Player Matchup

Pele
Pele
DukeFishron
Pele
Level 104
God Stats
9W - 9L
1,501 SR
Queue Stats
53W - 56L
1,521 Elo+
Solo
Geb
Geb
Patrizek
Geb
Level 169
God Stats
6W - 1L
1,701 SR
Queue Stats
170W - 88L
1,651 Elo+
Party 1
Hercules
Hercules
ayayayayayay
Hercules
Level 158
God Stats
6W - 3L
1,500 SR
Queue Stats
120W - 53L
1,642 Elo+
Party 1
Team Averages
Level 144
1,567 SR
1,605 Elo+

VS

Team Averages
Level 129
1,600 SR
1,577 Elo+
Athena
Athena
KaiUweAusmOsten
Athena
Level 123
God Stats
2W - 2L
1,827 SR
Queue Stats
268W - 287L
1,484 Elo+
Party 2
Tiamat
Tiamat
Wxlshie
Tiamat
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 16L
1,734 Elo+
Solo
Ravana
Ravana
junik09
Ravana
Level 122
God Stats
1W - 3L
1,472 SR
Queue Stats
185W - 201L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 6
8,483
848
7,831
7,385
3,797
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 0 / 10
7,783
778
5,736
5,301
1,912
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hercules
ayayayayayay
Hercules
13
4 / 1 / 7
7,858
786
7,045
8,260
4,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,299
630
4,067
9,203
7,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
Wxlshie
Tiamat
11
1 / 4 / 0
6,673
667
6,053
7,270
5,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
junik09
Ravana
8
0 / 4 / 1
5,948
595
2,897
6,875
3,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
1
1
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
L
0
4
1
0.13
W
2
0
10
7
L
Tiamat
Wxlshie
Tiamat
1
4
0
0.25
W
Hercules
ayayayayayay
Hercules
4
1
7
7.5
L
Ravana
junik09
Ravana
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,612
Damage
13,017
20,946
Taken
23,348
10,317
Mitigated
17,570
6,111
Healing
3,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,831
2,641
0
2,307
7,385
3,797
281
3,232
3,615
0
37,063
L
4,067
440
0
1,210
9,203
7,967
0
1,507
7,201
15,208
0
W
5,736
577
0
630
5,301
1,912
468
2,371
2,496
28,197
1,643
L
Tiamat
Wxlshie
Tiamat
6,053
464
0
1,487
7,270
5,670
0
2,616
4,440
18,563
0
W
Hercules
ayayayayayay
Hercules
7,045
2,152
0
3,174
8,260
4,608
752
3,637
3,932
0
25,724
L
Ravana
junik09
Ravana
2,897
471
0
1,098
6,875
3,933
0
1,598
4,828
0
12,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,124
Gold Earned
18,920
151
Minions Killed
92
0
Camps Cleared
0
623,595
Distance Traveled
494,745
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,483
848
65
7
0
210,906
0
L
Athena
6,299
630
27
3
0
189,574
0
W
Geb
7,783
778
53
5
0
204,047
0
L
Tiamat
6,673
667
39
4
0
154,314
0
W
Hercules
7,858
786
33
3
0
208,642
0
L
Ravana
5,948
595
26
3
0
150,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role