Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DosNovà
Ah Muzen Cab
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,315 Elo+
Party 1
Bacchus
Bacchus
ShadowEtheral
Bacchus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 74L
1,619 Elo+
Party 1
Janus
Janus
WatchedWind6218
Janus
Level 129
God Stats
1W - 2L
1,259 SR
Queue Stats
88W - 79L
1,605 Elo+
Solo
Team Averages
Level 149
1,452 SR
1,508 Elo+

VS

Team Averages
Level 101
1,432 SR
1,573 Elo+
Bellona
Bellona
DotHD
Bellona
Level 143
God Stats
1W - 4L
1,359 SR
Queue Stats
249W - 243L
1,586 Elo+
Solo
Ishtar
Ishtar
GreyRavenKing
Ishtar
Level 142
God Stats
6W - 11L
1,528 SR
Queue Stats
442W - 440L
1,536 Elo+
Solo
He Bo
He Bo
PlatanoPWR
He Bo
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 132L
1,624 Elo+
Solo
Sylvanus
Sylvanus
lichonmk122
Sylvanus
Level 69
God Stats
0W - 1L
1,271 SR
Queue Stats
44W - 52L
1,496 Elo+
Solo
Maui
Maui
scoobaStevee
Maui
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 64L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
4 / 1 / 8
8,234
915
6,869
13,186
9,247
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
 
Izanami
15
1 / 0 / 8
8,150
906
6,555
5,796
2,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ah Muzen Cab
DosNovà
Ah Muzen Cab
13
2 / 2 / 8
7,763
863
10,925
8,191
4,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
13
1 / 1 / 11
8,074
897
7,467
13,716
12,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
5 / 2 / 5
8,456
940
10,543
5,135
2,614
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DotHD
Bellona
12
0 / 1 / 2
6,617
735
3,078
6,890
7,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 4 / 4
7,060
784
11,299
9,370
4,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
11
1 / 4 / 2
6,730
748
5,704
8,124
3,136
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
lichonmk122
Sylvanus
14
3 / 2 / 2
7,428
825
6,123
12,063
13,582
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 2 / 2
7,044
783
5,954
8,470
9,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
13
Kills
6
6
Deaths
13
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
1
8
8
W
Izanami
 
Izanami
1
0
8
5
W
Ah Muzen Cab
DosNovà
Ah Muzen Cab
2
2
8
3
L
Bellona
DotHD
Bellona
0
1
2
1
L
0
4
4
0.5
L
He Bo
1
4
2
0.5
W
Bacchus
1
1
11
6.5
W
5
2
5
3.75
L
Sylvanus
lichonmk122
Sylvanus
3
2
2
2
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,359
Damage
32,158
46,024
Taken
44,917
31,685
Mitigated
37,672
24,442
Healing
16,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,869
308
6,777
6,620
13,186
9,247
62
4,874
8,268
0
9,515
W
Izanami
 
Izanami
6,555
5,572
1,401
2,459
5,796
2,881
1,324
2,768
2,906
0
24,815
W
Ah Muzen Cab
DosNovà
Ah Muzen Cab
10,925
3,663
358
115
8,191
4,187
27
2,804
5,222
0
20,932
L
Bellona
DotHD
Bellona
3,078
476
470
1,623
6,890
7,547
0
1,306
5,584
0
11,493
L
11,299
4,254
0
955
9,370
4,131
0
4,370
5,000
0
26,594
L
He Bo
5,704
547
720
1,429
8,124
3,136
0
4,234
3,890
13,492
499
W
Bacchus
7,467
823
2,019
4,028
13,716
12,756
66
4,305
9,411
10,134
425
W
10,543
395
97
568
5,135
2,614
149
2,299
2,836
24,783
620
L
Sylvanus
lichonmk122
Sylvanus
6,123
773
4,412
5,096
12,063
13,582
0
4,719
7,344
9,008
0
L
5,954
578
852
1,225
8,470
9,276
0
3,088
5,382
12,796
963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,677
Gold Earned
34,879
126
Minions Killed
112
0
Camps Cleared
0
961,207
Distance Traveled
766,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,234
915
4
0
0
227,243
0
W
Izanami
8,150
906
38
4
0
199,730
0
W
Ah Muzen Cab
7,763
863
29
3
0
192,831
0
L
Bellona
6,617
735
14
2
0
141,472
0
L
Ishtar
7,060
784
49
5
0
140,638
0
L
He Bo
6,730
748
23
3
0
151,673
0
W
Bacchus
8,074
897
12
1
0
194,787
0
W
Janus
8,456
940
43
5
0
146,616
0
L
Sylvanus
7,428
825
11
1
0
160,372
0
L
Maui
7,044
783
15
2
0
171,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role