Player Matchup

Arachne
Arachne
 
Arachne
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ANDREA___05
Cthulhu
Level 147
God Stats
52W - 38L
1,577 SR
Queue Stats
156W - 164L
1,448 Elo+
Party 1
Izanami
Izanami
II_Grande_Gama
Izanami
Level 129
God Stats
15W - 7L
1,517 SR
Queue Stats
127W - 115L
1,485 Elo+
Party 1
Anubis
Anubis
kinglami2017
Anubis
Level 69
God Stats
18W - 11L
1,594 SR
Queue Stats
47W - 48L
1,432 Elo+
Solo
Jormungandr
Jormungandr
notorius2001
Jormungandr
Level 91
God Stats
2W - 4L
1,309 SR
Queue Stats
115W - 130L
1,455 Elo+
Party 1
Team Averages
Level 113
1,499 SR
1,464 Elo+

VS

Team Averages
Level 105
1,567 SR
1,472 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Vortex Vain
Tyr
Level 144
God Stats
21W - 19L
1,480 SR
Queue Stats
461W - 452L
1,446 Elo+
Solo
Camazotz
Camazotz
Weslex1
Camazotz
Level 69
God Stats
5W - 1L
1,669 SR
Queue Stats
210W - 198L
1,472 Elo+
Solo
Neith
Neith
erlion
Neith
Level 49
God Stats
3W - 0L
1,684 SR
Queue Stats
148W - 122L
1,500 Elo+
Solo
Chang'e
Chang'e
vasquinho107
Chang'e
Level 120
God Stats
4W - 3L
1,500 SR
Queue Stats
75W - 85L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
1 / 0 / 0
4,579
572
1,069
4,922
1,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
ANDREA___05
Cthulhu
8
4 / 2 / 1
5,134
642
4,021
6,376
2,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 1 / 4
4,916
615
2,439
4,834
1,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
1
0 / 0 / 0
3,146
393
0
0
0
Jormungandr
notorius2001
Jormungandr
9
0 / 3 / 1
5,128
641
3,808
6,406
2,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
6
0 / 3 / 1
3,781
473
1,564
3,924
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

9
1 / 1 / 2
5,377
672
3,011
7,007
4,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Camazotz
Weslex1
Camazotz
9
4 / 1 / 2
5,280
660
3,738
7,900
2,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
erlion
Neith
6
0 / 1 / 1
3,896
487
2,747
4,175
1,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
vasquinho107
Chang'e
10
1 / 0 / 0
5,395
674
1,337
2,613
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
5
Kills
6
6
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
0
0
1
W
Kukulkan
 
Kukulkan
0
3
1
0.17
L
Cthulhu
ANDREA___05
Cthulhu
4
2
1
2.25
L
0
1
4
2
W
1
1
2
2
W
Camazotz
Weslex1
Camazotz
4
1
2
5
W
Neith
erlion
Neith
0
1
1
0.5
L
Anubis
0
0
0
0
L
Jormungandr
notorius2001
Jormungandr
0
3
1
0.17
W
Chang'e
vasquinho107
Chang'e
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,337
Damage
12,397
22,538
Taken
25,619
9,175
Mitigated
10,918
5,006
Healing
6,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,069
885
0
1,651
4,922
1,913
0
528
4,394
0
25,225
W
Kukulkan
 
Kukulkan
1,564
36
0
305
3,924
1,303
0
1,152
2,772
14,311
0
L
Cthulhu
ANDREA___05
Cthulhu
4,021
410
0
1,355
6,376
2,799
360
1,253
4,959
13,184
3,514
L
2,439
1,531
0
834
4,834
1,503
408
886
3,878
0
35,474
W
3,011
186
0
2,874
7,007
4,703
0
3,009
3,998
0
32,983
W
Camazotz
Weslex1
Camazotz
3,738
1,010
0
1,948
7,900
2,856
11
824
7,076
0
29,753
W
Neith
erlion
Neith
2,747
1,025
0
264
4,175
1,154
122
2,122
2,053
0
12,910
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
notorius2001
Jormungandr
3,808
1,180
0
1,166
6,406
2,960
42
0
6,406
30,233
5,665
W
Chang'e
vasquinho107
Chang'e
1,337
87
253
1,108
2,613
902
211
76
2,537
32,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,903
Gold Earned
23,729
194
Minions Killed
219
0
Camps Cleared
0
646,859
Distance Traveled
822,784
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,579
572
45
6
0
164,643
1
W
Kukulkan
3,781
473
22
3
0
146,957
0
L
Cthulhu
5,134
642
29
4
0
181,591
0
L
Izanami
4,916
615
53
7
0
152,023
5
W
Tyr
5,377
672
66
8
0
176,076
4
W
Camazotz
5,280
660
50
6
0
197,985
0
W
Neith
3,896
487
17
2
0
139,939
0
L
Anubis
3,146
393
0
0
0
0
0
L
Jormungandr
5,128
641
67
8
0
148,602
0
W
Chang'e
5,395
674
64
8
0
161,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role