Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
SimpIePanda
Anubis
Level 83
God Stats
5W - 9L
1,379 SR
Queue Stats
292W - 242L
1,655 Elo+
Solo
Guan Yu
Guan Yu
SyloTheFoxy
Guan Yu
Level 159
God Stats
8W - 8L
1,655 SR
Queue Stats
202W - 205L
1,542 Elo+
Solo
Nemesis
Nemesis
xxALxxLLxx
Nemesis
Level 126
God Stats
2W - 2L
1,542 SR
Queue Stats
20W - 11L
1,670 Elo+
Solo
Team Averages
Level 144
1,515 SR
1,573 Elo+

VS

Team Averages
Level 136
1,565 SR
1,565 Elo+
Ne Zha
Ne Zha
ByAlez
Ne Zha
Level 157
God Stats
7W - 7L
1,631 SR
Queue Stats
258W - 204L
1,542 Elo+
Solo
Ymir
Ymir
Joyuss
Ymir
Level 122
God Stats
11W - 13L
1,333 SR
Queue Stats
575W - 577L
1,498 Elo+
Solo
Cu Chulainn
Cu Chulainn
Purewel
Cu Chulainn
Level 182
God Stats
21W - 22L
1,627 SR
Queue Stats
619W - 743L
1,499 Elo+
Solo
Rama
Rama
Zekerom03
Rama
Level 71
God Stats
1W - 3L
1,727 SR
Queue Stats
14W - 10L
1,733 Elo+
Solo
Nu Wa
Nu Wa
candisFIT666
Nu Wa
Level 147
God Stats
5W - 5L
1,507 SR
Queue Stats
274W - 265L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
1 / 1 / 1
5,214
579
4,376
6,393
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
 
Jormungandr
7
2 / 1 / 1
5,026
558
2,670
5,272
3,363
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
12
2 / 0 / 2
6,065
674
3,073
4,981
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Guan Yu
SyloTheFoxy
Guan Yu
11
1 / 0 / 2
6,368
708
4,398
8,733
5,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Nemesis
xxALxxLLxx
Nemesis
10
3 / 0 / 2
5,630
626
5,636
6,281
2,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ByAlez
Ne Zha
11
0 / 0 / 1
5,161
573
2,646
6,270
2,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Joyuss
Ymir
8
1 / 1 / 0
4,657
517
1,664
6,631
3,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Purewel
Cu Chulainn
8
0 / 3 / 0
4,634
515
5,255
7,574
3,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
8
1 / 2 / 1
4,420
491
2,828
5,120
1,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 3 / 1
4,660
518
3,332
5,526
1,199
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
9
Kills
2
2
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
1
1
1.5
W
Jormungandr
 
Jormungandr
2
1
1
2.5
L
Ne Zha
ByAlez
Ne Zha
0
0
1
0.5
L
Ymir
Joyuss
Ymir
1
1
0
1
L
Cu Chulainn
Purewel
Cu Chulainn
0
3
0
0
W
Anubis
2
0
2
3
W
Guan Yu
SyloTheFoxy
Guan Yu
1
0
2
2
L
Rama
1
2
1
0.75
L
0
3
1
0.17
W
Nemesis
xxALxxLLxx
Nemesis
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,153
Damage
15,725
31,660
Taken
31,121
15,942
Mitigated
12,699
15,235
Healing
10,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,376
2,204
0
3,266
6,393
2,104
0
992
5,401
0
40,614
W
Jormungandr
 
Jormungandr
2,670
564
0
1,454
5,272
3,363
0
898
4,374
15,479
0
L
Ne Zha
ByAlez
Ne Zha
2,646
655
0
4,331
6,270
2,387
0
395
5,795
0
40,894
L
Ymir
Joyuss
Ymir
1,664
301
0
1,422
6,631
3,971
0
1,422
5,123
15,249
0
L
Cu Chulainn
Purewel
Cu Chulainn
5,255
1,667
0
1,843
7,574
3,510
0
174
6,832
1,801
26,919
W
Anubis
3,073
217
0
3,634
4,981
2,398
0
2,037
2,944
54,192
0
W
Guan Yu
SyloTheFoxy
Guan Yu
4,398
923
0
4,530
8,733
5,319
334
622
8,111
0
47,920
L
Rama
2,828
2,165
0
1,650
5,120
1,632
0
1,152
3,924
0
25,586
L
3,332
1,309
0
924
5,526
1,199
0
2,600
2,813
32,028
574
W
Nemesis
xxALxxLLxx
Nemesis
5,636
2,436
0
2,351
6,281
2,758
0
792
5,489
0
31,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,303
Gold Earned
23,532
308
Minions Killed
225
0
Camps Cleared
0
937,828
Distance Traveled
842,035
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,214
579
57
6
0
155,589
0
W
Jormungandr
5,026
558
18
2
0
187,937
2
L
Ne Zha
5,161
573
77
9
0
216,287
0
L
Ymir
4,657
517
18
2
0
163,433
4
L
Cu Chulainn
4,634
515
39
4
0
126,207
0
W
Anubis
6,065
674
89
10
0
195,817
0
W
Guan Yu
6,368
708
87
10
0
173,430
0
L
Rama
4,420
491
42
5
0
167,167
0
L
Nu Wa
4,660
518
49
5
0
168,941
0
W
Nemesis
5,630
626
57
6
0
225,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role