Player Matchup

Yemoja
Yemoja
DansRubik
Yemoja
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,603 Elo+
Party 1
Geb
Geb
SaertHD
Geb
Level 100
God Stats
4W - 1L
1,924 SR
Queue Stats
353W - 331L
1,513 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SuSdoX
Morgan Le Fay
Level 156
God Stats
1W - 0L
1,780 SR
Queue Stats
7W - 0L
1,812 Elo+
Party 1
Hachiman
Hachiman
andres8902
Hachiman
Level 148
God Stats
1W - 0L
1,664 SR
Queue Stats
2W - 0L
1,744 Elo+
Party 1
Set
Set
iKillYouNoobs
Set
Level 149
God Stats
2W - 1L
1,719 SR
Queue Stats
264W - 292L
1,434 Elo+
Solo
Team Averages
Level 139
1,717 SR
1,621 Elo+

VS

Team Averages
Level 126
1,466 SR
1,512 Elo+
Arachne
Arachne
 
Arachne
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Gonzalez59
Thoth
Level 127
God Stats
2W - 4L
1,449 SR
Queue Stats
218W - 204L
1,546 Elo+
Solo
Hel
Hel
Raptor_Delta99
Hel
Level 154
God Stats
1W - 1L
1,772 SR
Queue Stats
86W - 75L
1,574 Elo+
Solo
Cabrakan
Cabrakan
ShavkatPunch
Cabrakan
Level 42
God Stats
3W - 3L
1,183 SR
Queue Stats
453W - 519L
1,467 Elo+
Solo
Ishtar
Ishtar
bazingazu
Ishtar
Level 155
God Stats
1W - 1L
1,424 SR
Queue Stats
314W - 351L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DansRubik
Yemoja
14
1 / 1 / 19
9,220
922
4,701
11,878
12,331
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Geb
15
3 / 3 / 20
9,663
966
9,807
15,126
16,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
SuSdoX
Morgan Le Fay
16
5 / 0 / 18
10,108
1,011
16,773
9,161
5,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
andres8902
Hachiman
15
7 / 2 / 11
9,687
969
15,314
10,526
5,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 3 / 14
10,138
1,014
14,431
9,854
7,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
4 / 4 / 1
7,434
743
6,476
12,689
13,564
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thoth
12
1 / 6 / 4
7,066
707
7,846
10,304
4,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
1 / 3 / 5
7,701
770
8,938
13,744
7,746
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
ShavkatPunch
Cabrakan
14
2 / 5 / 4
8,113
811
6,692
15,332
21,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
bazingazu
Ishtar
12
0 / 6 / 5
6,836
684
11,370
12,598
5,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
27
24
Kills
8
9
Deaths
24
82
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
4
1
1.13
W
Yemoja
DansRubik
Yemoja
1
1
19
10.5
L
Thoth
1
6
4
0.5
L
1
3
5
1.17
W
Geb
3
3
20
4.33
L
Cabrakan
ShavkatPunch
Cabrakan
2
5
4
0.8
W
Morgan Le Fay
SuSdoX
Morgan Le Fay
5
0
18
14
W
Hachiman
andres8902
Hachiman
7
2
11
6.25
L
Ishtar
bazingazu
Ishtar
0
6
5
0.42
W
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,026
Damage
41,322
56,545
Taken
64,667
46,564
Mitigated
53,298
28,141
Healing
22,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,476
4,034
329
1,538
12,689
13,564
0
5,545
7,144
0
9,127
W
Yemoja
DansRubik
Yemoja
4,701
1,277
9,632
3,601
11,878
12,331
657
5,408
6,470
9,429
0
L
Thoth
7,846
313
672
1,015
10,304
4,329
0
4,879
5,425
17,673
188
L
8,938
419
8,030
7,822
13,744
7,746
0
7,180
6,564
23,885
350
W
Geb
9,807
1,084
3,969
2,969
15,126
16,131
368
7,061
8,065
17,426
0
L
Cabrakan
ShavkatPunch
Cabrakan
6,692
389
654
1,208
15,332
21,737
0
7,574
7,758
12,266
16
W
Morgan Le Fay
SuSdoX
Morgan Le Fay
16,773
952
1,431
2,475
9,161
5,714
1,672
3,764
5,397
28,666
1,619
W
Hachiman
andres8902
Hachiman
15,314
6,973
340
1,968
10,526
5,282
3,379
3,537
6,989
0
36,659
L
Ishtar
bazingazu
Ishtar
11,370
4,383
127
914
12,598
5,922
0
5,884
6,714
0
20,269
W
14,431
3,987
886
870
9,854
7,106
1,237
3,571
6,283
0
32,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,816
Gold Earned
37,150
160
Minions Killed
87
0
Camps Cleared
0
1,026,921
Distance Traveled
921,004
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,434
743
8
1
0
192,758
0
W
Yemoja
9,220
922
8
1
0
184,341
0
L
Thoth
7,066
707
26
3
0
186,588
0
L
Hel
7,701
770
34
3
0
199,791
0
W
Geb
9,663
966
12
1
0
207,280
0
L
Cabrakan
8,113
811
6
1
0
164,668
0
W
Morgan Le Fay
10,108
1,011
34
3
0
237,267
0
W
Hachiman
9,687
969
60
6
0
176,893
0
L
Ishtar
6,836
684
13
1
0
177,199
0
W
Set
10,138
1,014
46
5
0
221,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role