Player Matchup

Discordia
Discordia
Alephsyp
Discordia
Level 92
God Stats
1W - 1L
1,347 SR
Queue Stats
86W - 80L
1,536 Elo+
Solo
Jing Wei
Jing Wei
Anti_Sober_
Jing Wei
Level 123
God Stats
3W - 4L
1,352 SR
Queue Stats
258W - 223L
1,558 Elo+
Solo
Guan Yu
Guan Yu
DeadlyAspects
Guan Yu
Level 155
God Stats
3W - 0L
1,872 SR
Queue Stats
37W - 26L
1,610 Elo+
Solo
Bacchus
Bacchus
GGN Orphan
Bacchus
Level 145
God Stats
13W - 7L
1,637 SR
Queue Stats
97W - 97L
1,454 Elo+
Solo
Erlang Shen
Erlang Shen
Thayssone
Erlang Shen
Level 140
God Stats
20W - 11L
1,572 SR
Queue Stats
87W - 85L
1,538 Elo+
Solo
Team Averages
Level 131
1,556 SR
1,539 Elo+

VS

Team Averages
Level 113
1,418 SR
1,498 Elo+
Mulan
Mulan
 
Mulan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ArunDragonier
Ymir
Level 66
God Stats
0W - 2L
1,275 SR
Queue Stats
70W - 61L
1,516 Elo+
Solo
Artemis
Artemis
ELITE LINK DJ23
Artemis
Level 143
God Stats
3W - 5L
1,433 SR
Queue Stats
157W - 157L
1,451 Elo+
Party 1
Yu Huang
Yu Huang
YarsofoxGuy
Yu Huang
Level 128
God Stats
2W - 11L
1,383 SR
Queue Stats
227W - 201L
1,563 Elo+
Solo
Hera
Hera
qNIGHTMXREp
Hera
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 132L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alephsyp
Discordia
17
3 / 1 / 2
9,479
527
10,095
9,381
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Jing Wei
Anti_Sober_
Jing Wei
16
1 / 1 / 2
9,071
504
4,851
11,114
4,171
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
17
5 / 2 / 2
10,472
582
12,041
15,713
14,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
GGN Orphan
Bacchus
13
1 / 4 / 5
8,543
475
6,984
19,246
19,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Erlang Shen
Thayssone
Erlang Shen
19
2 / 1 / 4
10,104
561
8,122
20,279
11,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
3 / 1 / 2
8,292
461
7,521
14,279
9,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
0 / 3 / 0
7,641
425
4,712
14,013
6,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

14
2 / 3 / 1
8,826
490
9,642
12,559
5,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
YarsofoxGuy
Yu Huang
15
1 / 4 / 2
9,105
506
10,408
14,230
10,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
3 / 1 / 1
9,757
542
13,423
8,181
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
12
Kills
9
9
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
1
2
4
W
Discordia
Alephsyp
Discordia
3
1
2
4
W
Jing Wei
Anti_Sober_
Jing Wei
1
1
2
2
L
0
3
0
0
W
Guan Yu
5
2
2
3
L
2
3
1
0.83
W
Bacchus
GGN Orphan
Bacchus
1
4
5
0.88
W
Erlang Shen
Thayssone
Erlang Shen
2
1
4
4
L
Yu Huang
YarsofoxGuy
Yu Huang
1
4
2
0.5
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,093
Damage
45,706
75,733
Taken
63,262
53,013
Mitigated
34,703
31,031
Healing
18,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,521
578
0
4,518
14,279
9,097
82
4,199
10,080
0
52,159
W
Discordia
Alephsyp
Discordia
10,095
173
0
1,199
9,381
3,564
583
5,458
3,523
93,664
1,201
W
Jing Wei
Anti_Sober_
Jing Wei
4,851
3,115
0
5,427
11,114
4,171
581
145
10,969
0
81,473
L
4,712
1,495
0
5,538
14,013
6,557
0
3,812
10,201
64,579
2,219
W
Guan Yu
12,041
2,431
590
4,906
15,713
14,527
0
9,326
5,320
0
74,446
L
9,642
2,679
0
3,521
12,559
5,389
468
1,951
10,608
0
61,828
W
Bacchus
GGN Orphan
Bacchus
6,984
310
0
4,649
19,246
19,105
0
6,350
12,406
27,994
2,743
W
Erlang Shen
Thayssone
Erlang Shen
8,122
3,745
0
14,260
20,279
11,646
746
4,968
15,121
0
115,086
L
Yu Huang
YarsofoxGuy
Yu Huang
10,408
1,019
0
3,909
14,230
10,455
0
2,132
12,098
64,219
1,391
L
13,423
3,084
0
1,042
8,181
3,205
696
4,406
3,775
76,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,669
Gold Earned
43,621
583
Minions Killed
543
0
Camps Cleared
0
1,852,508
Distance Traveled
1,708,580
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,292
461
76
4
0
359,384
4
W
Discordia
9,479
527
138
8
0
355,507
3
W
Jing Wei
9,071
504
138
8
0
352,987
2
L
Ymir
7,641
425
115
6
0
364,480
0
W
Guan Yu
10,472
582
123
7
0
381,633
0
L
Artemis
8,826
490
93
5
0
318,082
0
W
Bacchus
8,543
475
30
2
0
346,291
0
W
Erlang Shen
10,104
561
154
9
0
416,090
0
L
Yu Huang
9,105
506
123
7
0
326,693
1
L
Hera
9,757
542
136
8
0
339,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role