Player Matchup

Kuzenbo
Kuzenbo
LuisEU-_-
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 64L
1,455 Elo+
Party 1
Scylla
Scylla
Shadowpeach
Scylla
Level 17
God Stats
2W - 11L
1,281 SR
Queue Stats
25W - 37L
1,385 Elo+
Party 1
Jing Wei
Jing Wei
ivanchu11
Jing Wei
Level 115
God Stats
4W - 9L
1,165 SR
Queue Stats
94W - 97L
1,465 Elo+
Party 1
Team Averages
Level 50
1,315 SR
1,435 Elo+

VS

Team Averages
Level 101
1,701 SR
1,469 Elo+
Aphrodite
Aphrodite
TBS x SwiFTy
Aphrodite
Level 121
God Stats
4W - 1L
1,766 SR
Queue Stats
103W - 90L
1,514 Elo+
Party 2
Mulan
Mulan
iI BaNs Ii
Mulan
Level 44
God Stats
21W - 12L
1,737 SR
Queue Stats
46W - 39L
1,489 Elo+
Party 2
Chronos
Chronos
posh-sum9
Chronos
Level 138
God Stats
65W - 47L
1,600 SR
Queue Stats
1,247W - 1,313L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LuisEU-_-
Kuzenbo
13
0 / 5 / 2
9,118
570
7,907
20,237
27,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
13
0 / 5 / 1
9,034
565
6,715
11,334
4,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
ivanchu11
Jing Wei
16
3 / 4 / 1
10,465
654
14,860
18,844
8,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
TBS x SwiFTy
Aphrodite
17
2 / 2 / 9
10,940
684
12,574
15,709
9,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
18
2 / 0 / 10
11,445
715
12,152
15,566
19,486
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
posh-sum9
Chronos
17
10 / 2 / 3
12,646
790
19,849
16,799
8,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
14
14
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
LuisEU-_-
Kuzenbo
0
5
2
0.2
L
Scylla
0
5
1
0.1
W
Aphrodite
TBS x SwiFTy
Aphrodite
2
2
9
3.25
W
Mulan
2
0
10
7
L
Jing Wei
ivanchu11
Jing Wei
3
4
1
0.88
W
Chronos
posh-sum9
Chronos
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,482
Damage
44,575
50,415
Taken
48,074
40,736
Mitigated
37,387
5,125
Healing
25,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
LuisEU-_-
Kuzenbo
7,907
2,612
0
742
20,237
27,894
22
13,414
6,805
16,024
665
L
Scylla
6,715
982
0
1,430
11,334
4,392
0
6,988
4,332
23,821
0
W
Aphrodite
TBS x SwiFTy
Aphrodite
12,574
1,612
9,147
10,823
15,709
9,523
412
5,501
10,208
51,236
0
W
Mulan
12,152
719
0
1,917
15,566
19,486
0
5,040
10,526
0
40,023
L
Jing Wei
ivanchu11
Jing Wei
14,860
9,435
0
2,953
18,844
8,450
0
11,951
6,875
0
54,044
W
Chronos
posh-sum9
Chronos
19,849
9,388
0
3,929
16,799
8,378
1,921
3,870
12,929
74,680
1,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,617
Gold Earned
35,031
129
Minions Killed
231
0
Camps Cleared
0
778,794
Distance Traveled
878,836
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,118
570
12
1
0
273,660
0
L
Scylla
9,034
565
44
3
0
227,931
0
W
Aphrodite
10,940
684
86
5
0
270,373
0
W
Mulan
11,445
715
50
3
0
310,663
0
L
Jing Wei
10,465
654
73
5
0
277,203
2
W
Chronos
12,646
790
95
6
0
297,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role