Player Matchup

Merlin
Merlin
Decímus
Merlin
Level 124
God Stats
0W - 2L
1,699 SR
Queue Stats
6W - 3L
1,684 Elo+
Solo
Fafnir
Fafnir
Gruntt
Fafnir
Level 134
God Stats
41W - 34L
1,666 SR
Queue Stats
160W - 160L
1,502 Elo+
Solo
Hou Yi
Hou Yi
vBloo
Hou Yi
Level 41
God Stats
7W - 3L
1,474 SR
Queue Stats
44W - 47L
1,534 Elo+
Solo
Team Averages
Level 100
1,613 SR
1,574 Elo+

VS

Team Averages
Level 98
1,630 SR
1,501 Elo+
Ah Puch
Ah Puch
BrimstoneRubble
Ah Puch
Level 119
God Stats
4W - 2L
1,824 SR
Queue Stats
44W - 42L
1,499 Elo+
Solo
Ymir
Ymir
EllaNoTeAmaXD
Ymir
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
JD8335RT
Sun Wukong
Level 113
God Stats
27W - 20L
1,566 SR
Queue Stats
211W - 201L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Decímus
Merlin
11
1 / 1 / 1
6,552
655
2,598
8,013
3,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fafnir
Gruntt
Fafnir
11
0 / 3 / 2
6,319
632
3,953
9,663
8,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
vBloo
Hou Yi
11
1 / 1 / 1
6,768
677
6,342
5,413
2,103
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
7,354
735
7,093
4,767
1,944
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
1 / 0 / 3
7,388
739
7,198
8,414
7,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
JD8335RT
Sun Wukong
13
3 / 1 / 2
7,666
767
6,129
8,686
6,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
2
Kills
5
5
Deaths
2
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
Merlin
Decímus
Merlin
1
1
1
1.5
W
1
0
3
2.5
L
Fafnir
Gruntt
Fafnir
0
3
2
0.33
W
Sun Wukong
JD8335RT
Sun Wukong
3
1
2
4
L
Hou Yi
vBloo
Hou Yi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,893
Damage
20,420
23,089
Taken
21,867
13,366
Mitigated
15,964
4,311
Healing
6,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,093
281
0
1,714
4,767
1,944
234
1,385
3,271
28,577
322
L
Merlin
Decímus
Merlin
2,598
177
0
1,954
8,013
3,196
0
4,590
3,223
19,939
0
W
7,198
2,122
0
2,592
8,414
7,074
0
2,197
6,003
30,504
945
L
Fafnir
Gruntt
Fafnir
3,953
839
0
1,749
9,663
8,067
0
5,864
3,343
10,195
1,331
W
Sun Wukong
JD8335RT
Sun Wukong
6,129
2,071
0
2,399
8,686
6,946
0
1,932
6,625
0
34,223
L
Hou Yi
vBloo
Hou Yi
6,342
2,788
0
608
5,413
2,103
0
3,053
2,118
0
27,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,639
Gold Earned
22,408
118
Minions Killed
167
0
Camps Cleared
0
533,594
Distance Traveled
615,177
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,354
735
82
8
0
203,031
0
L
Merlin
6,552
655
43
4
0
185,015
0
W
Ymir
7,388
739
39
4
0
187,284
0
L
Fafnir
6,319
632
27
3
0
167,556
0
W
Sun Wukong
7,666
767
46
5
0
224,862
0
L
Hou Yi
6,768
677
48
5
0
181,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role