Player Matchup

Sobek
Sobek
 
Sobek
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
ASDRU4K
Sun Wukong
Level 149
God Stats
0W - 1L
1,098 SR
Queue Stats
128W - 169L
1,525 Elo+
Party 3
Susano
Susano
Doc-Thor-_-
Susano
Level 155
God Stats
123W - 129L
1,631 SR
Queue Stats
279W - 329L
1,563 Elo+
Party 3
Anhur
Anhur
PAßU
Anhur
Level 150
God Stats
8W - 5L
1,698 SR
Queue Stats
372W - 392L
1,520 Elo+
Solo
Janus
Janus
hakerdelavida
Janus
Level 129
God Stats
4W - 14L
1,555 SR
Queue Stats
143W - 173L
1,495 Elo+
Party 3
Team Averages
Level 156
1,496 SR
1,521 Elo+

VS

Team Averages
Level 80
1,606 SR
1,710 Elo+
Shiva
Shiva
AlexUKz
Shiva
Level 158
God Stats
1W - 1L
1,294 SR
Queue Stats
118W - 92L
1,554 Elo+
Party 2
Anhur
Anhur
KyleTheKitten
Anhur
Level 55
God Stats
5W - 1L
1,841 SR
Queue Stats
62W - 15L
1,874 Elo+
Party 1
Tiamat
Tiamat
auriiv
Tiamat
Level 68
God Stats
3W - 0L
1,495 SR
Queue Stats
144W - 92L
1,629 Elo+
Solo
King Arthur
King Arthur
kuromï
King Arthur
Level 102
God Stats
4W - 2L
1,561 SR
Queue Stats
94W - 35L
1,831 Elo+
Party 1
Nemesis
Nemesis
voidxamy
Nemesis
Level 18
God Stats
2W - 0L
1,839 SR
Queue Stats
30W - 11L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 1 / 1
5,656
566
3,958
8,737
5,688
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
ASDRU4K
Sun Wukong
10
1 / 2 / 0
6,025
603
4,443
11,078
9,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Susano
10
0 / 2 / 2
5,276
528
2,749
7,552
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
PAßU
Anhur
10
0 / 2 / 1
5,320
532
3,105
7,109
1,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 1 / 1
5,613
561
1,838
4,437
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AlexUKz
Shiva
10
0 / 0 / 5
6,034
603
4,137
6,646
3,923
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
3 / 0 / 1
7,004
700
6,396
5,128
1,852
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
auriiv
Tiamat
12
1 / 0 / 1
6,729
673
2,096
3,971
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
kuromï
King Arthur
11
0 / 2 / 3
6,212
621
8,285
8,630
6,059
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
voidxamy
Nemesis
12
4 / 0 / 3
6,341
634
3,792
6,403
2,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
2
Kills
8
8
Deaths
2
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
1
1
1.5
L
Sun Wukong
ASDRU4K
Sun Wukong
1
2
0
0.5
W
Shiva
AlexUKz
Shiva
0
0
5
2.5
L
Susano
0
2
2
0.5
W
3
0
1
3.5
L
Anhur
PAßU
Anhur
0
2
1
0.25
W
Tiamat
auriiv
Tiamat
1
0
1
1.5
L
0
1
1
0.5
W
King Arthur
kuromï
King Arthur
0
2
3
0.75
W
Nemesis
voidxamy
Nemesis
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,093
Damage
24,706
38,913
Taken
30,778
20,317
Mitigated
16,768
12,523
Healing
8,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,958
302
0
3,907
8,737
5,688
0
736
7,875
15,993
627
L
Sun Wukong
ASDRU4K
Sun Wukong
4,443
768
0
1,832
11,078
9,222
0
197
10,805
0
40,834
W
Shiva
AlexUKz
Shiva
4,137
793
133
1,612
6,646
3,923
0
2,317
4,329
0
20,036
L
Susano
2,749
319
0
4,095
7,552
2,515
0
0
7,552
0
43,568
W
6,396
4,286
0
2,471
5,128
1,852
399
977
4,151
0
61,604
L
Anhur
PAßU
Anhur
3,105
1,614
0
1,939
7,109
1,743
0
0
7,109
0
40,167
W
Tiamat
auriiv
Tiamat
2,096
244
0
1,949
3,971
2,152
0
1,781
2,190
43,735
1,171
L
1,838
247
0
750
4,437
1,149
0
770
3,561
56,295
0
W
King Arthur
kuromï
King Arthur
8,285
1,998
0
1,444
8,630
6,059
0
633
7,997
0
44,568
W
Nemesis
voidxamy
Nemesis
3,792
1,840
0
1,033
6,403
2,782
0
864
5,539
0
52,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,890
Gold Earned
32,320
376
Minions Killed
394
0
Camps Cleared
0
1,052,080
Distance Traveled
1,096,526
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,656
566
10
1
0
222,915
1
L
Sun Wukong
6,025
603
93
9
0
189,094
2
W
Shiva
6,034
603
27
3
0
223,374
0
L
Susano
5,276
528
79
8
0
241,707
0
W
Anhur
7,004
700
107
11
0
209,989
2
L
Anhur
5,320
532
80
8
0
194,016
0
W
Tiamat
6,729
673
104
10
0
196,023
0
L
Janus
5,613
561
114
11
0
204,348
0
W
King Arthur
6,212
621
72
7
0
204,244
0
W
Nemesis
6,341
634
84
8
0
262,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role