Player Matchup

Osiris
Osiris
Gold IV
 
Osiris
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver IV
 
Bacchus
Silver IV
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold II
ServenteCarry
Artemis
Gold II
Level 128
God Stats
1W - 1L
1,863 SR
Queue Stats
90W - 96L
1,333 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
Shockj0ckey
Morgan Le Fay
Silver II
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,465 MMR
Party 1
Kali
Kali
Silver II
laptaMadre
Kali
Silver II
Level 102
God Stats
1W - 1L
1,715 SR
Queue Stats
7W - 9L
1,465 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,616 SR
1,453 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,537 SR
1,444 MMR
Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold V
 
Bastet
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver II
 
Jormungandr
Silver II
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver I
ImSpoudaios
Cerberus
Silver I
Level 84
God Stats
16W - 14L
1,638 SR
Queue Stats
103W - 112L
1,358 MMR
Solo
Hachiman
Hachiman
Gold II
NANTIL
Hachiman
Gold II
Level 256
God Stats
7W - 6L
1,545 SR
Queue Stats
192W - 189L
1,363 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
7
2 / 0 / 0
4,185
837
3,480
5,008
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bacchus
 
Bacchus
1
0 / 0 / 0
2,421
484
0
111
35
Artemis
6
0 / 1 / 0
3,039
608
686
2,893
863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morgan Le Fay
Shockj0ckey
Morgan Le Fay
6
1 / 0 / 0
3,465
693
2,678
2,556
771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 1 / 1
3,222
644
1,099
4,229
1,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Ao KuangAmaterasuMerlinThoth

VS

Bans
KuzenboThanatosAthenaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 1 / 1
3,451
690
2,346
2,574
814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
 
Bastet
6
1 / 0 / 0
3,419
684
1,454
4,313
1,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
 
Jormungandr
5
0 / 2 / 0
3,167
633
2,179
6,217
3,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
ImSpoudaios
Cerberus
5
0 / 0 / 0
3,082
616
1,107
2,315
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
NANTIL
Hachiman
6
1 / 0 / 0
3,541
708
568
1,151
324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
3
Kills
2
2
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
0
0
2
L
Bacchus
 
Bacchus
0
0
0
0
W
Nu Wa
 
Nu Wa
0
1
1
0.5
W
Bastet
 
Bastet
1
0
0
1
W
Jormungandr
 
Jormungandr
0
2
0
0
W
Cerberus
ImSpoudaios
Cerberus
0
0
0
0
W
Hachiman
NANTIL
Hachiman
1
0
0
1
L
Artemis
0
1
0
0
L
Morgan Le Fay
Shockj0ckey
Morgan Le Fay
1
0
0
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,943
Damage
7,654
14,797
Taken
16,570
5,760
Mitigated
7,830
5,745
Healing
5,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,480
1,869
0
2,945
5,008
2,543
0
2,230
2,762
0
24,527
L
Bacchus
 
Bacchus
0
0
0
0
111
35
0
95
0
0
0
W
Nu Wa
 
Nu Wa
2,346
504
0
500
2,574
814
0
1,526
1,048
17,570
161
W
Bastet
 
Bastet
1,454
539
0
1,233
4,313
1,488
0
1,100
3,213
0
14,920
W
Jormungandr
 
Jormungandr
2,179
946
0
2,655
6,217
3,987
0
0
6,217
18,507
501
W
Cerberus
ImSpoudaios
Cerberus
1,107
79
0
602
2,315
1,217
0
52
2,263
13,519
271
W
Hachiman
NANTIL
Hachiman
568
23
0
126
1,151
324
0
0
1,151
0
19,574
L
Artemis
686
159
0
1,312
2,893
863
0
987
1,890
0
14,659
L
Morgan Le Fay
Shockj0ckey
Morgan Le Fay
2,678
216
0
763
2,556
771
0
944
1,495
19,440
0
L
1,099
297
0
725
4,229
1,548
0
1,043
3,070
0
13,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,332
Gold Earned
16,660
121
Minions Killed
153
0
Camps Cleared
0
397,311
Distance Traveled
512,122
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,185
837
38
8
0
96,418
2
L
Bacchus
2,421
484
0
0
0
0
0
W
Nu Wa
3,451
690
33
7
0
103,909
0
W
Bastet
3,419
684
33
7
0
131,154
0
W
Jormungandr
3,167
633
23
5
0
85,081
0
W
Cerberus
3,082
616
27
5
0
101,254
0
W
Hachiman
3,541
708
37
7
0
90,724
0
L
Artemis
3,039
608
20
4
0
91,344
0
L
Morgan Le Fay
3,465
693
36
7
0
102,816
0
L
Kali
3,222
644
27
5
0
106,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role