Player Matchup

Mulan
Mulan
Dewer23
Mulan
Level 106
God Stats
1W - 3L
1,531 SR
Queue Stats
118W - 130L
1,449 Elo+
Solo
Fenrir
Fenrir
FiFTX
Fenrir
Level 103
God Stats
18W - 31L
1,383 SR
Queue Stats
200W - 197L
1,524 Elo+
Solo
Ra
Ra
Raíden
Ra
Level 125
God Stats
1W - 3L
1,723 SR
Queue Stats
20W - 10L
1,713 Elo+
Solo
Izanami
Izanami
Shikan501
Izanami
Level 102
God Stats
4W - 2L
1,389 SR
Queue Stats
27W - 19L
1,520 Elo+
Solo
Ao Kuang
Ao Kuang
Xelphir
Ao Kuang
Level 168
God Stats
7W - 4L
1,724 SR
Queue Stats
56W - 67L
1,531 Elo+
Solo
Team Averages
Level 121
1,550 SR
1,547 Elo+

VS

Team Averages
Level 99
1,487 SR
1,479 Elo+
King Arthur
King Arthur
AnnieMeoww
King Arthur
Level 148
God Stats
1W - 1L
1,345 SR
Queue Stats
91W - 103L
1,409 Elo+
Party 2
Izanami
Izanami
EmilGuldbrandsen
Izanami
Level 65
God Stats
2W - 1L
1,302 SR
Queue Stats
15W - 24L
1,073 Elo+
Solo
Charybdis
Charybdis
aldalïe
Charybdis
Level 107
God Stats
39W - 32L
1,600 SR
Queue Stats
48W - 35L
1,575 Elo+
Party 1
Discordia
Discordia
throug
Discordia
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 69L
1,427 Elo+
Party 2
Cthulhu
Cthulhu
tomele44
Cthulhu
Level 147
God Stats
1W - 1L
1,686 SR
Queue Stats
9W - 1L
1,912 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dewer23
Mulan
9
0 / 0 / 0
5,284
1,057
0
0
0
Fenrir
FiFTX
Fenrir
10
0 / 2 / 1
5,766
1,153
4,093
9,768
8,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

11
0 / 1 / 2
6,157
1,231
8,803
3,006
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Izanami
Shikan501
Izanami
11
0 / 1 / 2
6,336
1,267
3,742
4,411
1,814
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Xelphir
Ao Kuang
11
2 / 1 / 0
6,276
1,255
6,867
6,308
5,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

352

VS

Team 2 Tickets

378

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AnnieMeoww
King Arthur
11
0 / 1 / 3
6,160
1,232
2,049
6,089
4,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 0 / 2
6,200
1,240
1,518
5,048
1,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

Charybdis
aldalïe
Charybdis
11
3 / 0 / 1
7,047
1,409
5,253
4,732
1,962
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
throug
Discordia
11
1 / 0 / 4
6,188
1,238
5,211
4,493
1,675
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
tomele44
Cthulhu
11
0 / 1 / 5
6,118
1,224
7,509
4,690
3,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
2
Kills
5
5
Deaths
2
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AnnieMeoww
King Arthur
0
1
3
1.5
L
Mulan
Dewer23
Mulan
0
0
0
0
W
1
0
2
2
L
Fenrir
FiFTX
Fenrir
0
2
1
0.25
L
0
1
2
1
L
Izanami
Shikan501
Izanami
0
1
2
1
L
Ao Kuang
Xelphir
Ao Kuang
2
1
0
2
W
Charybdis
aldalïe
Charybdis
3
0
1
3.5
W
Discordia
throug
Discordia
1
0
4
3
W
Cthulhu
tomele44
Cthulhu
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,505
Damage
21,540
23,493
Taken
25,052
17,311
Mitigated
13,367
2,954
Healing
3,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AnnieMeoww
King Arthur
2,049
390
0
487
6,089
4,540
0
3,833
1,990
0
3,714
L
Mulan
Dewer23
Mulan
0
0
0
0
0
0
0
0
0
0
0
W
1,518
1,125
0
416
5,048
1,822
0
3,411
1,412
0
16,711
L
Fenrir
FiFTX
Fenrir
4,093
774
0
360
9,768
8,779
0
4,793
4,687
0
8,167
L
8,803
765
405
417
3,006
1,148
0
1,825
1,057
19,584
0
L
Izanami
Shikan501
Izanami
3,742
2,252
0
330
4,411
1,814
0
2,496
1,829
0
27,519
L
Ao Kuang
Xelphir
Ao Kuang
6,867
1,343
0
1,442
6,308
5,570
0
2,357
3,624
12,290
0
W
Charybdis
aldalïe
Charybdis
5,253
3,197
0
746
4,732
1,962
0
2,561
1,954
0
19,468
W
Discordia
throug
Discordia
5,211
663
0
250
4,493
1,675
0
2,363
1,989
12,708
0
W
Cthulhu
tomele44
Cthulhu
7,509
1,166
294
1,112
4,690
3,368
0
2,744
1,644
14,609
525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,819
Gold Earned
31,713
106
Minions Killed
125
7
Camps Cleared
4
438,067
Distance Traveled
567,383
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,160
1,232
4
1
1
124,742
0
L
Mulan
5,284
1,057
0
0
0
0
0
W
Izanami
6,200
1,240
35
7
1
105,055
0
L
Fenrir
5,766
1,153
6
1
1
109,696
0
L
Ra
6,157
1,231
37
7
3
114,633
0
L
Izanami
6,336
1,267
56
11
3
107,878
0
L
Ao Kuang
6,276
1,255
7
1
0
105,860
0
W
Charybdis
7,047
1,409
49
10
1
105,681
0
W
Discordia
6,188
1,238
13
3
0
114,797
0
W
Cthulhu
6,118
1,224
24
5
1
117,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role