Player Matchup

Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
GreenFlagB
Ra
Level 139
God Stats
4W - 4L
1,393 SR
Queue Stats
22W - 26L
1,431 Elo+
Solo
Nox
Nox
klyº
Nox
Level 190
God Stats
3W - 1L
1,684 SR
Queue Stats
33W - 28L
1,533 Elo+
Solo
Ix Chel
Ix Chel
xThoMx
Ix Chel
Level 149
God Stats
19W - 24L
1,519 SR
Queue Stats
62W - 56L
1,545 Elo+
Solo
Team Averages
Level 134
1,519 SR
1,502 Elo+

VS

Team Averages
Level 138
1,596 SR
1,494 Elo+
Freya
Freya
 
Freya
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Fabrii7xD
Danzaburou
Level 124
God Stats
2W - 1L
1,547 SR
Queue Stats
143W - 144L
1,499 Elo+
Solo
Scylla
Scylla
GothicNote
Scylla
Level 114
God Stats
13W - 6L
1,700 SR
Queue Stats
211W - 210L
1,483 Elo+
Solo
Nike
Nike
Thanatosbj
Nike
Level 127
God Stats
2W - 0L
1,733 SR
Queue Stats
111W - 117L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 6 / 2
6,197
477
3,256
10,006
3,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
 
Susano
10
1 / 2 / 3
6,013
463
4,846
8,138
3,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 4 / 1
6,679
514
3,369
7,568
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nox
klyº
Nox
11
2 / 4 / 0
6,516
501
4,428
7,714
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
xThoMx
Ix Chel
10
1 / 2 / 2
6,261
482
4,655
9,430
5,353
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
7 / 1 / 0
8,637
664
8,930
7,921
3,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Cu Chulainn
 
Cu Chulainn
14
4 / 2 / 4
7,850
604
7,821
11,434
5,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
Fabrii7xD
Danzaburou
15
4 / 2 / 1
10,075
775
5,010
8,756
3,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
GothicNote
Scylla
14
2 / 0 / 4
8,279
637
4,404
3,614
1,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 6
6,828
525
3,872
10,569
7,106
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
6
Kills
18
18
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
6
2
0.33
L
Susano
 
Susano
1
2
3
1.25
W
Freya
 
Freya
7
1
0
7
W
Cu Chulainn
 
Cu Chulainn
4
2
4
3
W
Danzaburou
Fabrii7xD
Danzaburou
4
2
1
2.25
W
Scylla
GothicNote
Scylla
2
0
4
4
L
1
4
1
0.38
W
1
1
6
4
L
Nox
klyº
Nox
2
4
0
0.5
L
Ix Chel
xThoMx
Ix Chel
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,554
Damage
30,037
42,856
Taken
42,294
17,979
Mitigated
21,811
11,047
Healing
11,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,256
1,529
0
2,109
10,006
3,647
0
4,813
5,193
0
37,098
L
Susano
 
Susano
4,846
832
0
3,540
8,138
3,088
0
0
8,138
0
32,998
W
Freya
 
Freya
8,930
3,058
0
3,664
7,921
3,670
39
2,148
5,721
62,729
10,496
W
Cu Chulainn
 
Cu Chulainn
7,821
1,991
0
1,060
11,434
5,846
0
2,481
8,741
0
63,779
W
Danzaburou
Fabrii7xD
Danzaburou
5,010
1,538
0
4,508
8,756
3,922
2,254
2,993
5,763
0
75,715
W
Scylla
GothicNote
Scylla
4,404
575
0
687
3,614
1,267
781
1,771
1,635
57,278
437
L
3,369
128
360
1,602
7,568
2,790
0
3,694
3,656
45,749
0
W
3,872
257
0
1,408
10,569
7,106
0
2,921
7,584
0
21,879
L
Nox
klyº
Nox
4,428
48
0
620
7,714
3,101
0
768
6,946
37,613
61
L
Ix Chel
xThoMx
Ix Chel
4,655
988
258
2,558
9,430
5,353
0
3,167
6,133
29,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,666
Gold Earned
41,669
333
Minions Killed
480
0
Camps Cleared
0
1,165,756
Distance Traveled
1,274,809
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,197
477
57
4
0
208,022
0
L
Susano
6,013
463
58
4
0
245,409
0
W
Freya
8,637
664
101
8
0
250,902
1
W
Cu Chulainn
7,850
604
96
7
0
283,317
0
W
Danzaburou
10,075
775
134
10
0
227,100
3
W
Scylla
8,279
637
119
9
0
244,609
4
L
Ra
6,679
514
96
7
0
245,281
10
W
Nike
6,828
525
30
2
0
268,881
7
L
Nox
6,516
501
82
6
0
234,135
0
L
Ix Chel
6,261
482
40
3
0
232,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role