Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Brammetje255
Chiron
Level 152
God Stats
3W - 5L
1,941 SR
Queue Stats
97W - 91L
1,625 Elo+
Solo
Terra
Terra
GamerRSpro
Terra
Level 159
God Stats
1W - 3L
1,337 SR
Queue Stats
339W - 314L
1,522 Elo+
Solo
Camazotz
Camazotz
TropicalSouldier
Camazotz
Level 142
God Stats
0W - 2L
1,277 SR
Queue Stats
108W - 93L
1,520 Elo+
Solo
Team Averages
Level 147
1,511 SR
1,533 Elo+

VS

Team Averages
Level 136
1,493 SR
1,541 Elo+
Thoth
Thoth
DlxFat
Thoth
Level 148
God Stats
7W - 8L
1,285 SR
Queue Stats
99W - 92L
1,517 Elo+
Solo
Arachne
Arachne
Reecewatt
Arachne
Level 136
God Stats
5W - 3L
1,408 SR
Queue Stats
115W - 91L
1,550 Elo+
Party 1
King Arthur
King Arthur
Sinceni
King Arthur
Level 109
God Stats
12W - 8L
1,624 SR
Queue Stats
181W - 160L
1,538 Elo+
Solo
Artemis
Artemis
Tamaariel
Artemis
Level 164
God Stats
15W - 19L
1,399 SR
Queue Stats
390W - 390L
1,563 Elo+
Solo
Bacchus
Bacchus
WeeGourlay
Bacchus
Level 124
God Stats
14W - 7L
1,752 SR
Queue Stats
32W - 27L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
6
0 / 2 / 0
3,524
705
734
3,151
895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
 
Loki
3
0 / 2 / 0
2,727
545
1,068
2,737
649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chiron
6
2 / 0 / 0
3,545
709
3,361
2,785
866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
5
0 / 0 / 2
3,455
691
1,403
4,543
1,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 0
3,303
661
861
4,942
2,281
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DlxFat
Thoth
8
1 / 0 / 2
4,187
837
1,670
1,538
408
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Reecewatt
Arachne
6
3 / 0 / 0
3,886
777
1,253
2,760
823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
Sinceni
King Arthur
7
1 / 0 / 1
4,005
801
3,723
4,212
2,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Tamaariel
Artemis
6
0 / 1 / 0
3,211
642
2,530
3,301
949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
WeeGourlay
Bacchus
5
0 / 1 / 0
3,205
641
1,930
4,222
3,177
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
2
Kills
5
5
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
2
0
0
L
Loki
 
Loki
0
2
0
0
L
Chiron
2
0
0
2
W
Thoth
DlxFat
Thoth
1
0
2
2
L
Terra
0
0
2
1
W
Arachne
Reecewatt
Arachne
3
0
0
3
W
King Arthur
Sinceni
King Arthur
1
0
1
1.5
W
Artemis
Tamaariel
Artemis
0
1
0
0
L
0
1
0
0
W
Bacchus
WeeGourlay
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,427
Damage
11,106
18,158
Taken
16,033
6,441
Mitigated
7,708
6,046
Healing
5,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
734
112
0
490
3,151
895
0
1,439
1,602
17,162
897
L
Loki
 
Loki
1,068
429
0
913
2,737
649
0
92
2,645
0
7,730
L
Chiron
3,361
1,982
133
691
2,785
866
0
489
2,296
0
20,396
W
Thoth
DlxFat
Thoth
1,670
336
0
0
1,538
408
0
538
842
24,629
820
L
Terra
1,403
407
494
1,474
4,543
1,750
0
1,441
3,102
7,196
1,795
W
Arachne
Reecewatt
Arachne
1,253
958
0
1,799
2,760
823
0
31
2,729
0
16,034
W
King Arthur
Sinceni
King Arthur
3,723
589
0
1,000
4,212
2,351
0
0
4,212
0
23,231
W
Artemis
Tamaariel
Artemis
2,530
801
0
1,153
3,301
949
0
756
2,545
0
19,026
L
861
300
0
1,851
4,942
2,281
0
0
4,942
0
17,298
W
Bacchus
WeeGourlay
Bacchus
1,930
512
0
1,472
4,222
3,177
0
462
3,760
7,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,554
Gold Earned
18,494
136
Minions Killed
166
0
Camps Cleared
0
444,921
Distance Traveled
559,797
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
3,524
705
40
8
0
88,788
2
L
Loki
2,727
545
16
3
0
60,941
0
L
Chiron
3,545
709
30
6
0
99,303
0
W
Thoth
4,187
837
42
8
0
97,776
1
L
Terra
3,455
691
20
4
0
93,720
0
W
Arachne
3,886
777
32
6
0
139,624
2
W
King Arthur
4,005
801
47
9
0
120,111
0
W
Artemis
3,211
642
35
7
0
95,368
1
L
Camazotz
3,303
661
30
6
0
102,169
0
W
Bacchus
3,205
641
10
2
0
106,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role