Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
GRIMMSKULL6967
King Arthur
Level 68
God Stats
0W - 2L
1,285 SR
Queue Stats
107W - 85L
1,521 Elo+
Solo
Cernunnos
Cernunnos
STRIKINGTIGER14
Cernunnos
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 128L
1,561 Elo+
Solo
He Bo
He Bo
SllabamgusJr
He Bo
Level 132
God Stats
1W - 2L
1,379 SR
Queue Stats
13W - 13L
1,537 Elo+
Party 1
Anhur
Anhur
farmboy2015
Anhur
Level 153
God Stats
20W - 11L
1,764 SR
Queue Stats
187W - 91L
1,544 Elo+
Party 1
Team Averages
Level 130
1,486 SR
1,533 Elo+

VS

Team Averages
Level 110
1,595 SR
1,557 Elo+
Tyr
Tyr
DeenoXS
Tyr
Level 109
God Stats
4W - 1L
1,765 SR
Queue Stats
17W - 10L
1,697 Elo+
Party 2
Ares
Ares
PrimeLS
Ares
Level 122
God Stats
2W - 0L
1,638 SR
Queue Stats
26W - 9L
1,697 Elo+
Party 2
Anubis
Anubis
Refuzxx
Anubis
Level 58
God Stats
25W - 19L
1,529 SR
Queue Stats
117W - 122L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
lucasmcd05
Baron Samedi
Level 129
God Stats
4W - 1L
1,547 SR
Queue Stats
10W - 15L
1,430 Elo+
Solo
Nut
Nut
ness9230
Nut
Level 131
God Stats
16W - 19L
1,496 SR
Queue Stats
142W - 146L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 3 / 0
6,728
481
5,148
13,629
14,242
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
GRIMMSKULL6967
King Arthur
1
0 / 0 / 0
4,244
303
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cernunnos
STRIKINGTIGER14
Cernunnos
14
0 / 3 / 1
7,199
514
6,112
8,932
3,833
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 1
7,730
552
8,938
7,329
2,191
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 1
7,698
550
12,253
15,176
6,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
3 / 1 / 2
8,606
615
5,572
10,778
10,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ares
PrimeLS
Ares
12
3 / 1 / 6
7,483
535
6,559
12,750
6,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Refuzxx
Anubis
14
2 / 3 / 2
7,795
557
4,208
9,999
4,018
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
lucasmcd05
Baron Samedi
12
0 / 0 / 5
7,498
536
5,012
8,394
7,250
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 0 / 1
7,555
540
8,539
10,367
4,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
13
13
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
3
0
0.67
W
Tyr
3
1
2
4
L
King Arthur
GRIMMSKULL6967
King Arthur
0
0
0
0
W
Ares
PrimeLS
Ares
3
1
6
6
W
Anubis
Refuzxx
Anubis
2
3
2
1
L
Cernunnos
STRIKINGTIGER14
Cernunnos
0
3
1
0.17
L
1
3
1
0.5
L
2
4
1
0.63
W
Baron Samedi
lucasmcd05
Baron Samedi
0
0
5
2.5
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,451
Damage
29,890
45,066
Taken
52,288
26,443
Mitigated
32,957
13,588
Healing
24,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,148
215
265
3,067
13,629
14,242
0
4,163
9,466
18,254
0
W
Tyr
5,572
782
0
5,013
10,778
10,299
0
829
9,949
0
64,179
L
King Arthur
GRIMMSKULL6967
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Ares
PrimeLS
Ares
6,559
1,791
0
5,535
12,750
6,550
0
3,144
9,472
39,097
0
W
Anubis
Refuzxx
Anubis
4,208
54
0
3,866
9,999
4,018
0
4,482
5,207
56,212
947
L
Cernunnos
STRIKINGTIGER14
Cernunnos
6,112
1,662
0
2,700
8,932
3,833
517
2,379
6,553
0
76,864
L
8,938
830
0
1,548
7,329
2,191
0
3,680
3,649
61,147
0
L
12,253
7,089
0
6,008
15,176
6,177
0
5,383
9,793
0
63,078
W
Baron Samedi
lucasmcd05
Baron Samedi
5,012
832
1,223
4,200
8,394
7,250
115
1,951
6,395
21,658
0
W
8,539
5,023
0
4,539
10,367
4,840
1,042
3,818
6,373
0
67,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,599
Gold Earned
38,937
348
Minions Killed
379
0
Camps Cleared
0
1,044,082
Distance Traveled
1,388,837
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,728
481
17
1
0
290,727
1
W
Tyr
8,606
615
98
7
0
286,185
0
L
King Arthur
4,244
303
0
0
0
0
0
W
Ares
7,483
535
55
4
0
323,878
0
W
Anubis
7,795
557
95
7
0
234,583
0
L
Cernunnos
7,199
514
118
8
0
242,933
2
L
He Bo
7,730
552
112
8
0
272,124
0
L
Anhur
7,698
550
101
7
0
238,298
1
W
Baron Samedi
7,498
536
17
1
0
277,260
4
W
Nut
7,555
540
114
8
0
266,931
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role