Player Matchup

Gilgamesh
Gilgamesh
Feel My Eel
Gilgamesh
Level 103
God Stats
5W - 2L
1,890 SR
Queue Stats
238W - 206L
1,424 Elo+
Solo
Ne Zha
Ne Zha
Luwes1087
Ne Zha
Level 163
God Stats
3W - 2L
1,556 SR
Queue Stats
227W - 216L
1,481 Elo+
Solo
Poseidon
Poseidon
WereNTheWolf
Poseidon
Level 19
God Stats
1W - 1L
1,729 SR
Queue Stats
27W - 26L
1,470 Elo+
Solo
Terra
Terra
lobojames
Terra
Level 145
God Stats
0W - 5L
1,073 SR
Queue Stats
130W - 134L
1,466 Elo+
Solo
The Morrigan
The Morrigan
pal-402
The Morrigan
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 78L
1,321 Elo+
Solo
Team Averages
Level 92
1,550 SR
1,432 Elo+

VS

Team Averages
Level 167
1,628 SR
1,471 Elo+
Zhong Kui
Zhong Kui
Forshack
Zhong Kui
Level 180
God Stats
2W - 2L
1,379 SR
Queue Stats
153W - 162L
1,480 Elo+
Solo
Sol
Sol
HIS WAR WITHIN
Sol
Level 148
God Stats
6W - 3L
1,919 SR
Queue Stats
81W - 81L
1,493 Elo+
Party 1
Artemis
Artemis
NoxFx1
Artemis
Level 283
God Stats
3W - 1L
1,495 SR
Queue Stats
143W - 153L
1,429 Elo+
Solo
Cerberus
Cerberus
WaterLeafImports
Cerberus
Level 66
God Stats
14W - 8L
1,570 SR
Queue Stats
313W - 297L
1,455 Elo+
Solo
Terra
Terra
notoriousba38
Terra
Level 159
God Stats
2W - 0L
1,776 SR
Queue Stats
107W - 114L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Feel My Eel
Gilgamesh
16
4 / 1 / 2
8,946
639
10,611
21,929
17,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
Luwes1087
Ne Zha
17
2 / 1 / 5
8,785
628
15,961
10,440
6,683
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Poseidon
WereNTheWolf
Poseidon
16
2 / 4 / 4
8,803
629
18,008
13,358
6,918
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
lobojames
Terra
15
0 / 2 / 8
8,844
632
7,248
18,758
20,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
pal-402
The Morrigan
13
0 / 6 / 3
7,509
536
6,108
13,351
6,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Forshack
Zhong Kui
17
1 / 2 / 10
10,369
741
14,805
19,476
28,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

18
2 / 0 / 9
10,425
745
14,444
11,007
6,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
NoxFx1
Artemis
17
6 / 2 / 5
11,202
800
20,832
12,042
6,948
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 5 / 8
11,556
825
14,109
24,962
32,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
2 / 0 / 8
11,331
809
8,171
11,460
10,297
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
54
8
Kills
14
14
Deaths
9
22
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Feel My Eel
Gilgamesh
4
1
2
5
W
Zhong Kui
Forshack
Zhong Kui
1
2
10
3
W
2
0
9
6.5
L
Ne Zha
Luwes1087
Ne Zha
2
1
5
4.5
W
Artemis
NoxFx1
Artemis
6
2
5
4.25
W
3
5
8
1.4
L
Poseidon
WereNTheWolf
Poseidon
2
4
4
1
L
Terra
lobojames
Terra
0
2
8
2
W
2
0
8
6
L
The Morrigan
pal-402
The Morrigan
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,936
Damage
72,361
77,836
Taken
78,947
58,083
Mitigated
84,576
39,339
Healing
49,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Feel My Eel
Gilgamesh
10,611
1,208
2,077
3,281
21,929
17,439
0
14,261
7,668
0
18,561
W
Zhong Kui
Forshack
Zhong Kui
14,805
1,849
3,633
5,319
19,476
28,194
1,601
6,948
11,724
28,312
2,378
W
14,444
2,420
1,314
3,481
11,007
6,213
1,871
3,531
7,240
36,981
0
L
Ne Zha
Luwes1087
Ne Zha
15,961
356
1,155
933
10,440
6,683
0
6,966
3,474
0
30,890
W
Artemis
NoxFx1
Artemis
20,832
5,880
2,429
763
12,042
6,948
2,238
4,163
7,579
0
32,980
W
14,109
340
1,075
7,378
24,962
32,924
116
10,602
13,032
31,162
1,900
L
Poseidon
WereNTheWolf
Poseidon
18,008
1,878
2,273
1,312
13,358
6,918
0
9,403
3,955
35,265
0
L
Terra
lobojames
Terra
7,248
127
18,670
9,466
18,758
20,601
0
11,635
7,123
10,132
0
W
8,171
110
17,156
6,678
11,460
10,297
1,223
4,318
6,784
13,218
506
L
The Morrigan
pal-402
The Morrigan
6,108
1,948
121
51
13,351
6,442
0
7,556
5,795
11,356
367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,887
Gold Earned
54,883
120
Minions Killed
197
0
Camps Cleared
0
1,224,997
Distance Traveled
1,279,759
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,946
639
23
2
0
274,763
0
W
Zhong Kui
10,369
741
54
4
0
230,073
0
W
Sol
10,425
745
38
3
0
251,210
0
L
Ne Zha
8,785
628
28
2
0
273,722
0
W
Artemis
11,202
800
41
3
0
218,796
0
W
Cerberus
11,556
825
55
4
0
275,234
0
L
Poseidon
8,803
629
46
3
0
238,705
0
L
Terra
8,844
632
10
1
0
258,481
0
W
Terra
11,331
809
9
1
0
304,446
0
L
The Morrigan
7,509
536
13
1
0
179,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role