Player Matchup

Ah Puch
Ah Puch
AllAboutTheU740
Ah Puch
Level 146
God Stats
2W - 0L
1,715 SR
Queue Stats
247W - 264L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
Blutengel93x
Cthulhu
Level 83
God Stats
1W - 5L
1,181 SR
Queue Stats
284W - 284L
1,526 Elo+
Solo
Neith
Neith
KittyAmewzing
Neith
Level 107
God Stats
3W - 2L
1,867 SR
Queue Stats
130W - 137L
1,418 Elo+
Solo
Vulcan
Vulcan
Raw Bizness
Vulcan
Level 125
God Stats
2W - 1L
1,523 SR
Queue Stats
99W - 101L
1,455 Elo+
Party 1
Ra
Ra
XxSpiTFire229xX
Ra
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,432 Elo+
Solo
Team Averages
Level 114
1,558 SR
1,452 Elo+

VS

Team Averages
Level 136
1,474 SR
1,462 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Jackfroosth
Heimdallr
Level 120
God Stats
1W - 6L
1,500 SR
Queue Stats
254W - 259L
1,482 Elo+
Solo
Sobek
Sobek
WrySoup35773150
Sobek
Level 120
God Stats
8W - 17L
1,137 SR
Queue Stats
477W - 475L
1,420 Elo+
Solo
Terra
Terra
smile_first
Terra
Level 162
God Stats
1W - 3L
1,500 SR
Queue Stats
542W - 555L
1,481 Elo+
Solo
Agni
Agni
zorrita2801
Agni
Level 123
God Stats
2W - 2L
1,735 SR
Queue Stats
161W - 165L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 4
7,712
857
7,222
4,534
2,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Blutengel93x
Cthulhu
14
4 / 3 / 9
8,361
929
5,623
12,459
13,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 0 / 6
8,071
897
11,215
9,855
4,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Vulcan
14
3 / 1 / 6
8,014
890
7,362
4,619
2,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
2 / 1 / 5
7,565
841
7,948
7,739
4,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
3 / 3 / 2
6,901
767
9,603
8,885
4,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Jackfroosth
Heimdallr
10
0 / 5 / 1
5,822
647
5,380
7,877
3,819
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 4 / 4
7,006
778
3,849
14,787
17,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 0 / 1
5,895
655
740
3,320
3,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 3 / 2
6,839
760
8,297
8,421
4,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
15
Kills
6
6
Deaths
15
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
3
2
1.33
W
2
1
4
4
W
Cthulhu
Blutengel93x
Cthulhu
4
3
9
2.83
L
Heimdallr
Jackfroosth
Heimdallr
0
5
1
0.1
W
4
0
6
7
W
Vulcan
3
1
6
6
L
1
4
4
0.75
W
2
1
5
4.5
L
0
0
1
0.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,370
Damage
27,869
39,206
Taken
43,290
26,914
Mitigated
33,696
17,518
Healing
16,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
9,603
2,247
686
2,099
8,885
4,905
0
6,587
2,215
19,149
0
W
7,222
29
1,095
725
4,534
2,159
305
2,974
1,495
19,677
519
W
Cthulhu
Blutengel93x
Cthulhu
5,623
56
527
1,046
12,459
13,568
0
6,203
6,138
9,603
998
L
Heimdallr
Jackfroosth
Heimdallr
5,380
1,654
125
544
7,877
3,819
0
4,264
3,613
0
11,141
W
11,215
5,105
758
3,355
9,855
4,775
1,038
4,729
5,009
0
19,205
W
Vulcan
7,362
242
213
149
4,619
2,403
221
3,461
1,088
19,670
507
L
3,849
127
429
5,250
14,787
17,213
0
7,587
7,200
11,470
0
W
7,948
886
5,525
4,125
7,739
4,009
201
4,691
2,987
18,974
0
L
740
23
2,777
2,103
3,320
3,104
0
1,999
1,246
1,630
0
L
8,297
537
207
2,428
8,421
4,655
0
6,314
2,047
16,843
329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,723
Gold Earned
32,463
117
Minions Killed
87
0
Camps Cleared
0
925,024
Distance Traveled
701,412
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,901
767
22
2
0
172,393
4
W
Ah Puch
7,712
857
35
4
0
188,089
0
W
Cthulhu
8,361
929
6
1
0
196,290
0
L
Heimdallr
5,822
647
16
2
0
108,276
0
W
Neith
8,071
897
16
2
0
185,481
0
W
Vulcan
8,014
890
35
4
0
180,057
0
L
Sobek
7,006
778
17
2
0
184,838
0
W
Ra
7,565
841
25
3
0
175,107
0
L
Terra
5,895
655
0
0
0
72,522
0
L
Agni
6,839
760
32
4
0
163,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role