Player Matchup

Danzaburou
Danzaburou
BatTastic1939
Danzaburou
Level 101
God Stats
52W - 40L
1,569 SR
Queue Stats
101W - 104L
1,487 Elo+
Solo
Agni
Agni
CypresSphinx861
Agni
Level 160
God Stats
8W - 13L
1,341 SR
Queue Stats
619W - 658L
1,489 Elo+
Solo
Thoth
Thoth
InfinitySaga000
Thoth
Level 110
God Stats
4W - 4L
1,421 SR
Queue Stats
299W - 307L
1,479 Elo+
Solo
Nemesis
Nemesis
pelmy
Nemesis
Level 26
God Stats
2W - 3L
1,188 SR
Queue Stats
52W - 46L
1,434 Elo+
Party 1
Cerberus
Cerberus
tareio
Cerberus
Level 47
God Stats
6W - 3L
1,500 SR
Queue Stats
82W - 114L
1,421 Elo+
Party 1
Team Averages
Level 89
1,404 SR
1,462 Elo+

VS

Team Averages
Level 88
1,363 SR
1,341 Elo+
Fenrir
Fenrir
Big-Mieche313
Fenrir
Level 65
God Stats
22W - 29L
1,268 SR
Queue Stats
373W - 407L
1,464 Elo+
Solo
Chernobog
Chernobog
ChiDelta
Chernobog
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 11L
1,351 Elo+
Solo
Ix Chel
Ix Chel
Infectionn
Ix Chel
Level 37
God Stats
6W - 6L
1,482 SR
Queue Stats
27W - 26L
1,425 Elo+
Solo
Danzaburou
Danzaburou
Strickman
Danzaburou
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,420 Elo+
Solo
Kukulkan
Kukulkan
Stylo47
Kukulkan
Level 146
God Stats
0W - 5L
1,066 SR
Queue Stats
3W - 12L
1,045 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BatTastic1939
Danzaburou
12
2 / 0 / 6
7,102
1,420
5,272
2,072
800
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 0 / 4
6,720
1,344
3,844
930
379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 7
6,281
1,256
1,896
960
310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nemesis
pelmy
Nemesis
11
3 / 0 / 3
6,963
1,393
3,473
4,358
2,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
tareio
Cerberus
12
2 / 1 / 4
6,494
1,299
2,555
5,159
4,319
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

378

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,021
1,204
2,342
6,684
2,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
ChiDelta
Chernobog
11
0 / 0 / 1
6,580
1,316
2,566
1,801
619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
Infectionn
Ix Chel
11
0 / 1 / 0
6,046
1,209
4,376
3,463
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Strickman
Danzaburou
11
0 / 1 / 0
6,252
1,250
1,730
5,119
1,855
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Kukulkan
Stylo47
Kukulkan
10
0 / 2 / 0
5,420
1,084
0
2,443
915

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
8
Kills
1
1
Deaths
8
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BatTastic1939
Danzaburou
2
0
6
5
L
1
4
0
0.25
L
Chernobog
ChiDelta
Chernobog
0
0
1
0.5
W
1
0
4
3
L
Ix Chel
Infectionn
Ix Chel
0
1
0
0
W
0
0
7
3.5
L
Danzaburou
Strickman
Danzaburou
0
1
0
0
L
Kukulkan
Stylo47
Kukulkan
0
2
0
0
W
Nemesis
pelmy
Nemesis
3
0
3
4.5
W
Cerberus
tareio
Cerberus
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,040
Damage
11,014
13,479
Taken
19,510
8,489
Mitigated
7,033
1,921
Healing
1,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BatTastic1939
Danzaburou
5,272
2,009
0
350
2,072
800
0
750
1,322
0
18,086
L
2,342
562
0
54
6,684
2,376
0
3,563
3,001
0
3,207
L
Chernobog
ChiDelta
Chernobog
2,566
1,198
0
160
1,801
619
0
936
827
0
16,546
W
3,844
138
0
0
930
379
0
341
589
18,064
0
L
Ix Chel
Infectionn
Ix Chel
4,376
357
216
416
3,463
1,268
0
1,121
2,218
15,661
0
W
1,896
347
0
0
960
310
0
157
803
9,791
0
L
Danzaburou
Strickman
Danzaburou
1,730
362
0
344
5,119
1,855
0
1,670
3,365
0
20,769
L
Kukulkan
Stylo47
Kukulkan
0
0
0
0
2,443
915
0
1,005
1,438
2
0
W
Nemesis
pelmy
Nemesis
3,473
1,159
0
978
4,358
2,681
0
1,731
2,627
0
16,424
W
Cerberus
tareio
Cerberus
2,555
237
0
593
5,159
4,319
0
1,397
3,762
7,902
26

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,560
Gold Earned
30,319
133
Minions Killed
118
6
Camps Cleared
6
590,392
Distance Traveled
444,975
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,102
1,420
32
6
2
116,338
0
L
Fenrir
6,021
1,204
3
1
0
105,061
0
L
Chernobog
6,580
1,316
42
8
4
113,281
0
W
Agni
6,720
1,344
28
6
1
141,015
0
L
Ix Chel
6,046
1,209
33
7
1
95,863
0
W
Thoth
6,281
1,256
17
3
1
117,269
0
L
Danzaburou
6,252
1,250
40
8
1
110,898
0
L
Kukulkan
5,420
1,084
0
0
0
19,872
0
W
Nemesis
6,963
1,393
39
8
2
112,904
0
W
Cerberus
6,494
1,299
17
3
0
102,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role