Player Matchup

Ymir
Ymir
Silver V
Bastien_693
Ymir
Silver V
Level 46
God Stats
0W - 1L
1,248 SR
Queue Stats
11W - 51L
935 MMR
Party 3
Osiris
Osiris
Silver IV
DAvid_20_15
Osiris
Silver IV
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 99L
798 MMR
Party 1
Sol
Sol
Silver IV
Hnos_Llaga
Sol
Silver IV
Level 84
God Stats
3W - 2L
1,674 SR
Queue Stats
63W - 99L
798 MMR
Party 1
Hou Yi
Hou Yi
Silver IV
Z3TSV
Hou Yi
Silver IV
Level 43
God Stats
3W - 4L
1,508 SR
Queue Stats
20W - 55L
1,150 MMR
Party 3
Thor
Thor
Silver III
elgreeko276
Thor
Silver III
Level 99
God Stats
1W - 6L
1,197 SR
Queue Stats
90W - 125L
954 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 80
1,425 SR
927 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,592 SR
923 MMR
Yemoja
Yemoja
Bronze II
DonCM
Yemoja
Bronze II
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 43L
753 MMR
Party 2
Cernunnos
Cernunnos
Silver III
Krasyo
Cernunnos
Silver III
Level 128
God Stats
9W - 8L
1,832 SR
Queue Stats
77W - 88L
1,046 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
SmiteSchrute
Sun Wukong
Silver III
Level 86
God Stats
25W - 28L
1,489 SR
Queue Stats
66W - 85L
968 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
Stanleeyo
Tsukuyomi
Silver III
Level 129
God Stats
4W - 1L
1,739 SR
Queue Stats
34W - 51L
1,003 MMR
Solo
Persephone
Persephone
Bronze I
Vaccapì
Persephone
Bronze I
Level 113
God Stats
1W - 0L
1,400 SR
Queue Stats
20W - 41L
846 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
8,377
399
3,641
23,829
20,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Osiris
16
2 / 5 / 2
10,677
508
14,157
25,726
19,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 5 / 0
10,961
522
14,092
24,050
8,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Z3TSV
Hou Yi
16
0 / 3 / 1
9,261
441
6,897
15,147
6,160
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 4 / 3
9,651
460
8,729
21,956
9,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
KaliBacchusNeithAgniLoki

VS

Bans
ZeusSusanoAthenaBellonaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DonCM
Yemoja
17
1 / 1 / 15
10,988
523
4,481
16,438
18,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Krasyo
Cernunnos
20
12 / 0 / 5
12,672
603
20,001
11,187
5,834
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
SmiteSchrute
Sun Wukong
19
2 / 2 / 9
12,481
594
15,250
21,308
16,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Stanleeyo
Tsukuyomi
19
7 / 3 / 12
11,648
555
21,637
19,855
9,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
Vaccapì
Persephone
18
1 / 3 / 14
11,603
553
14,942
10,284
5,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
78
8
Kills
23
23
Deaths
9
9
Assists
55
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
Osiris
2
5
2
0.6
W
Yemoja
DonCM
Yemoja
1
1
15
8.5
L
4
5
0
0.8
W
Cernunnos
Krasyo
Cernunnos
12
0
5
14.5
W
Sun Wukong
SmiteSchrute
Sun Wukong
2
2
9
3.25
W
Tsukuyomi
Stanleeyo
Tsukuyomi
7
3
12
4.33
W
Persephone
Vaccapì
Persephone
1
3
14
2.67
L
Hou Yi
Z3TSV
Hou Yi
0
3
1
0.17
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,516
Damage
76,311
110,708
Taken
79,072
64,790
Mitigated
55,519
39,896
Healing
27,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,641
216
0
4,308
23,829
20,937
0
4,242
19,421
15,955
0
L
Osiris
14,157
4,646
0
8,823
25,726
19,530
17
1,617
23,982
0
93,083
W
Yemoja
DonCM
Yemoja
4,481
1,317
4,819
3,902
16,438
18,002
605
3,383
13,055
34,772
1,675
L
14,092
4,106
0
11,780
24,050
8,889
950
6,941
16,531
100,902
13,031
W
Cernunnos
Krasyo
Cernunnos
20,001
9,776
0
3,978
11,187
5,834
4,552
2,864
8,323
0
106,192
W
Sun Wukong
SmiteSchrute
Sun Wukong
15,250
2,675
0
6,482
21,308
16,830
86
3,582
16,569
0
102,095
W
Tsukuyomi
Stanleeyo
Tsukuyomi
21,637
5,535
0
6,602
19,855
9,769
66
3,364
16,302
0
100,662
W
Persephone
Vaccapì
Persephone
14,942
541
0
2,060
10,284
5,084
1,163
4,748
5,394
79,828
291
L
Hou Yi
Z3TSV
Hou Yi
6,897
2,400
0
6,018
15,147
6,160
264
1,134
13,973
0
83,504
L
8,729
2,282
0
8,967
21,956
9,274
0
4,027
17,719
0
88,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,927
Gold Earned
59,392
600
Minions Killed
611
0
Camps Cleared
0
1,865,749
Distance Traveled
1,974,933
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,377
399
24
1
0
376,238
4
L
Osiris
10,677
508
150
7
0
374,055
4
W
Yemoja
10,988
523
40
2
0
348,356
7
L
Sol
10,961
522
158
8
0
352,050
0
W
Cernunnos
12,672
603
156
7
0
399,008
1
W
Sun Wukong
12,481
594
170
8
0
373,413
3
W
Tsukuyomi
11,648
555
105
5
0
492,698
4
W
Persephone
11,603
553
140
7
0
361,458
1
L
Hou Yi
9,261
441
142
7
0
377,256
0
L
Thor
9,651
460
126
6
0
386,150
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role