Player Matchup

Neith
Neith
Brondzikk
Neith
Level 48
God Stats
3W - 7L
1,361 SR
Queue Stats
73W - 82L
1,487 Elo+
Solo
Nemesis
Nemesis
DaycareRaider
Nemesis
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 38L
1,456 Elo+
Party 1
Poseidon
Poseidon
Gossi8125
Poseidon
Level 85
God Stats
20W - 16L
1,699 SR
Queue Stats
194W - 191L
1,472 Elo+
Solo
Yemoja
Yemoja
JEN7
Yemoja
Level 64
God Stats
3W - 4L
1,355 SR
Queue Stats
58W - 45L
1,489 Elo+
Party 1
Surtr
Surtr
ProjectJanusz
Surtr
Level 136
God Stats
8W - 12L
1,378 SR
Queue Stats
66W - 56L
1,450 Elo+
Solo
Team Averages
Level 72
1,459 SR
1,471 Elo+

VS

Team Averages
Level 133
1,512 SR
1,488 Elo+
Agni
Agni
 
Agni
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
 
Martichoras
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Desert566
Tiamat
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 42L
1,528 Elo+
Solo
Fenrir
Fenrir
superior_yam319
Fenrir
Level 149
God Stats
23W - 17L
1,561 SR
Queue Stats
310W - 318L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Brondzikk
Neith
10
2 / 2 / 3
5,659
566
5,302
6,451
2,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
12
5 / 1 / 2
6,336
634
4,694
7,732
3,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Gossi8125
Poseidon
10
2 / 2 / 1
5,661
566
4,535
6,031
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
JEN7
Yemoja
10
0 / 0 / 5
6,058
606
3,164
5,302
3,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
4 / 0 / 3
7,250
725
7,273
9,309
5,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 2 / 0
6,048
605
1,846
3,839
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
 
Martichoras
10
1 / 3 / 1
5,480
548
5,151
7,984
3,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
 
Cerberus
8
0 / 3 / 1
4,766
477
3,172
8,963
5,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Desert566
Tiamat
10
1 / 4 / 0
5,254
525
2,621
6,715
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 1 / 0
5,385
539
4,566
9,994
4,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
13
Kills
5
5
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
2
0
0.5
L
Martichoras
 
Martichoras
1
3
1
0.5
L
Cerberus
 
Cerberus
0
3
1
0.17
W
Neith
Brondzikk
Neith
2
2
3
1.75
W
Nemesis
5
1
2
6
L
Tiamat
Desert566
Tiamat
1
4
0
0.25
W
Poseidon
Gossi8125
Poseidon
2
2
1
1.25
W
Yemoja
JEN7
Yemoja
0
0
5
2.5
W
4
0
3
5.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,968
Damage
17,356
34,825
Taken
37,495
16,187
Mitigated
17,384
9,582
Healing
6,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
1,846
92
0
507
3,839
1,235
0
1,404
2,435
43,403
641
L
Martichoras
 
Martichoras
5,151
1,155
0
1,731
7,984
3,093
0
2,609
5,328
0
42,014
L
Cerberus
 
Cerberus
3,172
121
0
1,629
8,963
5,236
0
2,369
6,498
20,055
0
W
Neith
Brondzikk
Neith
5,302
1,821
0
1,200
6,451
2,102
0
636
5,815
0
42,864
W
Nemesis
4,694
1,942
0
945
7,732
3,271
138
905
6,827
0
45,441
L
Tiamat
Desert566
Tiamat
2,621
688
0
1,244
6,715
2,987
0
128
6,259
31,949
0
W
Poseidon
Gossi8125
Poseidon
4,535
722
0
1,666
6,031
1,621
0
2,518
3,513
31,786
566
W
Yemoja
JEN7
Yemoja
3,164
1,077
277
1,880
5,302
3,986
0
562
4,740
22,704
0
W
7,273
3,103
0
3,614
9,309
5,207
651
3,018
6,291
603
51,703
L
4,566
964
0
1,402
9,994
4,833
0
1,437
8,419
0
43,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,964
Gold Earned
26,933
298
Minions Killed
345
0
Camps Cleared
0
1,049,346
Distance Traveled
1,029,584
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,048
605
98
10
0
210,655
2
L
Martichoras
5,480
548
69
7
0
181,818
0
L
Cerberus
4,766
477
52
5
0
192,217
0
W
Neith
5,659
566
58
6
0
184,477
0
W
Nemesis
6,336
634
71
7
0
252,552
0
L
Tiamat
5,254
525
61
6
0
186,377
0
W
Poseidon
5,661
566
45
5
0
209,185
1
W
Yemoja
6,058
606
39
4
0
209,027
1
W
Surtr
7,250
725
85
9
0
194,105
0
L
Fenrir
5,385
539
65
7
0
258,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role