,162
11,816
4,367
0
5,994
5,822
0
43,591
L
Ao Kuang
FADE xEman
Ao Kuang
5,024
1,834
0
4,241
13,491
5,874
0
2,638
10,853
51,084
0
W
8,694
2,316
0
964
6,884
2,561
0
4,149
2,735
54,415
0
L
Charon
6,303
1,923
0
3,624
10,300
7,964
0
954
9,346
28,362
756
L
3,490
1,462
0
2,674
7,276
3,462
0
701
6,575
70
32,620
W
2,353
355
0
1,853
9,349
7,724
0
3,608
5,741
23,886
0
W
Neith
hattaka23
Neith
5,477
3,082
0
1,777
5,845
2,190
2,946
1,569
4,276
0
60,050
L
Martichoras
lxtwoxlslay
Martichoras
5,013
1,360
0
2,017
9,661
3,487
0
1,682
7,979
0
55,890
W
Bellona
saywhat50
Bellona
7,770
4,150
0
3,009
10,645
6,550
33
2,725
7,920
0
32,976
L
Ah Puch
snake9tail
Ah Puch
7,057
218
0
2,173
10,042
2,612
0
5,072
4,970
43,139
622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,523
Gold Earned
33,081
324
Minions Killed
360
0
Camps Cleared
0
1,109,079
Distance Traveled
1,252,333
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,826
525
70
5
0
282,291
2
L
Ao Kuang
6,520
502
82
6
0
274,410
0
W
Nu Wa
7,086
545
110
8
0
253,819
1
L
Charon
6,364
490
35
3
0
223,977
0
L
Vamana
5,878
452
50
4
0
137,835
0
W
Ymir
6,262
482
39
3
0
253,185
2
W
Neith
7,116
547
91
7
0
221,772
0
L
Martichoras
6,461
497
94
7
0
235,739
0
W
Bellona
5,791
445
50
4
0
241,266
0
L
Ah Puch
6,300
485
63
5
0
237,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role