Player Matchup

Olorun
Olorun
AstaRow
Olorun
Level 114
God Stats
2W - 0L
1,841 SR
Queue Stats
22W - 1L
1,968 Elo+
Solo
Anubis
Anubis
ChiefTofa
Anubis
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 80L
1,460 Elo+
Solo
Atlas
Atlas
Mochette2
Atlas
Level 122
God Stats
29W - 23L
1,618 SR
Queue Stats
414W - 379L
1,531 Elo+
Solo
Cu Chulainn
Cu Chulainn
ShooterDuck02
Cu Chulainn
Level 139
God Stats
2W - 2L
1,318 SR
Queue Stats
26W - 35L
1,343 Elo+
Party 3
Bakasura
Bakasura
eldestripadorj
Bakasura
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 65L
1,447 Elo+
Party 3
Team Averages
Level 111
1,555 SR
1,550 Elo+

VS

Team Averages
Level 94
1,460 SR
1,471 Elo+
Chronos
Chronos
 
Chronos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Rodrigo12XD
Ao Kuang
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 18L
1,513 Elo+
Party 1
Ymir
Ymir
Spidad
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,459 Elo+
Party 1
Medusa
Medusa
TRIPPIEHU
Medusa
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 177L
1,455 Elo+
Party 2
Discordia
Discordia
pufikaaa
Discordia
Level 98
God Stats
12W - 10L
1,298 SR
Queue Stats
537W - 542L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AstaRow
Olorun
19
8 / 0 / 1
11,639
685
17,142
10,001
5,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
ChiefTofa
Anubis
14
5 / 4 / 3
8,991
529
11,886
11,932
6,469
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Mochette2
Atlas
12
0 / 3 / 11
8,634
508
8,002
14,813
12,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
ShooterDuck02
Cu Chulainn
15
3 / 2 / 3
9,823
578
8,450
14,404
11,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Bakasura
16
3 / 3 / 5
9,376
552
7,366
20,262
10,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
1 / 1 / 5
7,956
468
6,571
17,386
8,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
Rodrigo12XD
Ao Kuang
16
9 / 3 / 2
9,271
545
14,366
14,106
6,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
Spidad
Ymir
10
0 / 5 / 3
6,778
399
2,951
13,123
8,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
TRIPPIEHU
Medusa
14
2 / 4 / 4
7,702
453
6,568
11,332
4,495
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Discordia
pufikaaa
Discordia
12
0 / 6 / 3
7,208
424
8,614
11,881
3,937
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
19
Kills
12
12
Deaths
19
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
1
5
3.5
W
Olorun
AstaRow
Olorun
8
0
1
8.5
W
Anubis
ChiefTofa
Anubis
5
4
3
1.63
W
Atlas
Mochette2
Atlas
0
3
11
1.83
L
Ao Kuang
Rodrigo12XD
Ao Kuang
9
3
2
3.33
W
Cu Chulainn
ShooterDuck02
Cu Chulainn
3
2
3
2.25
L
Ymir
Spidad
Ymir
0
5
3
0.3
L
Medusa
TRIPPIEHU
Medusa
2
4
4
1
W
Bakasura
3
3
5
1.83
L
Discordia
pufikaaa
Discordia
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,846
Damage
39,070
71,412
Taken
67,828
46,582
Mitigated
32,899
23,170
Healing
15,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
6,571
1,536
0
4,764
17,386
8,938
0
9,095
8,291
61,256
5,696
W
Olorun
AstaRow
Olorun
17,142
9,515
60
7,475
10,001
5,238
3,214
3,616
6,385
127,715
5,302
W
Anubis
ChiefTofa
Anubis
11,886
327
0
3,916
11,932
6,469
287
7,593
4,339
58,298
0
W
Atlas
Mochette2
Atlas
8,002
2,998
1,659
1,491
14,813
12,756
0
7,445
7,368
28,669
1,248
L
Ao Kuang
Rodrigo12XD
Ao Kuang
14,366
3,811
0
3,218
14,106
6,729
0
5,372
8,334
71,792
3,667
W
Cu Chulainn
ShooterDuck02
Cu Chulainn
8,450
1,171
0
2,459
14,404
11,482
784
6,379
8,025
0
66,120
L
Ymir
Spidad
Ymir
2,951
539
0
1,334
13,123
8,800
0
9,778
3,125
12,272
977
L
Medusa
TRIPPIEHU
Medusa
6,568
3,184
0
3,600
11,332
4,495
0
5,480
5,397
0
48,856
W
Bakasura
7,366
5,604
0
6,110
20,262
10,637
243
6,790
13,472
0
61,070
L
Discordia
pufikaaa
Discordia
8,614
486
0
2,955
11,881
3,937
0
6,912
4,634
47,296
2,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,463
Gold Earned
38,915
497
Minions Killed
370
0
Camps Cleared
0
1,624,048
Distance Traveled
1,617,970
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,956
468
112
7
0
335,028
0
W
Olorun
11,639
685
174
10
0
320,680
2
W
Anubis
8,991
529
75
4
0
290,113
0
W
Atlas
8,634
508
28
2
0
311,288
0
L
Ao Kuang
9,271
545
113
7
0
340,975
1
W
Cu Chulainn
9,823
578
110
6
0
317,033
0
L
Ymir
6,778
399
20
1
0
307,538
0
L
Medusa
7,702
453
62
4
0
335,422
1
W
Bakasura
9,376
552
110
6
0
384,934
0
L
Discordia
7,208
424
63
4
0
299,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role