Player Matchup

Fenrir
Fenrir
Carrillo92
Fenrir
Level 152
God Stats
12W - 10L
1,536 SR
Queue Stats
191W - 170L
1,545 Elo+
Party 1
Achilles
Achilles
DeathIsBestCC
Achilles
Level 76
God Stats
4W - 5L
1,369 SR
Queue Stats
57W - 53L
1,513 Elo+
Party 2
Discordia
Discordia
MecheC
Discordia
Level 146
God Stats
8W - 6L
1,586 SR
Queue Stats
100W - 92L
1,491 Elo+
Party 1
Danzaburou
Danzaburou
Olly00
Danzaburou
Level 43
God Stats
3W - 0L
1,880 SR
Queue Stats
55W - 58L
1,502 Elo+
Party 2
Athena
Athena
PahanCafa
Athena
Level 145
God Stats
45W - 31L
1,515 SR
Queue Stats
133W - 133L
1,528 Elo+
Party 1
Team Averages
Level 112
1,577 SR
1,516 Elo+

VS

Team Averages
Level 131
1,611 SR
1,519 Elo+
Yemoja
Yemoja
ArborSum
Yemoja
Level 155
God Stats
38W - 39L
1,570 SR
Queue Stats
337W - 294L
1,532 Elo+
Solo
Neith
Neith
MrBaltuki
Neith
Level 89
God Stats
3W - 1L
1,730 SR
Queue Stats
11W - 13L
1,529 Elo+
Solo
Zhong Kui
Zhong Kui
RazyzeRaz
Zhong Kui
Level 158
God Stats
41W - 41L
1,561 SR
Queue Stats
687W - 671L
1,486 Elo+
Solo
Kali
Kali
ThtConnorGuy
Kali
Level 159
God Stats
26W - 14L
1,721 SR
Queue Stats
78W - 58L
1,539 Elo+
Solo
Janus
Janus
dischargedwyn
Janus
Level 95
God Stats
2W - 3L
1,475 SR
Queue Stats
94W - 86L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Carrillo92
Fenrir
13
7 / 3 / 3
7,731
644
7,896
11,204
4,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Achilles
DeathIsBestCC
Achilles
13
3 / 2 / 0
7,926
661
8,697
12,694
8,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
MecheC
Discordia
12
3 / 2 / 2
7,172
598
3,624
7,967
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
Olly00
Danzaburou
13
0 / 0 / 3
7,688
641
7,280
7,514
3,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
PahanCafa
Athena
10
1 / 1 / 6
6,520
543
5,669
9,017
6,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ArborSum
Yemoja
11
1 / 2 / 2
6,609
551
6,080
9,957
4,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
MrBaltuki
Neith
13
2 / 2 / 1
7,004
584
5,006
9,417
3,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
RazyzeRaz
Zhong Kui
7
0 / 2 / 1
5,206
434
3,264
5,765
3,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 4 / 1
6,148
512
4,770
13,611
5,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 4 / 1
7,027
586
6,719
8,254
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
14
Kills
7
8
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
ArborSum
Yemoja
1
2
2
1
W
Fenrir
Carrillo92
Fenrir
7
3
3
2.83
W
Achilles
DeathIsBestCC
Achilles
3
2
0
1.5
W
Discordia
MecheC
Discordia
3
2
2
2
L
Neith
MrBaltuki
Neith
2
2
1
1.25
W
Danzaburou
Olly00
Danzaburou
0
0
3
1.5
W
Athena
PahanCafa
Athena
1
1
6
4
L
Zhong Kui
RazyzeRaz
Zhong Kui
0
2
1
0.25
L
2
4
1
0.63
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,166
Damage
25,839
48,396
Taken
47,004
25,744
Mitigated
20,752
19,311
Healing
13,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
ArborSum
Yemoja
6,080
1,388
1,902
3,356
9,957
4,868
0
2,463
7,261
28,228
1,044
W
Fenrir
Carrillo92
Fenrir
7,896
1,556
0
4,741
11,204
4,894
0
3,528
7,676
0
54,378
W
Achilles
DeathIsBestCC
Achilles
8,697
2,566
0
5,624
12,694
8,931
0
5,185
7,509
0
60,181
W
Discordia
MecheC
Discordia
3,624
513
0
1,405
7,967
2,608
340
4,482
3,485
41,628
0
L
Neith
MrBaltuki
Neith
5,006
2,537
0
1,422
9,417
3,274
0
1,521
7,896
0
48,526
W
Danzaburou
Olly00
Danzaburou
7,280
3,090
0
4,195
7,514
3,258
0
321
7,193
0
61,792
W
Athena
PahanCafa
Athena
5,669
1,772
1,056
2,290
9,017
6,053
0
2,022
6,995
26,587
720
L
Zhong Kui
RazyzeRaz
Zhong Kui
3,264
1,262
0
2,407
5,765
3,548
0
0
5,437
16,855
5,259
L
4,770
1,801
0
4,156
13,611
5,891
0
2,276
11,124
0
44,241
L
6,719
862
0
500
8,254
3,171
27
3,098
5,156
53,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,037
Gold Earned
31,994
377
Minions Killed
344
0
Camps Cleared
0
1,195,475
Distance Traveled
1,051,167
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,609
551
40
3
0
217,293
3
W
Fenrir
7,731
644
78
7
0
274,842
0
W
Achilles
7,926
661
101
8
0
243,509
0
W
Discordia
7,172
598
70
6
0
213,964
2
L
Neith
7,004
584
104
9
0
218,476
1
W
Danzaburou
7,688
641
99
8
0
219,241
0
W
Athena
6,520
543
29
2
0
243,919
7
L
Zhong Kui
5,206
434
33
3
0
101,744
0
L
Kali
6,148
512
66
6
0
293,300
0
L
Janus
7,027
586
101
8
0
220,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role