Player Matchup

Freya
Freya
Down-DStairs
Freya
Level 92
God Stats
2W - 6L
1,129 SR
Queue Stats
293W - 285L
1,464 Elo+
Solo
Ra
Ra
Innovator5900
Ra
Level 100
God Stats
2W - 3L
1,448 SR
Queue Stats
7W - 13L
1,296 Elo+
Solo
Chaac
Chaac
Rumurdaa
Chaac
Level 85
God Stats
12W - 10L
1,503 SR
Queue Stats
145W - 150L
1,468 Elo+
Solo
Team Averages
Level 92
1,360 SR
1,409 Elo+

VS

Team Averages
Level 114
1,533 SR
1,387 Elo+
Baron Samedi
Baron Samedi
Drakier759
Baron Samedi
Level 146
God Stats
15W - 7L
1,804 SR
Queue Stats
131W - 123L
1,469 Elo+
Solo
Thanatos
Thanatos
EricAlves07
Thanatos
Level 68
God Stats
9W - 15L
1,251 SR
Queue Stats
343W - 348L
1,438 Elo+
Solo
Sun Wukong
Sun Wukong
zachyoungblood
Sun Wukong
Level 128
God Stats
1W - 0L
1,545 SR
Queue Stats
6W - 9L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 5
6,405
641
4,696
8,760
2,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 2 / 2
7,203
720
4,582
6,617
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Rumurdaa
Chaac
12
3 / 1 / 2
6,974
697
7,388
9,606
8,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Drakier759
Baron Samedi
13
1 / 2 / 5
7,420
742
9,203
7,986
4,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
EricAlves07
Thanatos
12
4 / 3 / 2
7,690
769
6,552
8,169
4,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sun Wukong
zachyoungblood
Sun Wukong
12
2 / 0 / 3
6,919
692
5,490
8,953
8,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
4
Kills
7
7
Deaths
5
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
W
Baron Samedi
Drakier759
Baron Samedi
1
2
5
1.75
W
Thanatos
EricAlves07
Thanatos
4
3
2
1.67
L
1
2
2
1
L
Chaac
Rumurdaa
Chaac
3
1
2
4
W
Sun Wukong
zachyoungblood
Sun Wukong
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,666
Damage
21,245
24,983
Taken
25,108
13,830
Mitigated
16,567
9,902
Healing
9,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,696
1,350
0
2,122
8,760
2,922
125
3,173
5,009
9,957
0
W
Baron Samedi
Drakier759
Baron Samedi
9,203
401
1,632
2,824
7,986
4,093
0
2,923
4,809
28,396
648
W
Thanatos
EricAlves07
Thanatos
6,552
1,275
0
4,678
8,169
4,214
0
2,845
4,986
0
21,580
L
4,582
71
1,079
2,677
6,617
2,274
177
2,361
3,776
31,730
0
L
Chaac
Rumurdaa
Chaac
7,388
1,656
0
4,024
9,606
8,634
0
2,714
6,084
0
19,427
W
Sun Wukong
zachyoungblood
Sun Wukong
5,490
1,181
0
672
8,953
8,260
0
3,615
5,134
0
20,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,582
Gold Earned
22,029
102
Minions Killed
121
0
Camps Cleared
0
537,084
Distance Traveled
540,966
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,405
641
19
2
0
152,513
0
W
Baron Samedi
7,420
742
49
5
0
177,139
0
W
Thanatos
7,690
769
39
4
0
171,130
0
L
Ra
7,203
720
65
7
0
185,345
0
L
Chaac
6,974
697
18
2
0
199,226
0
W
Sun Wukong
6,919
692
33
3
0
192,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role