Player Matchup

Thoth
Thoth
Dre4m3
Thoth
Level 126
God Stats
0W - 1L
1,492 SR
Queue Stats
54W - 50L
1,474 Elo+
Party 1
Hun Batz
Hun Batz
Moons dance
Hun Batz
Level 117
God Stats
35W - 21L
1,679 SR
Queue Stats
847W - 831L
1,527 Elo+
Solo
Anhur
Anhur
Tomx22
Anhur
Level 141
God Stats
8W - 6L
1,793 SR
Queue Stats
145W - 146L
1,477 Elo+
Solo
Ymir
Ymir
Verzice
Ymir
Level 69
God Stats
4W - 5L
1,573 SR
Queue Stats
55W - 53L
1,496 Elo+
Party 1
Guan Yu
Guan Yu
medical_embryo28
Guan Yu
Level 43
God Stats
8W - 15L
1,349 SR
Queue Stats
123W - 138L
1,409 Elo+
Solo
Team Averages
Level 99
1,577 SR
1,477 Elo+

VS

Team Averages
Level 94
1,495 SR
1,477 Elo+
Sobek
Sobek
CaffeinatedSloth
Sobek
Level 149
God Stats
5W - 9L
1,488 SR
Queue Stats
339W - 324L
1,494 Elo+
Party 2
Tiamat
Tiamat
SmiteCantbanDuck
Tiamat
Level 29
God Stats
5W - 5L
1,341 SR
Queue Stats
16W - 22L
1,400 Elo+
Party 2
Bellona
Bellona
ggabriel26
Bellona
Level 127
God Stats
2W - 1L
1,699 SR
Queue Stats
25W - 19L
1,579 Elo+
Party 2
Bakasura
Bakasura
sldwhat
Bakasura
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 133L
1,443 Elo+
Solo
Merlin
Merlin
xXkillerXx19870
Merlin
Level 116
God Stats
12W - 17L
1,449 SR
Queue Stats
155W - 150L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Dre4m3
Thoth
10
1 / 2 / 1
5,399
540
2,638
4,296
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Moons dance
Hun Batz
10
1 / 1 / 1
5,341
534
3,512
7,064
2,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Tomx22
Anhur
9
1 / 1 / 0
4,890
489
2,332
6,931
2,335
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ymir
Verzice
Ymir
8
0 / 2 / 0
4,534
453
1,919
7,659
5,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 3 / 0
5,127
513
2,999
8,453
6,095
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
6,091
609
3,701
7,853
5,500
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 0 / 1
5,951
595
5,385
5,442
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bellona
ggabriel26
Bellona
12
3 / 0 / 0
7,263
726
5,263
7,459
7,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
sldwhat
Bakasura
12
2 / 0 / 3
6,322
632
3,053
8,489
3,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
1 / 2 / 0
6,349
635
2,899
5,135
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
9
9
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
Thoth
Dre4m3
Thoth
1
2
1
0.75
L
Hun Batz
Moons dance
Hun Batz
1
1
1
1.5
W
2
0
1
2.5
L
Anhur
Tomx22
Anhur
1
1
0
1
L
Ymir
Verzice
Ymir
0
2
0
0
W
Bellona
ggabriel26
Bellona
3
0
0
3
L
0
3
0
0
W
Bakasura
sldwhat
Bakasura
2
0
3
3.5
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,400
Damage
20,301
34,403
Taken
34,378
17,689
Mitigated
21,758
10,751
Healing
12,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,701
292
0
3,179
7,853
5,500
0
1,280
6,573
13,780
1,656
L
Thoth
Dre4m3
Thoth
2,638
120
0
238
4,296
1,152
0
1,801
1,987
29,225
731
L
Hun Batz
Moons dance
Hun Batz
3,512
656
0
2,958
7,064
2,379
0
1,465
5,176
0
41,767
W
5,385
567
0
2,616
5,442
2,897
478
569
4,873
30,364
0
L
Anhur
Tomx22
Anhur
2,332
1,512
0
2,963
6,931
2,335
0
3,831
2,527
0
24,333
L
Ymir
Verzice
Ymir
1,919
378
0
1,965
7,659
5,728
0
2,764
4,430
22,598
0
W
Bellona
ggabriel26
Bellona
5,263
1,695
0
1,499
7,459
7,511
477
115
7,344
0
50,379
L
2,999
600
102
2,525
8,453
6,095
0
462
7,315
0
31,428
W
Bakasura
sldwhat
Bakasura
3,053
1,966
0
3,920
8,489
3,938
28
554
7,935
0
35,558
W
2,899
156
0
890
5,135
1,912
0
1,929
3,206
41,388
883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,291
Gold Earned
31,976
267
Minions Killed
349
0
Camps Cleared
0
996,182
Distance Traveled
1,053,801
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,091
609
17
2
0
220,990
4
L
Thoth
5,399
540
55
6
0
198,908
0
L
Hun Batz
5,341
534
73
7
0
213,891
0
W
Tiamat
5,951
595
74
7
0
186,976
0
L
Anhur
4,890
489
45
5
0
181,219
0
L
Ymir
4,534
453
36
4
0
193,743
1
W
Bellona
7,263
726
92
9
0
201,022
3
L
Guan Yu
5,127
513
58
6
0
208,421
0
W
Bakasura
6,322
632
72
7
0
241,237
0
W
Merlin
6,349
635
94
9
0
203,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role