Player Matchup

Bacchus
Bacchus
GoldenLion45
Bacchus
Level 5
God Stats
14W - 24L
1,314 SR
Queue Stats
19W - 41L
1,186 Elo+
Party 1
Arachne
Arachne
LilYeaha
Arachne
Level 39
God Stats
19W - 19L
1,382 SR
Queue Stats
84W - 94L
1,300 Elo+
Party 1
Bellona
Bellona
Nemo_StROGO
Bellona
Level 38
God Stats
5W - 3L
1,500 SR
Queue Stats
229W - 260L
1,356 Elo+
Solo
Anhur
Anhur
emirjiujitsuboss
Anhur
Level 32
God Stats
25W - 36L
1,424 SR
Queue Stats
167W - 194L
1,277 Elo+
Party 1
Anubis
Anubis
kinglami2017
Anubis
Level 69
God Stats
18W - 11L
1,619 SR
Queue Stats
47W - 48L
1,446 Elo+
Solo
Team Averages
Level 37
1,448 SR
1,313 Elo+

VS

Team Averages
Level 48
1,591 SR
1,348 Elo+
Anubis
Anubis
BAdBunNyJrOfc
Anubis
Level 41
God Stats
8W - 9L
1,771 SR
Queue Stats
114W - 124L
1,439 Elo+
Solo
Danzaburou
Danzaburou
S4inteR
Danzaburou
Level 59
God Stats
12W - 16L
1,511 SR
Queue Stats
86W - 101L
1,378 Elo+
Party 2
Nemesis
Nemesis
TheyCmeRoLLiN
Nemesis
Level 65
God Stats
2W - 2L
1,508 SR
Queue Stats
4W - 10L
1,206 Elo+
Solo
Sobek
Sobek
medical_embryo28
Sobek
Level 43
God Stats
4W - 2L
1,402 SR
Queue Stats
123W - 138L
1,386 Elo+
Solo
Cliodhna
Cliodhna
ritkaa
Cliodhna
Level 33
God Stats
4W - 1L
1,764 SR
Queue Stats
56W - 74L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GoldenLion45
Bacchus
6
0 / 3 / 0
3,905
434
1,032
4,424
2,430
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
LilYeaha
Arachne
3
1 / 1 / 0
4,002
445
1,149
1,900
506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Nemo_StROGO
Bellona
9
2 / 4 / 1
5,467
607
5,220
10,644
9,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 1
4,272
475
3,401
4,811
1,500
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
4
0 / 1 / 0
3,750
417
37
909
196
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
6,185
687
24
3,984
1,591
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
S4inteR
Danzaburou
10
5 / 0 / 3
6,249
694
5,225
5,173
1,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Nemesis
9
3 / 3 / 1
5,876
653
4,623
7,180
2,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
2 / 0 / 4
5,666
630
2,872
6,631
4,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
ritkaa
Cliodhna
8
2 / 1 / 3
5,061
562
1,828
6,379
2,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
12
12
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
Bacchus
GoldenLion45
Bacchus
0
3
0
0
L
Arachne
LilYeaha
Arachne
1
1
0
1
L
Bellona
Nemo_StROGO
Bellona
2
4
1
0.63
W
Danzaburou
S4inteR
Danzaburou
5
0
3
6.5
W
Nemesis
3
3
1
1.17
L
0
3
1
0.17
L
Anubis
0
1
0
0
W
2
0
4
4
W
Cliodhna
ritkaa
Cliodhna
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,839
Damage
14,572
22,688
Taken
29,347
14,072
Mitigated
12,809
4,251
Healing
12,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24
0
0
3,084
3,984
1,591
0
37
3,947
45,596
3,932
L
Bacchus
GoldenLion45
Bacchus
1,032
39
0
138
4,424
2,430
0
679
3,745
4,662
157
L
Arachne
LilYeaha
Arachne
1,149
861
0
829
1,900
506
0
24
1,876
0
5,952
L
Bellona
Nemo_StROGO
Bellona
5,220
1,530
0
2,069
10,644
9,440
0
937
9,707
0
30,412
W
Danzaburou
S4inteR
Danzaburou
5,225
2,482
0
1,770
5,173
1,769
1,345
330
4,843
0
42,725
W
Nemesis
4,623
1,859
0
1,399
7,180
2,617
0
0
7,180
0
32,660
L
3,401
1,136
0
947
4,811
1,500
0
970
3,841
0
23,638
L
Anubis
37
0
0
268
909
196
0
0
909
7,492
141
W
2,872
118
226
3,306
6,631
4,702
150
491
6,140
14,429
2,277
W
Cliodhna
ritkaa
Cliodhna
1,828
457
0
2,877
6,379
2,130
0
197
6,182
0
24,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,396
Gold Earned
29,037
112
Minions Killed
300
0
Camps Cleared
0
596,523
Distance Traveled
970,439
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,185
687
103
11
0
168,830
0
L
Bacchus
3,905
434
10
1
0
148,691
0
L
Arachne
4,002
445
12
1
0
57,921
0
L
Bellona
5,467
607
39
4
0
157,484
0
W
Danzaburou
6,249
694
69
8
0
196,757
0
W
Nemesis
5,876
653
55
6
0
178,515
1
L
Anhur
4,272
475
35
4
0
185,620
0
L
Anubis
3,750
417
16
2
0
46,807
0
W
Sobek
5,666
630
29
3
0
206,669
0
W
Cliodhna
5,061
562
44
5
0
219,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role