Player Matchup

Gilgamesh
Gilgamesh
ClaythPokeChamp
Gilgamesh
Level 264
God Stats
32W - 29L
1,550 SR
Queue Stats
565W - 506L
1,611 Elo+
Solo
Eset
Eset
Diegoneitor117
Eset
Level 160
God Stats
58W - 30L
1,754 SR
Queue Stats
550W - 463L
1,636 Elo+
Solo
Charybdis
Charybdis
The Complainer0
Charybdis
Level 186
God Stats
1W - 2L
1,413 SR
Queue Stats
42W - 52L
1,570 Elo+
Party 1
Bastet
Bastet
shuav
Bastet
Level 156
God Stats
2W - 1L
1,796 SR
Queue Stats
98W - 82L
1,549 Elo+
Party 1
Sylvanus
Sylvanus
xXclock5674Xx
Sylvanus
Level 104
God Stats
6W - 6L
1,570 SR
Queue Stats
59W - 40L
1,663 Elo+
Solo
Team Averages
Level 174
1,617 SR
1,606 Elo+

VS

Team Averages
Level 158
1,533 SR
1,601 Elo+
Ne Zha
Ne Zha
BitCloud
Ne Zha
Level 158
God Stats
2W - 4L
1,332 SR
Queue Stats
188W - 155L
1,617 Elo+
Solo
Ratatoskr
Ratatoskr
BuffMiner
Ratatoskr
Level 127
God Stats
21W - 10L
1,571 SR
Queue Stats
154W - 113L
1,618 Elo+
Solo
Nu Wa
Nu Wa
RenzitoTuTerror
Nu Wa
Level 236
God Stats
83W - 71L
1,643 SR
Queue Stats
517W - 482L
1,582 Elo+
Solo
Danzaburou
Danzaburou
TRIGENFTW
Danzaburou
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 33L
1,633 Elo+
Solo
Khepri
Khepri
X x V M I x X
Khepri
Level 148
God Stats
68W - 67L
1,617 SR
Queue Stats
433W - 390L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ClaythPokeChamp
Gilgamesh
15
1 / 2 / 1
9,515
529
6,199
22,544
19,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
1 / 4 / 0
9,575
532
11,691
10,870
4,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
The Complainer0
Charybdis
16
2 / 2 / 1
9,533
530
9,692
11,588
5,686
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
shuav
Bastet
16
2 / 2 / 2
9,097
505
7,676
17,677
7,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
xXclock5674Xx
Sylvanus
13
0 / 2 / 2
8,185
455
6,844
14,786
14,459
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BitCloud
Ne Zha
17
4 / 1 / 4
9,481
527
9,503
17,118
7,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
BuffMiner
Ratatoskr
17
1 / 2 / 4
9,215
512
8,965
14,007
11,311
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

18
1 / 2 / 5
10,731
596
21,508
10,292
3,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
TRIGENFTW
Danzaburou
19
6 / 0 / 6
11,490
638
10,527
8,653
3,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 1 / 5
8,173
454
4,419
12,712
10,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
12
12
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BitCloud
Ne Zha
4
1
4
6
W
Ratatoskr
BuffMiner
Ratatoskr
1
2
4
1.5
L
Gilgamesh
ClaythPokeChamp
Gilgamesh
1
2
1
0.75
L
1
4
0
0.25
W
1
2
5
1.75
W
Danzaburou
TRIGENFTW
Danzaburou
6
0
6
9
L
Charybdis
The Complainer0
Charybdis
2
2
1
1.25
W
0
1
5
2.5
L
Bastet
shuav
Bastet
2
2
2
1.5
L
Sylvanus
xXclock5674Xx
Sylvanus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,102
Damage
54,922
77,465
Taken
62,782
52,056
Mitigated
36,628
27,033
Healing
19,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BitCloud
Ne Zha
9,503
3,180
0
4,377
17,118
7,641
0
6,982
9,780
0
89,191
W
Ratatoskr
BuffMiner
Ratatoskr
8,965
1,185
0
4,320
14,007
11,311
0
4,281
9,669
0
94,332
L
Gilgamesh
ClaythPokeChamp
Gilgamesh
6,199
1,414
0
5,580
22,544
19,853
0
14,883
6,890
0
104,996
L
11,691
1,290
228
1,259
10,870
4,217
0
1,901
8,798
92,454
0
W
21,508
10,805
0
3,693
10,292
3,790
416
749
8,932
97,490
2,231
W
Danzaburou
TRIGENFTW
Danzaburou
10,527
7,039
0
4,674
8,653
3,602
1,641
3,007
5,359
0
110,730
L
Charybdis
The Complainer0
Charybdis
9,692
4,328
0
3,493
11,588
5,686
784
1,890
9,618
0
94,494
W
4,419
441
0
2,415
12,712
10,284
0
2,756
9,828
20,463
1,220
L
Bastet
shuav
Bastet
7,676
1,521
0
9,596
17,677
7,841
0
2,987
14,506
0
91,199
L
Sylvanus
xXclock5674Xx
Sylvanus
6,844
1,325
1,197
5,680
14,786
14,459
0
2,196
12,464
28,071
643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,905
Gold Earned
49,090
684
Minions Killed
677
0
Camps Cleared
0
1,732,862
Distance Traveled
1,896,663
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,481
527
114
6
0
425,389
1
W
Ratatoskr
9,215
512
146
8
0
406,444
0
L
Gilgamesh
9,515
529
172
10
0
294,377
8
L
Eset
9,575
532
175
10
0
326,178
0
W
Nu Wa
10,731
596
175
10
0
326,450
5
W
Danzaburou
11,490
638
204
11
0
368,944
3
L
Charybdis
9,533
530
170
9
0
338,847
3
W
Khepri
8,173
454
38
2
0
369,436
5
L
Bastet
9,097
505
132
7
0
428,301
0
L
Sylvanus
8,185
455
35
2
0
345,159
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role