Player Matchup

Scylla
Scylla
DamnThySouls
Scylla
Level 128
God Stats
4W - 5L
1,499 SR
Queue Stats
343W - 355L
1,508 Elo+
Solo
Apollo
Apollo
DarkzShadowz92
Apollo
Level 104
God Stats
0W - 7L
1,164 SR
Queue Stats
393W - 399L
1,448 Elo+
Solo
Khepri
Khepri
PoostaJ
Khepri
Level 57
God Stats
4W - 10L
1,044 SR
Queue Stats
19W - 38L
1,410 Elo+
Party 1
Loki
Loki
TwoWheeledTrike
Loki
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 65L
1,504 Elo+
Party 1
Sun Wukong
Sun Wukong
YaBoiGlove
Sun Wukong
Level 84
God Stats
3W - 2L
1,820 SR
Queue Stats
90W - 127L
1,470 Elo+
Party 1
Team Averages
Level 101
1,405 SR
1,468 Elo+

VS

Team Averages
Level 116
1,489 SR
1,508 Elo+
Izanami
Izanami
Fizician
Izanami
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,519 Elo+
Party 2
Anubis
Anubis
KillerPlayedYa
Anubis
Level 127
God Stats
7W - 5L
1,511 SR
Queue Stats
120W - 106L
1,491 Elo+
Party 3
Athena
Athena
Ouigee Da OG
Athena
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 55L
1,545 Elo+
Solo
Gilgamesh
Gilgamesh
Sitting59839
Gilgamesh
Level 87
God Stats
7W - 7L
1,482 SR
Queue Stats
123W - 109L
1,468 Elo+
Party 3
Ravana
Ravana
YaBeyEthan
Ravana
Level 120
God Stats
31W - 23L
1,452 SR
Queue Stats
63W - 59L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
6
0 / 2 / 0
3,884
486
1,236
2,882
693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 2 / 0
4,635
579
4,901
5,464
1,687
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
PoostaJ
Khepri
8
0 / 3 / 0
4,464
558
1,614
9,414
4,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 1 / 1
4,437
555
1,708
5,247
1,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
YaBoiGlove
Sun Wukong
7
1 / 4 / 1
4,659
582
4,067
8,618
4,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fizician
Izanami
9
4 / 1 / 0
5,495
687
6,809
5,592
1,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 0 / 4
5,942
743
3,950
4,013
1,841
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
9
0 / 1 / 4
5,369
671
1,738
6,808
5,615
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Sitting59839
Gilgamesh
9
4 / 2 / 0
5,535
692
5,306
7,976
5,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
YaBeyEthan
Ravana
10
2 / 0 / 1
4,994
624
1,980
2,586
924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
4
Kills
12
12
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
2
0
0
L
2
2
0
1
W
Izanami
Fizician
Izanami
4
1
0
4
W
2
0
4
4
W
Athena
0
1
4
2
L
Khepri
PoostaJ
Khepri
0
3
0
0
W
Gilgamesh
Sitting59839
Gilgamesh
4
2
0
2
L
1
1
1
1.5
W
Ravana
YaBeyEthan
Ravana
2
0
1
2.5
L
Sun Wukong
YaBoiGlove
Sun Wukong
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,526
Damage
19,783
31,625
Taken
26,975
13,027
Mitigated
16,210
7,662
Healing
9,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
1,236
34
0
270
2,882
693
0
1,115
1,767
12,029
0
L
4,901
2,937
0
1,580
5,464
1,687
0
2,357
3,107
0
32,961
W
Izanami
Fizician
Izanami
6,809
5,844
0
1,182
5,592
1,968
587
877
4,715
0
37,326
W
3,950
219
0
2,777
4,013
1,841
0
1,034
2,777
49,935
844
W
Athena
1,738
661
0
3,130
6,808
5,615
0
537
6,271
15,003
1,947
L
Khepri
PoostaJ
Khepri
1,614
173
761
1,357
9,414
4,756
0
974
8,440
15,838
1,335
W
Gilgamesh
Sitting59839
Gilgamesh
5,306
1,717
0
756
7,976
5,862
0
0
7,976
497
29,670
L
1,708
504
0
2,121
5,247
1,349
0
967
4,280
0
23,824
W
Ravana
YaBeyEthan
Ravana
1,980
597
0
2,008
2,586
924
0
0
2,586
0
27,260
L
Sun Wukong
YaBoiGlove
Sun Wukong
4,067
996
0
1,573
8,618
4,542
0
317
8,301
0
27,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,079
Gold Earned
27,335
192
Minions Killed
284
0
Camps Cleared
0
775,565
Distance Traveled
896,609
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,884
486
25
3
0
99,939
0
L
Apollo
4,635
579
59
7
0
143,452
2
W
Izanami
5,495
687
59
7
0
141,344
0
W
Anubis
5,942
743
90
11
0
190,342
0
W
Athena
5,369
671
22
3
0
175,149
0
L
Khepri
4,464
558
18
2
0
173,573
0
W
Gilgamesh
5,535
692
52
7
0
173,016
0
L
Loki
4,437
555
52
7
0
198,142
0
W
Ravana
4,994
624
61
8
0
216,758
3
L
Sun Wukong
4,659
582
38
5
0
160,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role