Player Matchup

Hercules
Hercules
 
Hercules
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Angormatore
Loki
Level 145
God Stats
8W - 6L
1,327 SR
Queue Stats
77W - 89L
1,457 Elo+
Party 1
Nut
Nut
TheDwight
Nut
Level 158
God Stats
20W - 28L
1,437 SR
Queue Stats
375W - 388L
1,540 Elo+
Solo
Bellona
Bellona
UnholySuperbia
Bellona
Level 82
God Stats
22W - 12L
1,581 SR
Queue Stats
115W - 136L
1,495 Elo+
Party 1
Poseidon
Poseidon
itzDRIVbaby
Poseidon
Level 145
God Stats
2W - 3L
1,341 SR
Queue Stats
244W - 237L
1,510 Elo+
Solo
Team Averages
Level 118
1,437 SR
1,501 Elo+

VS

Team Averages
Level 67
1,416 SR
1,387 Elo+
Da Ji
Da Ji
DIOS1MPPPPPPPPP
Da Ji
Level 29
God Stats
4W - 4L
1,312 SR
Queue Stats
56W - 63L
1,360 Elo+
Party 2
He Bo
He Bo
PhallusPower
He Bo
Level 64
God Stats
1W - 2L
1,213 SR
Queue Stats
237W - 232L
1,445 Elo+
Solo
Bellona
Bellona
WulfSKEETskeet
Bellona
Level 60
God Stats
1W - 1L
1,446 SR
Queue Stats
30W - 34L
1,329 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zombie player94
Kumbhakarna
Level 54
God Stats
5W - 1L
1,500 SR
Queue Stats
100W - 97L
1,377 Elo+
Party 2
Neith
Neith
mugue26333
Neith
Level 127
God Stats
25W - 15L
1,611 SR
Queue Stats
143W - 148L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
0 / 1 / 1
4,449
404
335
6,541
4,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 3 / 3
5,528
503
4,171
8,556
2,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 4 / 1
6,207
564
6,420
8,412
3,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 2
5,828
530
6,571
9,568
7,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
itzDRIVbaby
Poseidon
12
1 / 1 / 0
6,795
618
2,917
4,656
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 2
6,109
555
7,118
7,583
3,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 0 / 1
7,077
643
3,203
5,978
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 0
6,232
567
5,330
8,655
7,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
Zombie player94
Kumbhakarna
10
0 / 2 / 5
5,978
543
1,489
7,607
6,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
11
4 / 0 / 3
6,826
621
5,548
7,355
3,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
5
Kills
10
11
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
1
1
0.5
L
0
3
3
0.5
W
4
2
2
2.5
W
2
0
1
2.5
L
2
4
1
0.63
L
2
2
2
1.5
W
0
1
0
0
W
Kumbhakarna
Zombie player94
Kumbhakarna
0
2
5
1.25
L
Poseidon
itzDRIVbaby
Poseidon
1
1
0
1
W
Neith
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,414
Damage
22,688
37,733
Taken
37,178
19,130
Mitigated
22,608
8,200
Healing
9,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
335
287
0
1,953
6,541
4,428
0
0
6,541
0
7,858
L
4,171
1,230
0
2,343
8,556
2,862
0
569
7,987
0
34,514
W
7,118
2,505
0
129
7,583
3,610
0
356
7,059
0
34,081
W
3,203
176
0
1,032
5,978
1,916
0
2,561
3,376
60,618
3,888
L
6,420
3,084
0
2,110
8,412
3,106
0
230
8,182
0
39,921
L
6,571
2,587
0
744
9,568
7,353
0
1,373
8,195
0
35,301
W
5,330
2,235
0
4,158
8,655
7,841
343
0
8,442
0
44,514
W
Kumbhakarna
Zombie player94
Kumbhakarna
1,489
388
0
661
7,607
6,211
173
0
7,481
17,019
0
L
Poseidon
itzDRIVbaby
Poseidon
2,917
187
0
1,050
4,656
1,381
0
2,257
2,399
50,633
0
W
Neith
5,548
1,887
0
3,418
7,355
3,030
539
0
7,314
0
48,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,807
Gold Earned
32,222
310
Minions Killed
336
0
Camps Cleared
0
963,996
Distance Traveled
1,149,987
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,449
404
8
1
0
113,332
0
L
Loki
5,528
503
65
6
0
216,567
0
W
Da Ji
6,109
555
54
5
0
246,316
0
W
He Bo
7,077
643
120
11
0
250,642
0
L
Nut
6,207
564
64
6
0
206,647
0
L
Bellona
5,828
530
64
6
0
207,361
0
W
Bellona
6,232
567
66
6
0
217,150
1
W
Kumbhakarna
5,978
543
23
2
0
228,603
0
L
Poseidon
6,795
618
109
10
0
220,089
3
W
Neith
6,826
621
73
7
0
207,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role