Player Matchup

Nu Wa
Nu Wa
KidRello
Nu Wa
Level 118
God Stats
13W - 14L
1,284 SR
Queue Stats
219W - 212L
1,451 Elo+
Party 2
Surtr
Surtr
iAddictXx
Surtr
Level 89
God Stats
2W - 2L
1,355 SR
Queue Stats
33W - 28L
1,401 Elo+
Party 2
Nut
Nut
yourrealdadday
Nut
Level 122
God Stats
37W - 42L
1,463 SR
Queue Stats
53W - 62L
1,385 Elo+
Solo
Team Averages
Level 110
1,368 SR
1,412 Elo+

VS

Team Averages
Level 107
1,565 SR
1,439 Elo+
Zhong Kui
Zhong Kui
CaptainFordo856
Zhong Kui
Level 109
God Stats
61W - 70L
1,516 SR
Queue Stats
146W - 154L
1,509 Elo+
Party 1
Artio
Artio
LoneRakshasa
Artio
Level 112
God Stats
126W - 142L
1,462 SR
Queue Stats
681W - 713L
1,393 Elo+
Solo
Danzaburou
Danzaburou
Method Shloink
Danzaburou
Level 99
God Stats
6W - 3L
1,715 SR
Queue Stats
46W - 63L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
KidRello
Nu Wa
15
2 / 0 / 6
9,418
724
15,417
9,590
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
iAddictXx
Surtr
14
3 / 6 / 6
9,412
724
8,574
14,134
9,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
4 / 1 / 4
9,643
742
9,614
10,189
4,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CaptainFordo856
Zhong Kui
14
4 / 3 / 3
9,374
721
14,610
15,247
13,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 0 / 6
8,090
622
5,053
14,297
16,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Danzaburou
Method Shloink
Danzaburou
12
1 / 6 / 5
8,846
680
6,224
11,893
4,706
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
9
Kills
6
7
Deaths
9
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CaptainFordo856
Zhong Kui
4
3
3
1.83
W
Nu Wa
KidRello
Nu Wa
2
0
6
5
L
1
0
6
4
L
Danzaburou
Method Shloink
Danzaburou
1
6
5
0.58
W
Surtr
iAddictXx
Surtr
3
6
6
1
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,605
Damage
25,887
33,913
Taken
41,437
16,763
Mitigated
34,432
6,003
Healing
11,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CaptainFordo856
Zhong Kui
14,610
592
0
5,678
15,247
13,115
0
5,829
8,821
50,110
0
W
Nu Wa
KidRello
Nu Wa
15,417
6,726
0
420
9,590
3,688
1,215
5,508
3,503
34,824
0
L
5,053
245
790
3,617
14,297
16,611
0
4,761
8,484
15,377
516
L
Danzaburou
Method Shloink
Danzaburou
6,224
2,485
0
1,503
11,893
4,706
325
3,862
7,473
0
44,267
W
Surtr
iAddictXx
Surtr
8,574
2,476
444
2,587
14,134
9,054
107
7,068
6,268
606
25,238
W
9,614
4,080
0
2,552
10,189
4,021
1,071
5,015
4,669
0
35,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,473
Gold Earned
26,310
141
Minions Killed
173
0
Camps Cleared
0
684,222
Distance Traveled
646,972
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,374
721
71
5
0
224,703
0
W
Nu Wa
9,418
724
51
4
0
247,160
0
L
Artio
8,090
622
23
2
0
228,392
2
L
Danzaburou
8,846
680
79
6
0
193,877
0
W
Surtr
9,412
724
36
3
0
222,587
0
W
Nut
9,643
742
54
4
0
214,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role